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<languages/>
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{{Outdated|Missing several new edible items.}}


__TOC__
__TOC__


==Raw Edibles==
<div lang="en" dir="ltr" class="mw-content-ltr">
At the start of the game, without any infrastructure, the player only has access to foraged or hunted food that can be eaten raw in order to maintain the player's [[Satiety]]. However, the player should not rely on these for overly long, as once harvested, naturally occurring foodstuffs are either gone for good, or require a long time to regrow.
==Raw edibles==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
At the start of the game, without any infrastructure, the player only has access to foraged or hunted food that can be eaten raw in order to maintain the player's {{ll|Satiety|satiety}}. However, the player should not rely on these for overly long, as once harvested, naturally occurring foodstuffs are either gone for good, or require a long time to regrow.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
The following table lists all the food items that can be eaten raw:
The following table lists all the food items that can be eaten raw:
</div>


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Item !! Satiety !! Category !! Notes
! <span lang="en" dir="ltr" class="mw-content-ltr">Item</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Category</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Notes</span>
|-
|-
| Honey<sup>1</sup> (per 0.1 liter) || 30 || Fruit || Liquid. Never spoils.
| <span lang="en" dir="ltr" class="mw-content-ltr">Honey</span><sup>1</sup> (<span lang="en" dir="ltr" class="mw-content-ltr">per 0.1 liter</span>) || 30 || {{Item/Food/Category|fruit}} || <span lang="en" dir="ltr" class="mw-content-ltr">Liquid. Never spoils.</span>
|-
|-
| Cherries, lychees || 40 || Fruit ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Cherry, lychee</span> || 40 || {{Item/Food/Category|fruit}} ||
|-
|-
| Cranberries || 60 || Fruit ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Cranberry</span> || 60 || {{Item/Food/Category|fruit}} ||
|-
|-
| Saguaro fruit || 60 || Fruit || Restores 1 hp upon consumption.
| <span lang="en" dir="ltr" class="mw-content-ltr">Saguaro fruit</span> || 60 || {{Item/Food/Category|fruit}} || <span lang="en" dir="ltr" class="mw-content-ltr">Restores 1 hp upon consumption.</span>
|-
|-
| Apples (any), blueberries, currants (any), mangoes, oranges,<br>peaches, pears, pomegranates, or pineapple slices || 80 || Fruit ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Apple, blueberry, red currant, white currant, black currant,</span><br><span lang="en" dir="ltr" class="mw-content-ltr">mango, orange, peach, pear, pomegranate, or pineapple slice</span> || 80 || {{Item/Food/Category|fruit}} ||
|-
|-
| Breadfruit || 120 || Fruit ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Breadfruit</span> || 200 || {{Item/Food/Category|fruit}} ||
|-
|-
| Mushroom (any) || 80 || Vegetable || Some mushroom types may be poisonous and deal damage upon consumption.
| <span lang="en" dir="ltr" class="mw-content-ltr">Mushroom</span> || 80 || {{Item/Food/Category|vegetable}} || <span lang="en" dir="ltr" class="mw-content-ltr">Some mushroom types may be poisonous and deal damage upon consumption.</span>
|-
|-
| Bell pepper<sup>2</sup>, carrot, olives, onion, parsnip, or turnip || 100 || Vegetable ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Bell pepper</span><sup>2</sup>, <span lang="en" dir="ltr" class="mw-content-ltr">carrot, olive, onion, parsnip, or turnip</span> || 100 || {{Item/Food/Category|vegetable}} ||
|-
|-
| Cassava (processed) || 100 || Vegetable || Inedible without prior processing.
| <span lang="en" dir="ltr" class="mw-content-ltr">Cassava (processed)</span> || 100 || {{Item/Food/Category|vegetable}} || <span lang="en" dir="ltr" class="mw-content-ltr">Inedible without prior processing.</span>
|-
|-
| Cabbage || 300 || Vegetable ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Cabbage</span> || 300 || {{Item/Food/Category|vegetable}} ||
|-
|-
| Pumpkin slice || 140 || Vegetable ||  
| <span lang="en" dir="ltr" class="mw-content-ltr">Pumpkin slice</span> || 140 || {{Item/Food/Category|vegetable}} ||  
|-
|-
| Pumpkin (whole) || 480 || Vegetable ||  
| <span lang="en" dir="ltr" class="mw-content-ltr">Pumpkin (whole)</span> || 480 || {{Item/Food/Category|vegetable}} || <span lang="en" dir="ltr" class="mw-content-ltr">Since version 1.19, it is no longer possible to eat a whole pumpkin.</span>
|-
|-
| Flax grain || 30 || Grain ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Flax grain</span> || 30 || {{Item/Food/Category|grain}} ||
|-
|-
| Amaranth, rice, rye, spelt, or sunflower grain || 60 || Grain ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Amaranth, rice, rye, spelt, or sunflower grain</span> || 60 || {{Item/Food/Category|grain}} ||
|-
|-
| Walnut seed || 40 || Protein || Never spoils.
| <span lang="en" dir="ltr" class="mw-content-ltr">Walnut seed</span> || 40 || {{Item/Food/Category|protein}} || <span lang="en" dir="ltr" class="mw-content-ltr">Never spoils.</span>
|-
|-
| Grubs or Termites || 60 || Protein ||  
| <span lang="en" dir="ltr" class="mw-content-ltr">Termite</span> || 60 || {{Item/Food/Category|protein}} ||  
|-
|-
| Peanuts || 160 || Protein ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Peanut</span> || 160 || {{Item/Food/Category|protein}} ||
|-
|-
| Lump of fat<sup>3</sup> || 200 || Protein || Never spoils.
| <span lang="en" dir="ltr" class="mw-content-ltr">Lump of fat</span><sup>3</sup> || 200 || {{Item/Food/Category|protein}} || <span lang="en" dir="ltr" class="mw-content-ltr">Never spoils.</span>
|-
|-
| Vintage Beef || 280 || Protein || Rare ruin loot. Restores 2 hp upon consumption. Never spoils.
| <span lang="en" dir="ltr" class="mw-content-ltr">Vintage Beef</span> || 280 || {{Item/Food/Category|protein}} || <span lang="en" dir="ltr" class="mw-content-ltr">Rare ruin loot. Restores 2 hp upon consumption. Never spoils.</span>
|-
|-
| Milk (per 0.1 liter) || 15 || Dairy || Liquid.
| <span lang="en" dir="ltr" class="mw-content-ltr">Milk (per 0.1 liter)</span> || 15 || {{Item/Food/Category|dairy}} || <span lang="en" dir="ltr" class="mw-content-ltr">Liquid.</span>
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Fish</span> || 220 || {{Item/Food/Category|protein}} ||
|}
|}


