Temporal stability/ja: Difference between revisions

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'''テンポラル・スタビリティ'''(時間的安定性)はプレイヤーがどれだけ[[Rust World|錆びの世界]]に近いかを測るゲームメカニクスです。ホットバーの上にある青い歯車のアイコンで表現され、青い部分が少ないほどプレイヤーは時間的に不安定になります。テンポラル・スタビリティが徐々に減っていくと、モンスターの出現頻度が高くなるなどプレイヤーに様々な影響が出てきます。完全に失われると、プレイヤーは[[Rust World|錆びの世界]]に入ってしまいます。<br>
'''テンポラル・スタビリティ'''(時間的安定性)はプレイヤーがどれだけ[[Rust World|錆びの世界]]に近いかを測るゲームメカニクスです。ホットバーの上にある青い歯車のアイコンで表現され、青い部分が少ないほどプレイヤーは時間的に不安定になります。テンポラル・スタビリティが徐々に減っていくと、モンスターの出現頻度が高くなるなどプレイヤーに様々な影響が出てきます。完全に失われると、プレイヤーは[[Rust World|錆びの世界]]に入ってしまいます。<br>
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Early warning signs of temporally unstable areas are ominous music and the blue gear on the players taskbar turning counter clockwise. The faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
Early warning signs of temporally unstable areas are ominous music and the blue gear on the players taskbar turning counter clockwise. The faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
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Temporal Stability can be restored through the use of a [[temporal gear]]. These are either acquired through killing [[drifter]]s or through [[trading]].
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Temporal Stability can be restored through the use of a {{ll|temporal gear|temporal gear}}. These are either acquired through killing {{ll|drifter|drifters}} or through {{ll|trading|trading}}.
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To restore temporal stability, equip a temporal gear in your off hand and a knife in your taskbar. While having the knife active, hold right mouse button. The player will perform a slashing motion with the knife, including a hurt sound. Keep the right mouse button clicked until the follow up animation of the gear pressed to your body appears, and a blue temporal particle effect appears on the screen. Otherwise, the player will get hurt but not use up the gear or receive the effect.  
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To restore temporal stability, equip a temporal gear in your off hand and a knife in your taskbar. While having the knife active, hold right mouse button. The player will perform a slashing motion with the knife, including a hurt sound. Keep the right mouse button clicked until the follow up animation of the gear pressed to your body appears, and a blue temporal particle effect appears on the screen. Otherwise, the player will get hurt but not use up the gear or receive the effect.
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Please keep in mind that using a temporal gear in this way will destroy the temporal gear, damage the player for 2 HP and only recover about 28% of your temporal stability.
Please keep in mind that using a temporal gear in this way will destroy the temporal gear, damage the player for 2 HP and only recover about 28% of your temporal stability.
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テンポラル・スタビリティを回復する他の方法は、[[drifter|ドリフター]]を殺すことです。強いドリフターほど、テンポラル・スタビリティが多く回復します。しかしこれは、テンポラル・ギアを消費するのと同じく一時的な措置でしかありません。
テンポラル・スタビリティを回復する他の方法は、[[drifter|ドリフター]]を殺すことです。強いドリフターほど、テンポラル・スタビリティが多く回復します。しかしこれは、テンポラル・ギアを消費するのと同じく一時的な措置でしかありません。
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Another way to restore temporal stability is by walking around on stable land where the gear will rotate clockwise.
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:''See also: {{ll|Temporal storm|Temporal storm}}''
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Temporal storms are a weather pattern that by default occurs roughly every 10 days. During these storms, it is treated as though the player has low temporal stability, with creatures able to spawn anywhere around the player as long as there is a spawnable surface (i.e. slabs will prevent spawns).
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Players will get an early warning about an oncoming temporal storm through the chatbox. This warning will be issued in two phases:
Players will get an early warning about an oncoming temporal storm through the chatbox. This warning will be issued in two phases:
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* "A light/medium/heavy temporal storm is approaching" - once this warning is issued, the temporal storm is 8h24min ingame time away - or 0.35% of a full day.
* "A light/medium/heavy temporal storm is approaching" - once this warning is issued, the temporal storm is 8h24min ingame time away - or 0.35% of a full day.
* "A light/medium/heavy temporal storm is imminent" - once this warning is issued, the temporal storm is 43min ingame time away - or 0.02% of a full day.
* "A light/medium/heavy temporal storm is imminent" - once this warning is issued, the temporal storm is 43min ingame time away - or 0.02% of a full day.
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テンポラル・ストームの持続時間は徐々に増加し、デフォルトでは2.4時間から最大4.8時間まで持続します。弱い、並み、猛烈なテンポラル・ストームの区別は持続時間に影響するのではなく、ストームのフィーリング、つまりビジュアルとオーディオの側面に影響します。
テンポラル・ストームの持続時間は徐々に増加し、デフォルトでは2.4時間から最大4.8時間まで持続します。弱い、並み、猛烈なテンポラル・ストームの区別は持続時間に影響するのではなく、ストームのフィーリング、つまりビジュアルとオーディオの側面に影響します。
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=== テンポラル・ストームを生き延びる ===
=== テンポラル・ストームを生き延びる ===
テンポラル・ストームを戦い抜く準備ができていない場合でも、生き延びる方法はいくつかあります。
テンポラル・ストームを戦い抜く準備ができていない場合でも、生き延びる方法はいくつかあります。
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There are a few different ways to survive a temporal storm if you are not ready to fight your way through one.
