Translations:Room/43/en: Difference between revisions

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Message definition (Room)
Faces of {{ll|Chisel#Microblock_Chiselling|Chiseled blocks}} only need to be "almost solid", meaning that no more than 32 voxels are missing from that face in total, to count as solid.  As long as you have at least 50% of the total volume of the block filled in with voxels and the game sees the inward or outward face of the block as solid it will count the block itself as solid.

Faces of Chiseled blocks only need to be "almost solid", meaning that no more than 32 voxels are missing from that face in total, to count as solid. As long as you have at least 50% of the total volume of the block filled in with voxels and the game sees the inward or outward face of the block as solid it will count the block itself as solid.