<div class="mw-translate-fuzzy">
<sup>1</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Consuming honey used to restore health in older versions. It no longer does as of version 1.16.</span><br>
===Simple Food Values===
<sup>2</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Bell peppers are unobtainable in survival gameplay as of version 1.16.</span><br>
{| class="wikitable sortable"
<sup>3</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Lumps of fat are a valuable crafting material that should be eaten only in emergencies.</span>
|-
 
! Protein
<div lang="en" dir="ltr" class="mw-content-ltr">
! Satiation
=== Mushrooms ===
! Vegetable
</div>
! Satiation
 
! Grain
<div lang="en" dir="ltr" class="mw-content-ltr">
! Satiation
{{ll|Mushrooms|Mushrooms}} are special in that they may be beneficial or harmful to the player when ingested, and some of the harmful ones are very easily mistaken for safe ones.
! Fruit
! Satiation
|-
| Boiled Egg || 160  || Roots: Carrot, Parsnip, Onion, Turnip, Cattail || 100 || Flax || 30 || Currants, Blueberry || 80 
|-
| Cooked Bush Meat || 120 || Mushrooms (Bolete, Field) || 80 || Flax Bread || 160 || Cranberry || 60 
|-
| Cooked Poultry || 200 || Pumpkin || 120 || All Other Grain|| 60 || Saguaro || 60 
|-
| Cooked Red Meat || 280 || Cabbage || 300  || All Other Bread || 300 || Honey || 60
|}
</div>
</div>


=== Mushrooms ===
<div lang="en" dir="ltr" class="mw-content-ltr">
[[Mushrooms]] are special in that they may be beneficial or harmful to the player when ingested, and some of the harmful ones are very easily mistaken for safe ones.<br>
Following is a list of specifically poisonous mushrooms for easy checking:
Following is a list of specifically the poisonous mushrooms for easy checking:
</div>


