Confirmedusers, Bureaucrats, editor, Administrators
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* After 3 generations: | * After 3 generations: | ||
** Animals can be killed nearly instantly with the [[cleaver]]. | ** Animals can be {{Using|killed}} nearly instantly with the [[cleaver]]. | ||
* After 10 generations: | * After 10 generations: | ||
** Sleeping Animals will no longer wake when a player approaches . | ** Sleeping Animals will no longer wake when a player approaches . | ||
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For testing purposes, in version 1.14 there is a command which the player can use to change the generation of livestock:<br> | For testing purposes, in version 1.14 there is a command which the player can use to change the generation of livestock:<br> | ||
<code>/debug setgen [number]</code> - with number being the generation the player wants the animal to be | <code>/debug setgen [number]</code> - with number being the generation the player wants the animal to be | ||
== Moving Animals == <!--T:3--> | == Moving Animals == <!--T:3--> |