Translations:Bear/19/en: Difference between revisions

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Grizzly bears can easily climb out of a pit 3 blocks deep.  They can reach over fences 1 block high to kill penned animals.  They will chase wild pigs etc.  Polar bears can injure a player from within a pit 4 blocks deep, and even escape.
* Bears have a 5% chance of growling while idle, giving players little warning that they're in the area.
* Brown bears, black bears and pandas can easily escape a pit 3 blocks deep. Polar bears and sun bears can only jump up 2 blocksPolar bears are the only variant that cannot use ladders.
* All bears can easily hit players/creatures over a fence 1 block high, but they can't jump over fences on level ground. Note: if the player puts a block such as a lantern on top of a fence, that creates a weak point where a bear could climb over.
* Polar bears swim faster than other variants.  Their movespeed to get out of water is 0.035, compared to 0.015 for other variants.<ref>Lines 455-459 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Most bears cannot fit through a doorway 1 block wide.  A female sun bear's collision box is only x: 1.0, y: 0.9.<ref>Lines 12-20 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears tend to sleep from 01:00 to 03:00 and 10:00 to 18:00.  They will stop sleeping if they receive damage or if the player gets within 10 blocks.<ref>Lines 468-481 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears occasionally stand on their hind legs and look around.

Latest revision as of 10:38, 7 April 2024

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Message definition (Bear)
* Bears have a 5% chance of growling while idle, giving players little warning that they're in the area.
* Brown bears, black bears and pandas can easily escape a pit 3 blocks deep. Polar bears and sun bears can only jump up 2 blocks.  Polar bears are the only variant that cannot use ladders.
* All bears can easily hit players/creatures over a fence 1 block high, but they can't jump over fences on level ground. Note: if the player puts a block such as a lantern on top of a fence, that creates a weak point where a bear could climb over.
* Polar bears swim faster than other variants.  Their movespeed to get out of water is 0.035, compared to 0.015 for other variants.<ref>Lines 455-459 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Most bears cannot fit through a doorway 1 block wide.  A female sun bear's collision box is only x: 1.0, y: 0.9.<ref>Lines 12-20 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears tend to sleep from 01:00 to 03:00 and 10:00 to 18:00.  They will stop sleeping if they receive damage or if the player gets within 10 blocks.<ref>Lines 468-481 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears occasionally stand on their hind legs and look around.
  • Bears have a 5% chance of growling while idle, giving players little warning that they're in the area.
  • Brown bears, black bears and pandas can easily escape a pit 3 blocks deep. Polar bears and sun bears can only jump up 2 blocks. Polar bears are the only variant that cannot use ladders.
  • All bears can easily hit players/creatures over a fence 1 block high, but they can't jump over fences on level ground. Note: if the player puts a block such as a lantern on top of a fence, that creates a weak point where a bear could climb over.
  • Polar bears swim faster than other variants. Their movespeed to get out of water is 0.035, compared to 0.015 for other variants.[1]
  • Most bears cannot fit through a doorway 1 block wide. A female sun bear's collision box is only x: 1.0, y: 0.9.[2]
  • Bears tend to sleep from 01:00 to 03:00 and 10:00 to 18:00. They will stop sleeping if they receive damage or if the player gets within 10 blocks.[3]
  • Bears occasionally stand on their hind legs and look around.
  1. Lines 455-459 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json
  2. Lines 12-20 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json
  3. Lines 468-481 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json