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name !! Notes
! <span lang="en" dir="ltr" class="mw-content-ltr">Name</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Notes</span>
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Bitter bolete</span> ||  -3 hp
|-
| '''<span lang="en" dir="ltr" class="mw-content-ltr">Death cap</span>''' || '''-50 hp (!)'''
|-
|-
| Bitter Bolete || -3 HP
| <span lang="en" dir="ltr" class="mw-content-ltr">Devilstooth mushroom</span> || -2 hp
|-
|-
| '''Death Cap''' || '''-50 HP (!)'''
| <span lang="en" dir="ltr" class="mw-content-ltr">Earth ball</span> || -8 hp
|-
|-
| Devilstooth mushroom || -2 HP
| <span lang="en" dir="ltr" class="mw-content-ltr">Elfin saddle</span> || -7 hp
|-
|-
| Earth Ball || -8 HP
| <span lang="en" dir="ltr" class="mw-content-ltr">Fly agaric</span> || -6.5 hp
|-
|-
| Elfin saddle || -7 HP
| '''<span lang="en" dir="ltr" class="mw-content-ltr">Funeral bell</span>''' || '''-40 hp (!)'''
|-
|-
| Fly Agaric || -6.5 HP
| <span lang="en" dir="ltr" class="mw-content-ltr">Gold-drop milkcap</span> || -2.5 hp
|-
|-
| Gold-drop milkcap || -2.5 HP
| <span lang="en" dir="ltr" class="mw-content-ltr">Jack'o'lantern mushroom</span> || -6 hp
|-
|-
| Jack'o'lantern mushroom || -6 HP
| <span lang="en" dir="ltr" class="mw-content-ltr">Pink bonnet</span> || -10 hp
|}
|}


<div class="mw-translate-fuzzy">
__TOC__
__TOC__
[[File:MeatInFirepit.png|200px|thumb|right|Raw red meat in a fire pit]]
[[File:MeatInFirepit.png|200px|thumb|right|Raw red meat in a fire pit]]
   
   
== Nutrition and Satiation==
== Nutrition and Satiation==
</div>
[[File:MeatInFirepit.png|200px|thumb|right|<span lang="en" dir="ltr" class="mw-content-ltr">Raw red meat in a fire pit</span>]]
<div lang="en" dir="ltr" class="mw-content-ltr">
The first opportunity for making better food comes with the {{ll|firepit|firepit}}. A small number of foraged or hunted ingredients can be placed directly into it for processing. Additionally, it can be used for baking dough into bread in a pinch, but the result will be of lesser quality than when using an oven.
</div>


Current nutrition and satiety levels can be examined in the character dialog, mapped to 'C' by default.
Current nutrition and satiety levels can be examined in the character dialog, mapped to 'C' by default.


===Nutrition===
{| class="wikitable sortable"
Player nutrition includes four categories: Protein, vegetable, grain and fruit. As the nutrient bars fill, the player hp increases.  The player starts with 15 base health points that can be increased to 25 hp by consuming a balanced diet including all four nutrients. This is where more advanced meals are particularly useful because they allow players to create mixed nutrition meals (protein/vegetable, grain/vegetable, protein/grain, protein/fruit/vegetable etc...). Please be aware though, nutrition levels do not increase if food is consumed while completely satiated.
|-
! <span lang="en" dir="ltr" class="mw-content-ltr">Item</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Category</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Notes</span>
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Cooked cattail or papyrus root</span> || 100 || {{Item/Food/Category|vegetable}} ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Cooked bushmeat</span> || 120 || {{Item/Food/Category|protein}} ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Cooked poultry</span> || 200 || {{Item/Food/Category|protein}} ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Cooked redmeat</span> || 280 || {{Item/Food/Category|protein}} ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Cooked fish</span> || 200 || {{Item/Food/Category|protein}} ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Charred flax bread</span> || 100 || {{Item/Food/Category|grain}} || <span lang="en" dir="ltr" class="mw-content-ltr">Requires prior processing.</span>
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Charred amaranth, cassava, rye, spelt, or sunflower bread</span> || 210 || {{Item/Food/Category|grain}} || <span lang="en" dir="ltr" class="mw-content-ltr">Requires prior processing.</span>
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Charred rice bread</span> || 220 || {{Item/Food/Category|grain}} || <span lang="en" dir="ltr" class="mw-content-ltr">Requires prior processing.</span>
|}


