Translations:Framerate and Performance/13/en: Difference between revisions

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5. Make sure your CPU is not overheating and therefore "thermally throttling".  If you run Vintage Story with no VSync and unlimited frame rate, it will push one of your CPU cores to 100% permanently. That in turn will cause the CPU internal temperature to rise.  You can monitor temperatures using a free 'Hardware Monitor' tool, or just listen to the fan noise ramping up! If the CPU internal temperature is approaching maximum allowed levels (90-100 °C on a modern CPU, that's hot enough to boil water) then the CPU should automatically switch to running slower than its maximum speed, this is "thermal throttling".  This will slow down the game's performance.  To prevent this thermal issue, use VSync or max frame rate limits to prevent your CPU cores reaching 100% usage: your game will probably actually run faster overall if the busiest CPU core is at around 70-80% utilisation or less.
5. Make sure your CPU is not overheating and therefore "thermally throttling".  If you run Vintage Story with no VSync and unlimited frame rate, it will push one of your CPU cores to 100% permanently. That in turn will cause the CPU internal temperature to rise.  You can monitor temperatures using a free 'Hardware Monitor' tool, or just listen to the fan noise ramping up! If the CPU internal temperature is approaching maximum allowed levels (90-100 °C on a modern CPU, that's hot enough to boil water) then the CPU should automatically switch to running slower than its maximum speed, this is "thermal throttling".  This will slow down the game's performance.  To prevent this thermal issue, use VSync or max frame rate limits to prevent your CPU cores reaching 100% usage - limiting the max frame rate to something sensible like 60fps or 72fps allows the system to rest for a short while between frames, and therefore reduces the chance of overheating.  At unlimited frame rates GPUs can also overheat and thermally throttle, again the solution is a combination of proper cooling of the GPU, and not pushing graphics settings to their max limit.

Revision as of 13:07, 28 November 2023

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Message definition (Framerate and Performance)
5. Make sure your CPU is not overheating and therefore "thermally throttling". If you run Vintage Story with no VSync and unlimited frame rate, it will push one of your CPU cores to 100% permanently. That in turn will cause the CPU internal temperature to rise. You can monitor temperatures using a free 'Hardware Monitor' tool, or just listen to the fan noise ramping up! If the CPU internal temperature is approaching maximum allowed levels (90-100 °C on a modern CPU, that's hot enough to boil water) then the CPU should automatically switch to running slower than its maximum speed, this is "thermal throttling". This will slow down the game's performance. To prevent this thermal issue, use VSync or max frame rate limits to prevent your CPU cores reaching 100% usage - limiting the max frame rate to something sensible like 60fps or 72fps allows the system to rest for a short while between frames, and therefore reduces the chance of overheating. At unlimited frame rates GPUs can also overheat and thermally throttle, again the solution is a combination of proper cooling of the GPU, and not pushing graphics settings to their max limit.

5. Make sure your CPU is not overheating and therefore "thermally throttling". If you run Vintage Story with no VSync and unlimited frame rate, it will push one of your CPU cores to 100% permanently. That in turn will cause the CPU internal temperature to rise. You can monitor temperatures using a free 'Hardware Monitor' tool, or just listen to the fan noise ramping up! If the CPU internal temperature is approaching maximum allowed levels (90-100 °C on a modern CPU, that's hot enough to boil water) then the CPU should automatically switch to running slower than its maximum speed, this is "thermal throttling". This will slow down the game's performance. To prevent this thermal issue, use VSync or max frame rate limits to prevent your CPU cores reaching 100% usage - limiting the max frame rate to something sensible like 60fps or 72fps allows the system to rest for a short while between frames, and therefore reduces the chance of overheating. At unlimited frame rates GPUs can also overheat and thermally throttle, again the solution is a combination of proper cooling of the GPU, and not pushing graphics settings to their max limit.