Goat: Difference between revisions

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<translate>
<translate>
'''Goats''' are a source of {{ll|milk|milk}}, {{ll|Meat|red meat}}, {{ll|Fat|fat}}, {{ll|hide|hide}}, and {{ll|horn|horns}}. These animals can be domesticated.
'''Goats''' are a source of {{ll|Meat|red meat}}, {{ll|Fat|fat}}, {{ll|hide|hide}}, {{ll|horn|horns}}, {{ll|bone|bones}}, and {{ll|milk|milk}}. Like {{ll|Bighorn sheep|sheep}}, goats can be domesticated.
</translate>
</translate>


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|<translate>Goat</translate>
|<translate>Goat</translate>
|goat-nubian-female-adult.png
|goat-nubian-female-adult.png
|tier
|type={{ll|Land|<translate>Land</translate>}}, hooved
|type={{ll|Land|<translate>Land</translate>}}
|light=10
|blocks=tallgrass, shallow snow, air
|behavior={{ll|:Category:Passive_creatures|<translate>Passive</translate>}}
|behavior={{ll|:Category:Passive_creatures|<translate>Passive</translate>}}
|domesticable=<translate>yes</translate>
|tier=2
}}
}}
<translate>
<translate>
Line 21: Line 24:
=== Worldgen spawn conditions ===
=== Worldgen spawn conditions ===


*Goats require at least a light level of 10 to spawn.
* Goats (including ox) spawn in {{Hovertip| grass | the 3D sort, any height}}, {{Hovertip| shallow | how deep?}} snow, or air, only on the world's {{Hovertip| surface | not in caves}}.  
*They can spawn in the following blocks: air, tallgrass, snow.
* An adult male might spawn alone, or with one or more females and/or kid(s), with an average group size of 2, ±3.
*They spawn in herds of 1 ot 5 goats.
* Some goat species are only found at extreme elevations or in warmer climates.
*The female follows the male and the kids follow the female.  
*Some goat species are only found at extreme elevations or in warmer climates.


</translate>
</translate>
:{| class="wikitable sortable"  style="text-align:center;"
:{| class="wikitable sortable mw-collapsible"  style="text-align:center;"
|+ <translate>Regional conditions</translate>
|+ <translate>Regional conditions</translate>
! <translate>Variant</translate>
! <translate>Variant</translate>
Line 39: Line 40:
| -5 || 12  
| -5 || 12  
| 0 || 0.5  
| 0 || 0.5  
| 0 || 0.4 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.4 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.4 || 1.8
| 1.4 || 1.8
|-
|-
Line 45: Line 46:
| -15 || 5  
| -15 || 5  
| 0 || 0.7  
| 0 || 0.7  
| 0 || 0.2 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.2 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.4 || 1.9
| 1.4 || 1.9
|-
|-
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| 20 || 40  
| 20 || 40  
| 0 || 0.4  
| 0 || 0.4  
| 0 || 0.1 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.1 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.1 || 1.4
| 1.1 || 1.4
|-
|-
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| 0 || 15  
| 0 || 15  
| 0 || 0.6  
| 0 || 0.6  
| 0 || 0.3 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.3 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.4 || 1.9
| 1.4 || 1.9
|-
|-
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| -19 || 1  
| -19 || 1  
| 0 || 0.8  
| 0 || 0.8  
| 0 || 0.2 <translate>forest</translate>, <translate>0.8 shrub</translate>  
| 0 || 0.2 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>  
| 1.5 || 1.99
| 1.5 || 1.99
|-
|-
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| -30 || -10  
| -30 || -10  
| 0 || 0.8  
| 0 || 0.8  
| 0 || 0.4 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.4 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 0.9 || 1.2
| 0.9 || 1.2
|-
|-
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| 19 || 30  
| 19 || 30  
| 0 || 0.3  
| 0 || 0.3  
| 0.1 || 0.4 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0.1 || 0.4 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.0 || 1.4
| 1.0 || 1.4
|-
|-
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| 20 || 30  
| 20 || 30  
| 0.3 || 0.6  
| 0.3 || 0.6  
| 0.2 || 0.5 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0.2 || 0.5 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 0.9 || 1.3
| 0.9 || 1.3
|-
|-
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| 0 || 14  
| 0 || 14  
| 0.1 || 0.7  
| 0.1 || 0.7  
| 0 || 0.4 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.4 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.4 || 1.8
| 1.4 || 1.8
|-
|-
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| 4 || 18  
| 4 || 18  
| 0 || 0.9  
| 0 || 0.9  
| 0 || 0.3 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.3 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.4 || 1.9
| 1.4 || 1.9
|-
|-
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| -5 || 10  
| -5 || 10  
| 0 || 0.5  
| 0 || 0.5  
| 0 || 0.4 <translate>forest</translate>, 0.8 <translate>shrub</translate>
| 0 || 0.4 <translate>forest</translate>, <br>0.8 <translate>shrub</translate>
| 1.1 || 1.5
| 1.1 || 1.5
|}
|}
<translate>
<translate>
=== Runtime spawn conditions ===
* Goats (including ox) can spawn in grass, shallow snow, and air during {{Hovertip| Runtime | needs an explainer page}} in light level 10 or higher.  The average group size is 2, with a maximum group size of 4.  The {{Hovertip| chance | needs an explainer page}} is 0.005. 
=== Despawn conditions ===
Goats might despawn if in the dark (below light level 8) for 5 minutes and at least 8 blocks away from the player.


