Hare: Difference between revisions

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Corrected information on hare feeding and domestication.
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(Corrected information on hare feeding and domestication.)
 
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|Title2= <translate><!--T:17--> Female</translate>
|Title2= <translate><!--T:17--> Female</translate>
|Title3= <translate><!--T:18--> Baby</translate>
|Title3= <translate><!--T:18--> Baby</translate>
|image= [[File:MaleHares.gif|130px|center]]
|image= File:MaleHares.gif
|image2 = [[File:FemaleHares.gif|130px|center]]
|image2 = File:FemaleHares.gif
|image3 = [[File:Hare-baby.png|130px|center]]
|image3 = File:Hare-baby.png
|HealthMF= 5
|HealthMF= 5
|HealthB= 3
|HealthB= 3
|BaseAttackMF=0
|BaseAttackMF=0
|BaseAttackB=0
|BaseAttackB=0
|PortionsEaten=10
|PortionsEaten=2
|GestationTime=20
|GestationTime=5
|GrowthTime= 14
|GrowthTime= 14
|DropCode1=<translate><!--T:19--> Redmeat</translate>
|DropCode1={{ll|Redmeat|<translate><!--T:19--> Redmeat</translate>}}
|DropAvg1=2
|DropAvg1=2
|DropCode2=<translate><!--T:20--> Raw Hide (Small)</translate>
|DropCode2={{ll|Raw hide|<translate><!--T:20--> Raw Hide (Small)</translate>}}
|DropAvg2=0.5
|DropAvg2=0.5
|FloatRight=yes
|NoBreak=yes
}}
}}


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<!--T:10-->
<!--T:10-->
'''Hares''' are one of the common animals found in the world, and are a source of [[Meat|red meat]] and [[hide]].
'''Hares''' are one of the common animals found in the world, and are a source of {{ll|Redmeat}} and {{ll|Hide|Raw Hide (Small)}}.
 
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__TOC__
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== Spawning == <!--T:2-->
== Spawning == <!--T:2-->


<!--T:11-->
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Hares spawn in light levels 8 and higher, at temperatures between -70 and -8°C, in areas with as little as 0.25 rainfall. They spawn in average groups of 1-4. Hares spawn specifically on medium or taller grass blocks. Therefore, hares will not spawn on tilled [[Soil|farm]] blocks since the grass that grows on fallow tilled blocks does not grow tall enough to count as a valid spawn. Hare spawns can also be blocked by placing [[rock]]s on soil blocks as it prevents grass from growing. Their will not spawn on lit blocks.
{| class="wikitable"
|+ <translate><!--T:22--> Spawn conditions</translate>
|-
! <translate><!--T:23--> Animal</translate> !! <translate><!--T:24--> Range of temperatures</translate> !! <translate><!--T:25--> Range of rain</translate> !! <translate><!--T:26--> Max light level</translate>
|-
| <translate><!--T:27--> Desert hare</translate> || 22°C <translate><!--T:28--> to</translate> 40°C || 0.20 <translate><!--T:29--> to</translate> 0.45 || 8
|-
| <translate><!--T:30--> Normal hare</translate> || -5°C <translate><!--T:31--> to</translate> 25°C|| 0.30 <translate><!--T:32--> to</translate> 0.90 || 6
|-
| <translate><!--T:33--> Arctic hare</translate> || -70°C <translate><!--T:34--> to</translate> -8°C|| 0.25 <translate><!--T:35--> to</translate> 1.00 || 8
|}
<translate>
 
<!--T:36-->
They spawn in average groups of 1-4. Hares spawn specifically on tall grass blocks. Therefore, hares will not spawn on tilled {{ll|Soil|farm}} blocks since the grass that grows on fallow tilled blocks does not grow tall enough to count as a valid spawn. Hare spawns can also be blocked by placing {{ll|rock|rocks}} on soil blocks as it prevents grass from growing. They will not spawn on lit blocks.


== Behavior == <!--T:3-->
== Behavior == <!--T:3-->


<!--T:12-->
<!--T:12-->
Hares seek plants to eat, either dropped vegetables and grain, or player grown [[Farming|crops]] growing on tilled soil (except for [[pumpkin]]s and [[onion]]s). If a hare finds a player's farm, it will eat the growing crops whether the plants are ready to harvest or not. If the hare consumes the crop before the plant is mature, it might cost the player seeds, which are not always recovered as a drop. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even before receiving damage.  
Hares seek plants to eat, either dropped vegetables and grain, or player grown {{ll|Farming|crops}} growing on tilled soil (except for {{ll|Pumpkin|pumpkin}} and {{ll|Onion|onion}}). If a hare finds a player's farm, it will eat the growing crops whether the plants are ready to harvest or not. If the hare consumes the crop, the plant will die, leaving only a dry plant. The player will only be able to recover a seed to replant it. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even before receiving damage.  


<!--T:21-->
<!--T:21-->
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<!--T:13-->
<!--T:13-->
Hares cannot be domesticated, but can still be bred, killed, and adults butchered for animal resources. They can be trapped in a pen and fed them by throwing edible vegetables or grain into the pen. A female will need to eat 10 portions before it can mate. If a male is close by, she will become pregnant for 20 days and give birth to baby hares, which will grow to adulthood after 336 hours (14 days).
Hares can be mostly domesticated, and can be bred, killed, and adults butchered for animal resources. They can be trapped in a pen and fed by throwing edible vegetables into the pen, or by placing vegetables into a large trough. A female will need to eat 2 portions before it can mate. If a male is close by, she will become pregnant for 5 days and give birth to baby hares, which will grow to adulthood after 336 hours (14 days). The only difference with other domesticated animals is that you cannot see a female hare's pregnancy status.


<!--T:5-->
<!--T:5-->
Since they cannot be domesticated, hares will not eat from a trough and will not lose their fear of the player, no matter the generation.
Hares will lose their fear of the player after 10 generations.


== Drops == <!--T:6-->
== Drops == <!--T:6-->


<!--T:14-->
<!--T:14-->
Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse.
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