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<languages/> | <languages/><br><translate> | ||
<translate> | |||
<!--T:1--> | <!--T:1--> | ||
'''Leather working''' is a specialized series of | '''Leather working''' is a specialized series of {{ll|barrel|barrel}} recipes that players can use to convert raw hides into {{ll|leather|leather}}. | ||
< | </translate> | ||
__TOC__ | __TOC__ | ||
<translate> | |||
==Required materials== <!--T:2--> | ==Required materials== <!--T:2--> | ||
To create leather, a player needs | |||
* A supply of | <!--T:61--> | ||
* A supply of | To create leather, a player needs: | ||
* A | * A supply of {{ll|lime|lime}} or {{ll|Borax|powdered borax}}. | ||
* | * A supply of {{ll|Log|oak}} or {{ll|Log|acacia}} logs to make tannin. | ||
* A {{ll|Wooden Bucket|bucket}} or clay bowl to transfer liquid. A bucket holds 10 liters of liquid. A bowl holds 1 liter. | |||
* {{ll|Barrel|Barrels}} to process hides. A barrel holds 50 liters (or 5 buckets) of liquid. | |||
* Raw hides. | * Raw hides. | ||
* A knife. | * A {{ll|knife|knife}}. | ||
* A | * A {{ll|hammer|hammer}} or {{ll|quern|quern}}. | ||
===Hides=== <!--T:27--> | ===Hides=== <!--T:27--> | ||
Hides can be looted from wild or domesticated animals upon death. | |||
<!--T:62--> | |||
Hides can be looted from wild or domesticated animals upon death. A barrel containing a full 50 L of solution can process up to 25 small hides, 12 medium hides, 8 large hides, or 5 huge hides. | |||
===Lime & Powdered Borax=== <!--T:28--> | ===Lime & Powdered Borax=== <!--T:28--> | ||
One shell yields two lime. Shells cannot be crushed with a hammer and must be ground in a quern. | <!--T:63--> | ||
Lime can be extracted from loose {{ll|limestone|limestone}}, loose {{ll|chalk|chalk}} stone, or sea shells. Limestone and chalk may be either crushed with a {{ll|hammer|hammer}} in your inventory crafting grid, or ground in a {{ll|quern|quern}}. Both methods yield the same amount of lime per loose stone; however, using a hammer will consume some of the tool's durability, while a quern does not get damaged by repeated use. One loose stone yields one lime. | |||
<!--T:59--> | |||
One shell yields two lime. Shells cannot be crushed with a hammer and must be ground in a quern. | |||
Lime can also be used to make quicklime, which is necessary to produce | <!--T:60--> | ||
Lime can also be used to make quicklime, which is necessary to produce {{ll|plaster|plaster}} and {{ll|mortar|mortar}}. | |||
<!--T:29--> | <!--T:29--> | ||
Powdered borax is an alternative to lime that can be extracted by grinding a chunk of | Powdered borax is an alternative to lime that can be extracted by grinding a chunk of {{ll|borax|borax}} ore in a {{ll|quern|quern}}. One borax chunk yields two powdered borax.<br> | ||
Powdered borax is also a necessary material in the process of smithing an iron or meteoric iron | Powdered borax is also a necessary material in the process of smithing an iron or meteoric iron {{ll|anvil|anvil}}. | ||
<!--T: | </translate> | ||
{{Grid/Crafting | {{Crafting | ||
|Ingredients= 1x {{ll|Hammer|<translate><!--T:64--> Hammer</translate>}}<br>3x {{ll|Stone|<translate><!--T:65--> Chalk stone</translate>}} | |||
|Grid/CraftingCode={{Grid/Crafting | |||
| | |B2=Copper hammer|B2-link=Special:MyLanguage/Hammer|B2_name=<translate><!--T:66--> Hammer</translate> | ||
|Output=Lime| | |B3=Chalk stone|B3-link=Special:MyLanguage/Stone|B3_name=<translate><!--T:67--> Chalk stone</translate> | ||
|Output=Lime|Output_name=<translate><!--T:68--> Lime</translate> | |||
}}}} | |||
<translate> | |||
=== Example Shopping List=== <!--T:31--> | === Example Shopping List=== <!--T:31--> | ||
To process 8 leather, which would be sufficient to craft 1 backpack, the player would need the following materials (rounded up in parentheses): | |||
<!--T:69--> | |||
To process 8 leather, which would be sufficient to craft 1 {{ll|backpack|leather backpack}}, the player would need the following materials (rounded up in parentheses): | |||
