Server Config: Difference between revisions

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is this page even up to date? no GameVersion, marking as Outdated even though ConfigVersion didn't change so it should be mostly fine?
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m (is this page even up to date? no GameVersion, marking as Outdated even though ConfigVersion didn't change so it should be mostly fine?)
 
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{{Outdated|Page unmarked with GameVersion template — even though ConfigVersion hasn't changed, please verify if information is up to date and mark it properly}}
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== serverconfig.json == <!--T:3-->
== serverconfig.json == <!--T:3-->
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You can learn more about some values on {{ll|List of server commands|List of server commands}} and {{ll|Setting up a Multiplayer Server|Setting up a Multiplayer Server}} pages.
You can learn more about some values on {{ll|List of server commands|List of server commands}} and {{ll|Setting up a Multiplayer Server|Setting up a Multiplayer Server}} pages.


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#How often the chunk generator should run in ms (thread sleep time)
#How often the chunk generator should run in ms (thread sleep time)
   "ChunkThreadTickTime": 10
   "ChunkThreadTickTime": 10,
 
  #The maximum number of blocks a player can walk per 200ms to ensure they are not hacking
  "AntiAbuseMaxWalkBlocksPer200ms": 3,
 
#A counter that provides more/less leniency for suspicion of fly hacking
  "AntiAbuseMaxFlySuspicions": 3,
 
#A counter that provides more/less leniency for suspicious teleportations
  "AntiAbuseMaxTeleSuspicions": 8,
 
#The CPU threads dedicated to physics calculations on the server
  "MaxPhysicsThreads": 1,
#The CPU threads dedicated to world gen on the server, numbers in the range 1-6
  "MaxWorldgenThreads": 1,
 
#The maximum number of entities than can be spawned per game tick. (Removing this can result in severe lag)
  "MaxEntitySpawnsPerTick": 8
 
}
}


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