== Variants ==  
== Variants ==  
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|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=7
|BaseAttackM=7
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
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|DropAvg3=1.2
|DropAvg3=1.2
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 153: Line 160:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=7.5
|BaseAttackM=7.5
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
Line 165: Line 174:
|DropAvg3=1.8
|DropAvg3=1.8
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
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|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=7.5
|BaseAttackM=7.5
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
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|DropAvg3=1.2
|DropAvg3=1.2
|DropVar3=0.5
|DropVar3=0.5
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 214: Line 219:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=8
|BaseAttackM=8
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
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|DropAvg3=1.8
|DropAvg3=1.8
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate> Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
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|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=7.5
|BaseAttackM=7.5
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
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|DropAvg3=2
|DropAvg3=2
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
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|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=9.5
|BaseAttackM=9.5
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.065
|RunSpeed=0.065
|SwimSpeed=0.045
|SwimSpeed=0.045
Line 286: Line 291:
|DropAvg3=3
|DropAvg3=3
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 305: Line 307:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=6
|BaseAttackM=6
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
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|DropAvg3=1.2
|DropAvg3=1.2
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 335: Line 336:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=6
|BaseAttackM=6
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
Line 347: Line 350:
|DropAvg3=1.2
|DropAvg3=1.2
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 365: Line 365:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=9
|BaseAttackM=9
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.065
|RunSpeed=0.065
|SwimSpeed=0.045
|SwimSpeed=0.045
Line 377: Line 379:
|DropAvg3=1.8
|DropAvg3=1.8
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 396: Line 395:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=7.5
|BaseAttackM=7.5
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
Line 408: Line 409:
|DropAvg3=1.8
|DropAvg3=1.8
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 426: Line 424:
|HealthF=17
|HealthF=17
|HealthB=10
|HealthB=10
|BaseAttackMF=7
|BaseAttackM=7
|BaseAttackF=3
|BaseAttackB=0.6
|RunSpeed=0.06
|RunSpeed=0.06
|SwimSpeed=0.04
|SwimSpeed=0.04
Line 438: Line 438:
|DropAvg3=1.2
|DropAvg3=1.2
|DropVar3=0.3
|DropVar3=0.3
|DropCode4={{ll|Bone|<translate>Bone</translate>}}
|DropAvg4=
|DropVar4=
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
Line 449: Line 446:


'''Note''':
'''Note''':
*The base attack values above are for males. The female base attack is 3 and the kid base attack is 0.6.
*Damage tier: 2.
*Damage tier: 2.
*Their seeking range is 14.
*Their seeking range is 14.
*Goats drop horns when they are harvested. They do not drop any bones.
*The drop values above are for adults. Kids give only {{Range|2|1}} red meat and {{Range|1|0.5}} raw hide (small) when harvested.
*The drop values above are for adults. Kids give only {{Range|2|1}} red meat and {{Range|1|0.5}} raw hide (small) when harvested.
*The run speed of kids is 0.04.
*The run speed of kids is 0.04.
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== Behavior ==
== Behavior ==
 
* Adult females try to stay near a male, and kids try to stay near a female.
*Goats will eat your crops if they are not protected by an enclosure.
* Goats eat unprotected player-planted crops.
 
==Horns==
 
*Goats grow horns during 12 months.


== Trapping ==
== Trapping ==
 
* Wild kids and kids below generation 5 can be captured in a {{ll|Reed basket trap|reed basket trap}}, with bait such as dry grass or grain.
*Wild baby goats and baby goats below generation 5 can be captured in {{ll|Reed basket trap|reed basket traps}}, with bait such as dry grass or grain.
* Kids of at least generation 5 can be transported in a {{ll|Reed chest|reed chest}}.
*Baby goats of at least generation 5 can be transported in a {{ll|Reed chest|reed chest}}.
* Other methods can be employed, such as chasing a kid into a pit or fenced enclosure.  Because kids are coded to stay near adult females, trapping a nanny goat can help you to also trap nearby kids.


== Domestication ==
== Domestication ==


See {{ll|Animal husbandry|Animal Husbandry}} for overview of raising livestock.
See {{ll|Animal husbandry|Animal Husbandry}} for an overview of raising livestock.