<!--T:56--> | <!--T:56--> | ||
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The following chart shows the requirements to make one full barrel of each solution, as used farther down in the respective processing steps: | The following chart shows the requirements to make one full barrel of each solution, as used farther down in the respective processing steps: | ||
< | </translate> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Base Liquid | ! <translate><!--T:70--> Base Liquid</translate> | ||
! | ! <translate><!--T:71--> Solute</translate> | ||
! Makes 1 Full Barrel of | ! <translate><!--T:72--> Makes 1 Full Barrel of</translate> | ||
|- | |- | ||
|50 L Water||50 Lime||Limewater | |50 L <translate><!--T:73--> Water</translate> ||50 <translate><!--T:74--> Lime</translate> || <translate><!--T:75--> Limewater</translate> | ||
|- | |- | ||
|50 L Water||20 powdered borax||Diluted Borax | |50 L <translate><!--T:76--> Water</translate> ||20 <translate><!--T:77--> powdered borax</translate> || <translate><!--T:78--> Diluted Borax</translate> | ||
|- | |- | ||
|50 L Water||5 oak logs||Weak Tannin | |50 L <translate><!--T:79--> Water</translate> ||5 <translate><!--T:80--> oak/acacia logs</translate>|| <translate><!--T:81--> Weak Tannin</translate> | ||
|- | |- | ||
|50 L Weak Tannin||5 oak logs||Strong Tannin | |50 L <translate><!--T:82--> Weak Tannin</translate> ||5 <translate><!--T:83--> oak/acacia logs</translate> || <translate><!--T:84--> Strong Tannin</translate> | ||
|} | |} | ||
<translate> | |||
=== Step 1: Limewater or Diluted Borax === <!--T:35--> | |||
<!--T:85--> | |||
To make soaked hides, limewater or diluted borax may be used: | To make soaked hides, limewater or diluted borax may be used: | ||
* Limewater: 1 liter of water and 1 lime makes 1 liter of limewater - which means a full barrel of limewater requires 50 lime. | * Limewater: 1 liter of water and 1 lime makes 1 liter of limewater - which means a full barrel of limewater requires 50 lime. | ||
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=== Step 2: Scraping Hides === <!--T:39--> | === Step 2: Scraping Hides === <!--T:39--> | ||
<!--T:86--> | |||
Once the raw hides have been soaked long enough, they will turn into soaked hides. These cannot directly be further processed in barrels; another crafting step comes in between. The player needs to put the soaked hides and a knife into the inventory crafting grid to process them into scraped hides. Please note that the knife will lose durability in the process. | Once the raw hides have been soaked long enough, they will turn into soaked hides. These cannot directly be further processed in barrels; another crafting step comes in between. The player needs to put the soaked hides and a knife into the inventory crafting grid to process them into scraped hides. Please note that the knife will lose durability in the process. | ||
<!--T: | </translate> | ||
{{Grid/Crafting | {{Crafting | ||
|Ingredients= 1x {{ll|Knife|<translate><!--T:87--> Knife</translate>}}<br>1x {{ll|Leather working|<translate><!--T:88--> Soaked hide</translate>}} | |||
|Grid/CraftingCode={{Grid/Crafting | |||
| | |B2=Copper knife|B2-link=Special:MyLanguage/Knife|B2_name=<translate><!--T:89--> Knife</translate> | ||
|Output=Hide scraped| | |B3=Hide soaked|B3-link=Special:MyLanguage/Leather working|B3_name=<translate><!--T:90--> Soaked hide</translate> | ||
|Output=Hide scraped|Output_name=<translate><!--T:91--> Scraped hide</translate> | |||
}}}} | |||
<translate> | |||
=== Step 3: Weak Tannin === <!--T:41--> | === Step 3: Weak Tannin === <!--T:41--> | ||
<!--T:92--> | |||
To make weak tannin, the player needs 10 units of water per oak/acacia log. After inputting the oak log, the barrel tooltip will display the materials present as well as the predicted output. The barrel must be sealed for 24 in-game hours to actually produce weak tannin; it cannot be sealed if an unbalanced ratio of water and oak logs are present in the barrel. | To make weak tannin, the player needs 10 units of water per oak/acacia log. After inputting the oak log, the barrel tooltip will display the materials present as well as the predicted output. The barrel must be sealed for 24 in-game hours to actually produce weak tannin; it cannot be sealed if an unbalanced ratio of water and oak logs are present in the barrel. | ||