<div class="mw-translate-fuzzy">
==== Bread Dough ====
==== Bread Dough ====
To create bread dough, prepare flour using a [[quern]] to grind grain.  
To create bread dough, prepare flour using a [[quern]] to grind grain.  
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# Hold RMB on the base of the quern to grind the grain into flour, which will appear in the output slot (right) of the quern.  
# Hold RMB on the base of the quern to grind the grain into flour, which will appear in the output slot (right) of the quern.  
# In the crafting grid, combine a bucket of water and flour to create dough. (one bucket of water creates 10 dough)
# In the crafting grid, combine a bucket of water and flour to create dough. (one bucket of water creates 10 dough)
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Advanced cooking techniques can greatly increase the food value of ingredients, and can potentially achieve several thousands of satiety points in a single food item. Additionally, it allows the player to make meals out of multiple ingredients, which can potentially supply multiple nutrition groups at he same time. Whenever possible, it is recommended that the player uses advanced cooking techniques.
Advanced cooking techniques can greatly increase the food value of ingredients, and can potentially achieve several thousands of satiety points in a single food item. Additionally, it allows the player to make meals out of multiple ingredients, which can potentially supply multiple nutrition groups at he same time. Whenever possible, it is recommended that the player uses advanced cooking techniques.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
===Cooking meals===
</div>


===Cooking meals===
<div lang="en" dir="ltr" class="mw-content-ltr">
''See also: [[Meal]]s''
:''See also: {{ll|Meal|Meal}}''
</div>


[[File:PotInFirepit.png|300px|thumb|right|Cooking a stew in a fire pit]]
[[File:PotInFirepit.png|300px|thumb|right|<span lang="en" dir="ltr" class="mw-content-ltr">Cooking a stew in a fire pit.</span>]]
[[File:Jam.png|300px|thumb|right|Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.]]
[[File:Jam.png|300px|thumb|right|<span lang="en" dir="ltr" class="mw-content-ltr">Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.</span>]]


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
==== Baking ====
==== Baking ====
Place the dough into the input slot of the [[firepit]] and fuel the fire. (Each loaf of bread requires about one piece of firewood.) Both dough and bread loaves stack to 32.
Place the dough into the input slot of the [[firepit]] and fuel the fire. (Each loaf of bread requires about one piece of firewood.) Both dough and bread loaves stack to 32.
</div>
</div>  


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</div>
</div>


* '''To cook multiple servings of a meal''': increase the number of ingredient items added to all slots equally. The claypot allows players to cook up to 6 servings of any meal at a time.  When creating multiple servings all the items in the input slots must be increased by the same amount, or the food will not cook!
[[File:Mushroom soup.PNG|300px|thumb|right|<span lang="en" dir="ltr" class="mw-content-ltr">Mushrooms can be used as a main ingredient with water to make a soup, or used as ingredients in a stew without water.</span>]]


<div class="mw-translate-fuzzy">
{| class="wikitable sortable"
* '''To fill a bowl''': A bowl holds one meal portion and may be filled from a claypot or food storage crock. To fill a bowl, place the container of cooked food onto a solid surface. With the empty bowl in the active hand use RMB on the claypot or crock. Bowls and crocks may be filled with meals while the claypot is in the firepit. Bowls of food may be carried in player inventories, stored in stationary containers, and placed on shelves. ''Bowls cannot be filled from crocks on shelves.''
|-
</div>
! <span lang="en" dir="ltr" class="mw-content-ltr">Advanced recipes</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Meat stew</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Vegetable stew</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Porridge</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Soup</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Jam</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Scrambled eggs</span>
|-
| '''<span lang="en" dir="ltr" class="mw-content-ltr">Required ingredients</span>''' || '''<span lang="en" dir="ltr" class="mw-content-ltr">2 poultry or red meat or raw fish (cured or fresh)</span>''' || '''<span lang="en" dir="ltr" class="mw-content-ltr">2 vegetables or soybeans</span>'''  || '''<span lang="en" dir="ltr" class="mw-content-ltr">2 grain</span>''' || '''<span lang="en" dir="ltr" class="mw-content-ltr">1 vegetable (fresh) + 1L water</span>'''<sup>1</sup> || '''<span lang="en" dir="ltr" class="mw-content-ltr">2 fruit + 2x 0.2L honey</span>'''<sup>1</sup> || '''<span lang="en" dir="ltr" class="mw-content-ltr">2 egg</span>'''
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional protein</span> || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">protein</span> || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">soybean</span> ||  || 0 - 1 <span lang="en" dir="ltr" class="mw-content-ltr">poultry or red meat or raw fish (cured or fresh), or egg</span> || ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional vegetable</span> || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">vegetable</span> || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">vegetable</span> || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">vegetable</span> || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">vegetable</span> || || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">vegetable</span>
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional grain</span> ||  ||  || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">grain</span> ||  || ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional fruit</span> || 0 - 1 <span lang="en" dir="ltr" class="mw-content-ltr">fruit</span>, <span lang="en" dir="ltr" class="mw-content-ltr">0L - 0.2L honey</span><sup>1</sup> ||  || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">fruit</span>, <span lang="en" dir="ltr" class="mw-content-ltr">0L - 0.2L honey</span><sup>1</sup> ||  || ||
|-
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional dairy</span> ||  ||  ||  ||  || || 0 - 2 <span lang="en" dir="ltr" class="mw-content-ltr">cheese</span>
|}


