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GoblinKing (talk | contribs) (fixing bed times to up to date ingame time.) |
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<languages/>< | <languages/><br> | ||
<div style="float:right"> | <div style="float:right;"> | ||
{{Block | {{Block | ||
|Name= | |Name=<translate><!--T:10--> Aged wooden bed</translate> | ||
|Image=File:Bed | |Image=File:Bed woodaged head north.png | ||
|Stackable=2 | |Stackable=2 | ||
|Material=Wood | |Material=<translate><!--T:11--> Wood</translate> | ||
|Drops=Itself | |Drops=<translate><!--T:12--> Itself</translate> | ||
|Temp=600 | |Temp=600 | ||
|Duration=40 | |Duration=40 | ||
}} | }} | ||
</div> | |||
<div style="float:right"> | |||
{{Block | {{Block | ||
|Name= | |Name=<translate><!--T:13--> Wooden bed</translate> | ||
|Image=File:Bed | |Image=File:Bed-wood-head-north.png | ||
|Stackable=2 | |Stackable=2 | ||
|Material=Wood | |Material=<translate><!--T:14--> Wood</translate> | ||
|Drops=Itself | |Drops=<translate><!--T:15--> Itself</translate> | ||
|Temp=600 | |Temp=600 | ||
|Duration=40 | |Duration=40 | ||
Line 23: | Line 25: | ||
<div style="float:right"> | <div style="float:right"> | ||
{{Block | {{Block | ||
|Name=Hay bed | |Name=<translate><!--T:16--> Hay bed</translate> | ||
|Image=File:Bed-hay-head-north.png | |Image=File:Bed-hay-head-north.png | ||
|Stackable=2 | |Stackable=2 | ||
|Material=Wood | |Material=<translate><!--T:17--> Wood</translate> | ||
|Drops=Itself | |Drops=<translate><!--T:18--> Itself</translate> | ||
|Temp=600 | |Temp=600 | ||
|Duration=40 | |Duration=40 | ||
}} | }} | ||
</div> | </div> | ||
<translate> | |||
A ''' | <!--T:2--> | ||
A '''bed''' is a functional block that allows players to sleep and advance time. | |||
</translate> | |||
__TOC__ | __TOC__ | ||
{{-}} | |||
<translate> | |||
== | == Obtaining == <!--T:9--> | ||
<!--T: | <!--T:19--> | ||
There are three types of beds: hay beds, wooden beds, and aged wooden beds. While hay beds and wooden beds can be crafted, aged wooden beds can only be found in {{ll|ruins}}. | |||
{{ | |||
}} | |||
=== | </translate> | ||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right:10px"> | |||
{{Crafting | |||
|Ingredients=3x {{ll|Hay|<translate><!--T:20--> Hay</translate>}} | |||
|Grid/CraftingCode={{Grid/Crafting | |||
|A3=Grass hay|A3-link=Special:MyLanguage/Hay|A3_name=<translate><!--T:21--> Hay</translate> | |||
|B3=Grass hay|B3-link=Special:MyLanguage/Hay|B3_name=<translate><!--T:22--> Hay</translate> | |||
|C3=Grass hay|C3-link=Special:MyLanguage/Hay|C3_name=<translate><!--T:23--> Hay</translate> | |||
|Output=Hay bed|Output_name=<translate><!--T:24--> Hay bed</translate> | |||
}}}} | |||
</div> | |||
<div style="margin-right:10px"> | |||
{{Crafting | |||
|Ingredients=1x {{ll|Linen|<translate><!--T:25--> Linen</translate>}}<br>3x {{ll|Hay|<translate><!--T:26--> Hay</translate>}}<br>6x {{ll|Board|<translate><!--T:27--> Board</translate>}} | |||
|Grid/CraftingCode={{Grid/Crafting | |||
|A1=Normal stitched linen|A1-link=Special:MyLanguage/Linen|A1_name=<translate><!--T:28--> Linen</translate> | |||
|A2=Grass hay|A2-link=Special:MyLanguage/Hay|A2_name=<translate><!--T:29--> Hay</translate> | |||
|B2=Grass hay|B2-link=Special:MyLanguage/Hay|B2_name=<translate><!--T:30--> Hay</translate> | |||
|C2=Grass hay|C2-link=Special:MyLanguage/Hay|C2_name=<translate><!--T:31--> Hay</translate> | |||
|A3=Oak Board|A3N=2|A3-link=Special:MyLanguage/Board|A3_name=<translate><!--T:32--> Board</translate> | |||
|B3=Oak Board|B3N=2|B3-link=Special:MyLanguage/Board|B3_name=<translate><!--T:33--> Board</translate> | |||
|C3=Oak Board|C3N=2|C3-link=Special:MyLanguage/Board|C3_name=<translate><!--T:34--> Board</translate> | |||
|Output=Wooden bed|Output_name=<translate><!--T:35--> Wooden bed</translate> | |||
}}}} | |||
</div> | |||
</div> | |||
<translate> | |||
== Usage == <!--T:6--> | == Usage == <!--T:6--> | ||
Players can only sleep | |||
* Entering: | <!--T:36--> | ||
* Operation: The player screen will darken and time will advance | Players can only sleep for a specified amount of time per day. It's important to note that sleeping doesn't set a player's spawn point. Players can set their spawn point using a {{ll|temporal gear|temporal gear}}. | ||
** Hay bed: 7 | * Entering: {{RMB}} on a bed to sleep in it. | ||
** Wooden bed: 8.5 | * Operation: The player screen will darken and time will slowly advance several hours based on which bed is used. | ||
** Aged wooden bed: 9.5 | ** Hay bed: 7 hours | ||
* Exiting: Upon waking, the player will automatically exit. 'Sneak' will allow a player to exit a bed | ** Wooden bed: 8.5 hours | ||
** Aged wooden bed: 9.5 hours | |||
* Exiting: Upon waking, the player will automatically exit. 'Sneak' will allow a player to exit a bed manually. | |||
=== Multiplayer conditions === <!--T:7--> | === Multiplayer conditions === <!--T:7--> | ||
<!--T: | <!--T:37--> | ||
''All'' players on a server or in a multiplayer LAN game must enter a bed for time to pass. Bed types do not have to be identical to be used. If players have different beds, all players sleep for the time specified by the minimum of the beds used. Players using beds that would allow a longer sleeping time will not exit their beds automatically and may need to 'sneak' to exit the bed. | |||
</translate> | </translate> | ||
{{-}} | |||
{{Blocks navbox}} | |||
{{Game navbox}} | |||
[[Category:Blocks{{#translation:}}]] |