*Female goats will require a male goat to get pregnant in the enclosure.
*Female goats will require a male goat to get pregnant in the enclosure.
*They will also need to have eaten 10 portions of food in the trough.
*They will also need to have eaten 10 portions of food from a large trough.
*Their pregnacy will last for 20 days.
*Their pregnancy will last for 20 days.
*They can give birth only to 1 kid at the same time.
*They can give birth only to 1 kid at the same time.
*There is 4 to 11 days between pregnancies.
*There is 4 to 11 days between pregnancies.
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Goats like to eat:
Goats like to eat:
*Drygrass
*Dry grass
*Vegetables (except parsnip)
*Vegetables (except parsnips)
*Grain (except rice)
*Grain (except rice)
*Fruitmash
*Fruit mash


== Harvesting ==
== Harvesting ==
* Goats do not drop any bones.  Harvested corpses leave behind bony carcasses, which the player can break to obtain bones.
* Unharvested goat corpses decay into bony carcasses after 4 days.
* If an adult male has horns when killed, the horns can be harvested from its corpse.
=== Horns ===
* Adult male goats (including ox) grow horns over the course of 12 months. 
* They do not shed horns annually.
</translate>
:{| class="wikitable sortable mw-collapsible" style="width: 75%;" style="text-align: center;"
|+ <translate>Goat horns</translate>
! width: 200px | <translate>Variant</translate>
! width: 200px | <translate>Final phase</translate>
! width: 200px | <translate>Total phases</translate>
! width: 200px | <translate>Mounted</translate>
|-
| <translate>Angora goat</translate><br>[[File:Goat-angora-male-adult.png|50px]]
| [[File:antler-angora-09.png|100px]]
| 9
| [[File:mount-goat-angora.png|100px]]
|-
| <translate>Alpine ibex</translate><br>[[File:goat-ibexalp-male-adult.png|50px]]
| [[File:antler-ibexalp-07.png|100px]]
| 7
| [[File:mount-goat-alpine.png|100px]]
|-
| <translate>Nubian ibex</translate><br>[[File:goat-ibexnub-male-adult.png|50px]]
| [[File:antler-ibexnub-09.png|100px]]
| 9
| [[File:mount-goat-ibexnub.png|100px]]
|-
| <translate>Markhor goat</translate><br>[[File:goat-markhor-male-adult.png|50px]]
| [[File:antler-markhor-09.png|100px]]
| 9
| [[File:mount-goat-markhor.png|100px]]
|-
| <translate>Mountain goat</translate><br>[[File:goat-mountain-male-adult.png|50px]]
| [[File:antler-mountain-06.png|100px]]
| 6
| [[File:mount-goat-mountain.png|100px]]
|-
| <translate>Musk ox</translate><br>[[File:goat-muskox-male-adult.png|50px]]
| [[File:antler-muskox-05.png|100px]]
| 5
| [[File:mount-goat-muskox.png|100px]]
|-
| <translate>Nubian goat</translate><br>[[File:goat-nubian-male-adult.png|50px]]
| [[File:antler-nubian-04.png|100px]]
| 4
| [[File:mount-goat-nubian.png|100px]]
|-
| <translate>Sirohi goat</translate><br>[[File:goat-sirohi-male-adult.png|50px]]
| [[File:antler-sirohi-04.png|100px]]
| 4
| [[File:mount-goat-sirohi.png|100px]]
|-
| <translate>Takin gold goat</translate><br>[[File:goat-takingold-male-adult.png|50px]]
| [[File:antler-takingold-05.png|100px]]
| 5
| [[File:mount-goat-takingold.png|100px]]
|-
| <translate>Turdag goat</translate><br>[[File:goat-turdag-male-adult.png|50px]]
| [[File:antler-turdag-07.png|100px]]
| 7
| [[File:mount-goat-turdag.png|100px]]
|-
| <translate>Valais goat</translate><br>[[File:goat-valais-male-adult.png|50px]]
| [[File:antler-valais-08.png|100px]]
| 8
| [[File:mount-goat-valais.png|100px]]
|}
<translate>


== History ==
== History ==
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* Goats were added in version 1.19.0-rc.1.<ref>[https://www.vintagestory.at/blog.html/news/v1190-rc1-dejank-redux-r369/ Version 1.19.0-rc.1 blog]</ref>
* Goats were added in version 1.19.0-rc.1.<ref>[https://www.vintagestory.at/blog.html/news/v1190-rc1-dejank-redux-r369/ Version 1.19.0-rc.1 blog]</ref>
* Milking and multiply behavior was added later.
* Milking and multiply behavior was added later.
== Trivia ==
When a player is killed by a goat, here is the message displayed in the chat window:
*Muskox: "Player xxx was killed by the GOAT goat."
*Takin: "Player xxx's life was taken by a takin."
*Other goats: "Player xxx was killed by a baaaad goat."


== Notes ==
== Notes ==


== Gallery ==  
== Gallery ==  
Confirmedusers, editor
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