* '''To eat a meal''': Food may be consumed from a filled bowl. With the filled bowl in an active hotbar slot, eat using RMB. Players will eat until full, which may leave partial portions of food in the bowl.
<sup>1</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Liquids can be added to the pot with a bucket (1L portions), jug (0.3L portions), or bowl (0.1L portions). Pick up the liquid container with your cursor and drag it over an empty spot in the cooking pot. Use {{LMB}} to add one portion, {{RMB}} to remove one portion.</span>


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</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
The satiety received from eating meals is equal to the sum of its ingredients. The ingredients added to create the meal determine how much satiety of each class of nutrition the player receives. In addition, the food values of most ingredients are increased via cooking, as shown in the table below.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Pickled variants of listed ingredients can be used, but provide only their tooltip-listed food value, without gaining any bonus from meals.
Pickled variants of listed ingredients can be used, but provide only their tooltip-listed food value, without gaining any bonus from meals.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Ingredients not listed in this table cannot be used in cooking pot meals.
Ingredients not listed in this table cannot be used in cooking pot meals.
</div>


===Advanced Cooking Recipes===
===Advanced Cooking Recipes===


{| class="wikitable"
{| class="wikitable sortable"
|-
|-
! Advanced Recipes !! Meat Stew !! Vegetable Stew !! Porridge !! Soup !! Jam
! {{Item/Food/Category|protein}}
! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety in a meal</span>
! {{Item/Food/Category|vegetable}}
! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety in a meal</span>
! {{Item/Food/Category|grain}}
! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety in a meal</span>
! {{Item/Food/Category|fruit}}
! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety in a meal</span>
! {{Item/Food/Category|dairy}}
! <span lang="en" dir="ltr" class="mw-content-ltr">Satiety in a meal</span>
|-
|-
| '''Required Ingredients''' || '''2 Poultry or Red meat''' || '''2 Vegetables or Beans'''  || '''2 Grain''' || '''1 Vegetable (Fresh) + 1 Water''' || '''2 Fruit + 2 Honey'''
| <span lang="en" dir="ltr" class="mw-content-ltr">Soybean</span> || 240 || <span lang="en" dir="ltr" class="mw-content-ltr">Field vegetable</span><sup>1</sup> <span lang="en" dir="ltr" class="mw-content-ltr">or olive</span> || 150 || <span lang="en" dir="ltr" class="mw-content-ltr">Flax grain</span> || 120 || <span lang="en" dir="ltr" class="mw-content-ltr">Blueberry, red currant, white currant or black currant</span> || 120  || <span lang="en" dir="ltr" class="mw-content-ltr">Blue cheese (slice)</span> || 200
|-
|-
| Optional Protein || 0 - 2 Poultry, Red meat, Egg or Beans || 0 - 2 Soy beans (pickled or fresh) || || 0 - 1 Poultry, Red Meat or Egg ||  
| <span lang="en" dir="ltr" class="mw-content-ltr">Egg</span> || 200 || <span lang="en" dir="ltr" class="mw-content-ltr">Cassava</span> || 120 || <span lang="en" dir="ltr" class="mw-content-ltr">Rice grain</span> || 280 || <span lang="en" dir="ltr" class="mw-content-ltr">Tree fruits</span><sup>2</sup> <span lang="en" dir="ltr" class="mw-content-ltr">or pineapple slice</span> || 120 || <span lang="en" dir="ltr" class="mw-content-ltr">Cheddar (slice)</span> || 240
|-
|-
| Optional Vegetable || 0 - 2 Vegetable (pickled or fresh)|| 0 - 2 Vegetable (pickled or fresh) || 0 - 2 Vegetable (pickled or fresh) || 0 - 2 Vegetable (pickled or fresh) ||  
| <span lang="en" dir="ltr" class="mw-content-ltr">Poultry, cured or fresh</span> || 375 || <span lang="en" dir="ltr" class="mw-content-ltr">Pumpkin slice</span> || 180 || <span lang="en" dir="ltr" class="mw-content-ltr">Rye or spelt grain</span> || 240 || <span lang="en" dir="ltr" class="mw-content-ltr">Cranberries or saguaro fruit</span><sup>3</sup> || 90  ||  ||
|-
|-
| Optional Grain || || || 0 - 2 Grain ||  ||  
| <span lang="en" dir="ltr" class="mw-content-ltr">Redmeat, cured or fresh</span> || 420 || <span lang="en" dir="ltr" class="mw-content-ltr">Cabbage</span> || 450 || <span lang="en" dir="ltr" class="mw-content-ltr">Amaranth or cassava grain</span> || 240 || <span lang="en" dir="ltr" class="mw-content-ltr">Honey (0.2L)</span> || 80 ||  ||  
|-
|-
| Optional Fruit || 0 - 1 Fruit, Honey || || 0 - 2 Fruit ||  ||  
| ||  || <span lang="en" dir="ltr" class="mw-content-ltr">Mushroom</span><sup>3</sup> || 120 || <span lang="en" dir="ltr" class="mw-content-ltr">Sunflower grain</span> || 240 || <span lang="en" dir="ltr" class="mw-content-ltr">Breadfruit</span> || 250 ||  ||  
|-
|-
| Optional Honey || || || 0 - 1 Honey || ||  
|
|
|
|
|
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Cherry or lychee</span>
| 60
|
|
|}
|}