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=== Step 4: Strong Tannin === <!--T:44--> | === Step 4: Strong Tannin === <!--T:44--> | ||
<!--T:93--> | |||
To make strong tannin, the player needs 10 liters of weak tannin per oak/acacia log. After inputting the log, the barrel tooltip will display the materials present as well as the predicted output. The barrel must be sealed for 24 in-game hours to actually produce strong tannin; it cannot be sealed if an unbalanced ratio of water and oak logs are present in the barrel. | To make strong tannin, the player needs 10 liters of weak tannin per oak/acacia log. After inputting the log, the barrel tooltip will display the materials present as well as the predicted output. The barrel must be sealed for 24 in-game hours to actually produce strong tannin; it cannot be sealed if an unbalanced ratio of water and oak logs are present in the barrel. | ||
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<!--T:46--> | <!--T:46--> | ||
After waiting for the sealed hides to process, the player will be rewarded with the respective amount of | After waiting for the sealed hides to process, the player will be rewarded with the respective amount of {{ll|leather|leather}} ready to be used in crafting. | ||
<!--T:47--> | <!--T:47--> | ||
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</gallery> | </gallery> | ||
== | ===Usage=== <!--T:52--> | ||
Leather can be used in recipes for | |||
* [[Container#Portable_containers|leather backpack]] which adds 6 inventory slots | |||
* several types of armor | |||
* a few clothing items | |||
* sling | |||
* books | |||
* dyed leather | |||
* glider | |||
* bows | |||
* leather reinforced wooden shield | |||
* antler mount | |||
For a detailed overview check the [[Special:MyLanguage/leather|leather]] page. | |||
== See also == | |||
Recipes in the Handbook can't always be easily discerned. Move your mouse cursor over a hide to check whether the image represents a raw hide, or a soaked one, etc. | |||
Remove the cursor to see the recipe resume cycling through all the possible options. Be sure to prepare the correct sort of hide for the recipe you want to craft. | |||
=== Pelt === <!--T:48--> | |||
<!--T:94--> | |||
Making [[Pelt|pelts]] is much simpler than making leather, requiring only lumps of fat and time to cure. | |||
Several crafting recipes use cured pelts: | |||
* lamellar armor | |||
| | * [[Clothes#Upper_Body_Over|fur coat]] | ||
| | * [[Clothes#Foot|knee-high fur boots]] | ||
| | * [[Clothes#Hand|fur gloves]] | ||
* [[Clothes#Foot|fur lined reindeer herder shoes]] | |||
* [[Clothes#Upper_Body_Over|reindeer herder fur coat]] | |||
* [[Container#Portable_containers|hunter backpack]] which adds 5 inventory slots | |||
* [[longbow]] | |||
=== Raw hide === | |||
A few crafting recipes use untreated hides: | |||
* [[Clothes|warm robe]] | |||
* [[Clothes|rawhide mantle]] | |||
* [[Clothes|rawhide trousers]] | |||
== History == | |||
* Icons and models for hides were changed in 1.19.4-rc.1 | |||
"Hides have new models and textures, and can be placed on the ground" | |||
== Notes == | |||
== Video Tutorials == <!--T:25--> | == Video Tutorials == <!--T:25--> | ||
</translate> | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Detailed explanation how to make leather | ! <translate><!--T:110--> Detailed explanation how to make leather.</translate> | ||
|- | |- | ||
| <youtube width="400" height="240">4nmbH1G2lts</youtube> | | <youtube width="400" height="240">4nmbH1G2lts</youtube> | ||
|} | |} | ||
<translate> | |||
< | == Gallery == | ||
== References == | |||
<references /> | |||
</translate> | </translate> | ||
{{Game navbox}} | |||
[[Category:Guides{{#translation:}}]] |