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====箱の中に隠れる====
====箱の中に隠れる====
貯蔵室などの箱の中に隠れるのは、敵がスポーンするスペースがないことが確実であれば良い方法です。あるいは床にハーフブロックを使うことで、ドリフターがスポーンしないようにすることができます。<br>
貯蔵室などの箱の中に隠れるのは、敵がスポーンするスペースがないことが確実であれば良い方法です。あるいは床にハーフブロックを使うことで、ドリフターがスポーンしないようにすることができます。<br>
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Hiding in a box, such as your cellar, is a good way to survive, as long as you ensure there is not enough space for enemies to spawn inside with you. Alternatively, you can use bottom slabs on the floor, as drifters can not spawn on these.
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====柱====
====柱====
多くのブロックを積み上げて柱を立てることで、ドリフターの攻撃が届かなくなります。
多くのブロックを積み上げて柱を立てることで、ドリフターの攻撃が届かなくなります。
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Stacking on a lot of blocks and pillaring high prevents drifters from being able to reach you. The pillar should be high enough to be outside of rock-throwing range.
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This tactic is an extension of the above mentioned pillar solution.
This tactic is an extension of the above mentioned pillar solution.
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Digging a moat around yourself that is at least 2 blocks deep and wide so you are left standing on a pillar allows you to trap [[drifter]]s for easy killing later on. Keep in mind that more vicious foes might have a higher reach, so you should consider how high above your trapped enemies you want to be. With the new drifter pathfinding, they might not fall into your trap readily however. To trick their senses, try lining the edge of your trap and your pillar with trapdoors. The drifters will interpret the trapdoors as a path they could take towards you, even when said doors are opened, leaving an unbridgeable hole.
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Digging a moat around yourself that is at least 2 blocks deep and wide so you are left standing on a pillar allows you to trap {{ll|drifter|drifters}} for easy killing later on. Keep in mind that more vicious foes might have a higher reach, so you should consider how high above your trapped enemies you want to be. With the new drifter pathfinding, they might not fall into your trap readily however. To trick their senses, try lining the edge of your trap and your pillar with trapdoors. The drifters will interpret the trapdoors as a path they could take towards you, even when said doors are opened, leaving an unbridgeable hole.
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For a detailed look such an advanced drifter trap, check out the video posted farther down.
For a detailed look such an advanced drifter trap, check out the video posted farther down.
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====眠る====
====眠る====
眠ることで簡単にテンポラル・ストームをやり過ごすことができます。「テンポラル・ストームが迫っています」というメッセージが表示されるまで待ち、それから眠りにつけばいいのです。目覚めたときにはストームは完全に去っているか、ほとんど終わっているはずです。
眠ることで簡単にテンポラル・ストームをやり過ごすことができます。「テンポラル・ストームが迫っています」というメッセージが表示されるまで待ち、それから眠りにつけばいいのです。目覚めたときにはストームは完全に去っているか、ほとんど終わっているはずです。
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If <code>temporalStormSleeping</code> in the {{ll|worldconfig|World Config}} is enabled, you can easily sleep your way through a temporal storm. Just wait until the 'temporal storm is imminent' message appears, and then go to sleep. When you wake up the storm should either be completely gone or nearly over.
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This option defaults to false, so you usually will not be able to sleep through temporal storms unless you know the option has been enabled.
This option defaults to false, so you usually will not be able to sleep through temporal storms unless you know the option has been enabled.
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== 不安定な地域 ==
== 不安定な地域 ==
ワールドには周囲よりも時間的に不安定な地域が存在します。このような地域では、プレイヤーのテンポラル・スタビリティの低下が早く、より多くの危険にさらされることになります。これらは地下に多く見られ、深くなればなるほど時間的に不安定になりやすくなります。
ワールドには周囲よりも時間的に不安定な地域が存在します。このような地域では、プレイヤーのテンポラル・スタビリティの低下が早く、より多くの危険にさらされることになります。これらは地下に多く見られ、深くなればなるほど時間的に不安定になりやすくなります。
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In the world there exists regions which are more temporally unstable than the surroundings. In these areas, a player's temporal stability will drain much faster, and they will be subject to more dangers. These are a lot more common underground, the deeper the player is, the more temporally unstable the underground is likely to be.
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{| class="wikitable"
|-
! <span lang="en" dir="ltr" class="mw-content-ltr">Detailed explanation of a drifter trap, version 1.13</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Temporal stability explained in English</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Temporal stability explained in German</span>
|-
| <youtube width="400" height="240">QLz6vOSeqow</youtube> || <youtube width="400" height="240">yu9103kQfjk</youtube> || <youtube width="400" height="240">yu9103kQfjk</youtube>
|}


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