<sup>1</sup> Field vegetables include carrots, parsnips, onions, turnips, and bell peppers.<br>
<sup>1</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Field vegetables include carrots, parsnips, onions, turnips, and bell peppers.</span><br>
<sup>2</sup> Tree fruits include apples, breadfruit, cherries, lychees, mangoes, oranges, peaches, pears, and pomegranates.<br>
<sup>2</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Tree fruits include apples, mangoes, oranges, peaches, pears, and pomegranates.</span><br>
<sup>3</sup> Ingredients that restore player health when eaten raw, such as saguaro fruit, lose this benefit when cooked. However, cooking a poisonous mushroom does not remove its harmful effects - the meal will still damage the player!
<sup>3</sup> <span lang="en" dir="ltr" class="mw-content-ltr">Ingredients that restore player health when eaten raw, such as saguaro fruit, lose this benefit when cooked. However, cooking a poisonous mushroom does not remove its harmful effects - the meal will still damage the player!</span>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
===Satiation===
===Satiation===
Player satiety is how "hungry" or "well-fed" a player is, and has a maximum value of 1500.  The satiation received from eating simple foods is shown in the table below. The satiation received from eating meals is "equal to the sum of its parts". The ingredients added to create the meal determine how much satiation and which class of nutrition a player receives. In addition, for every 100 satiation filled by consuming a meal, an additional 30 seconds passes before the player's satiety bar starts dropping again.
Player satiety is how "hungry" or "well-fed" a player is, and has a maximum value of 1500.  The satiation received from eating simple foods is shown in the table below. The satiation received from eating meals is "equal to the sum of its parts". The ingredients added to create the meal determine how much satiation and which class of nutrition a player receives. In addition, for every 100 satiation filled by consuming a meal, an additional 30 seconds passes before the player's satiety bar starts dropping again.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
:''See also: {{ll|Bread|Bread}} and {{ll|Pie|Pie}}''
</div>
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|A1=|B1=|C1=
|A1=|B1=|C1=
|A2=|B2=|C2=
|A2=|B2=|C2=
|A3=Woodbucket filled|B3=Flour flax|C3=
|A3=Woodbucket filled|A3-link=Special:MyLanguage/Wooden_bucket|A3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Wooden bucket of water</span>
|Output=Dough flax}}
|B3=Flour flax|B3-link=Special:MyLanguage/Flour|B3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Flour</span>
Baking is an advanced cooking method that revolves around dough, the creation of which requires some setup. A [[quern]] must be available, which requires metal tools to craft. Additionally, a [[clay oven]] should be set up for baking, as not all recipes can be baked in the firepit, and the results there are always subpar. Plus, a [[Wooden Bucket]], a [[Jug]] or a [[Bowl]] is needed to be filled with water. Finally, a farm is required to consistently supply useful amounts of grain, as wild crops are nonrenewable, mature extremely slowly, and reset their growth after reaching maturity.
|C3=
|Output=Dough flax|Output_link=Special:MyLanguage/Dough|Output_name=<span lang="en" dir="ltr" class="mw-content-ltr">Dough</span>
}}
 
<div lang="en" dir="ltr" class="mw-content-ltr">
Baking is an advanced cooking method that revolves around dough, the creation of which requires some setup. A {{ll|quern|quern}} must be available, which requires metal tools to craft. Additionally, a {{ll|clay oven|clay oven}} should be set up for baking, as not all recipes can be baked in the firepit, and the results there are always subpar. Plus, a {{ll|Wooden bucket|wooden bucket}}, a {{ll|Jug|jug}} or a {{ll|Bowl|bowl}} is needed to be filled with water. Finally, a farm is required to consistently supply useful amounts of grain, as wild crops are nonrenewable, mature extremely slowly, and reset their growth after reaching maturity.
</div>


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== Basic Cooking ==
== Basic Cooking ==
Simple cooking includes placing raw meat, bread dough, or cattail roots in the [[firepit]]. Roasting makes these 3 types of raw food edible. All other ingredients require a clay pot to be cooked.
Simple cooking includes placing raw meat, bread dough, or cattail roots in the [[firepit]]. Roasting makes these 3 types of raw food edible. All other ingredients require a clay pot to be cooked.
</div><ol>
<li><span lang="en" dir="ltr" class="mw-content-ltr">{{Using|Open}} the quern GUI and add grain into the input slot on the left of the quern.</span></li>
<li><span lang="en" dir="ltr" class="mw-content-ltr">Hold {{Using|interact}} on the top of the quern to grind the grain into flour, which will appear in the output slot on the right of the quern.<br>During later stages of the game, a {{ll|Mechanical_Power|windmill}} may be used to drive the quern.</span></li>
<li><span lang="en" dir="ltr" class="mw-content-ltr">In the crafting grid, combine a bucket of water and flour to create dough. Each flour item will consume one unit of water from the bucket (1L).</span></li>
</ol>
<div lang="en" dir="ltr" class="mw-content-ltr">
Two foods can be baked at the moment: {{ll|bread|bread}} and {{ll|pie|pie}}. Both of them represent a significant advantage over consuming grain as {{ll|porridge|porridge}}, and fully-filled pies can grant enormous nutrition with long spoilage times. Each serving of pie also halts the hunger meter for 30 seconds, greatly helping players with high hunger rates due to equipping heavy armor or offhand items.
</div>
</div>


Two foods can be baked at the moment: [[bread]] and [[pie]]. Both of them represent a significant advantage over consuming grain as [[porridge]], and fully-filled pies can grant enormous nutrition with long spoilage times. Each serving of pie also halts the hunger meter for 30 seconds, greatly helping players with high hunger rates due to equipping heavy armor or offhand items.
<div class="mw-translate-fuzzy">
 
* Add water or honey with a filled bucket. Use LMB to add one portion, RMB to remove one portion.
* Add water or honey with a filled bucket. Use LMB to add one portion, RMB to remove one portion.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Check the {{ll|Food preservation|food preservation}} page to learn how to best store all those delicious meals!
</div>


<div class="mw-translate-fuzzy">
===Advanced Cooking Food Values===
===Advanced Cooking Food Values===
'''Meals have a 50% extra satiety bonus from the ingredients' total satiety'''.
'''Meals have a 50% extra satiety bonus from the ingredients' total satiety'''.
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|-
|-
| Red Meat || 420 || Mushrooms (Bolete, Field) || 120 || Spelt || 240 || Honey || 80  
| Red Meat || 420 || Mushrooms (Bolete, Field) || 120 || Spelt || 240 || Honey || 80  
|}
</div>
{| class="wikitable"
|-
! <span lang="en" dir="ltr" class="mw-content-ltr">Claypot Cooking (no real changes since version 1.12)</span>
|-
| <youtube width="400" height="240">4g6cFdKyUOk</youtube>
|}
|}


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{{Game navbox}}
[[Category:Guides{{#translation:}}]]
[[Category:Guides{{#translation:}}]]
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