Copper/es: Difference between revisions

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{{Item
{{Item
|Name=Copper
|Name=<span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>
|Image=File:Grid Copper Ingot.png
|Image=File:Grid Copper Ingot.png
|Stackable=64
|Stackable=16
|SmeltTemp=1084
|SmeltTemp=1084
|SmeltDuration=
|RequiresContainer=<span lang="en" dir="ltr" class="mw-content-ltr">Yes</span>
|RequiresContainer=Yes
|OutputLink=Ingot mold
|OutputName=<span lang="en" dir="ltr" class="mw-content-ltr">Ingot mold</span>
|OutputAmount=1
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
|FloatLeft=yes
|Margin=yes
}}
}}
<div class="mw-translate-fuzzy">
El '''Cobre''' es un metal de nivel 2. Es probable que sea el primer metal disponible para los jugadores al principio de una partida. El cobre puede ser [[Casting/es|Fundido]] o [[Smithing/es|forjado]] en una variedad de herramientas, armas, armaduras y objetos. También es un componente de muchas aleaciones.
El '''Cobre''' es un metal de nivel 2. Es probable que sea el primer metal disponible para los jugadores al principio de una partida. El cobre puede ser [[Casting/es|Fundido]] o [[Smithing/es|forjado]] en una variedad de herramientas, armas, armaduras y objetos. También es un componente de muchas aleaciones.
</div>
__TOC__
__TOC__
== Obtención ==
== Obtención ==


<div class="mw-translate-fuzzy">
Las pepitas de cobre pueden obtenerse mediante [[panning/es|bateo]], [[mining/es|minería]], o simplemente recogiendo trozos superficiales de minerales que contengan cobre. Debido al tamaño de las profundas vetas de cobre nativo, así como a su presencia como mineral de superficie en la mayoría de los tipos de roca, es uno de los metales más comunes que encontrarán los jugadores.
Las pepitas de cobre pueden obtenerse mediante [[panning/es|bateo]], [[mining/es|minería]], o simplemente recogiendo trozos superficiales de minerales que contengan cobre. Debido al tamaño de las profundas vetas de cobre nativo, así como a su presencia como mineral de superficie en la mayoría de los tipos de roca, es uno de los metales más comunes que encontrarán los jugadores.
</div>


<div class="mw-translate-fuzzy">
Las pepitas de cobre también pueden ser vendidas por un [[Trading/es|Comerciante]], o encontradas en [[Cracked_Vessels/es|recipientes agrietados]] en ruinas.
Las pepitas de cobre también pueden ser vendidas por un [[Trading/es|Comerciante]], o encontradas en [[Cracked_Vessels/es|recipientes agrietados]] en ruinas.
</div>


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=== Ores ===
=== Ores ===
</div>


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There are two types of copper-containing ores in the game:
There are two types of copper-containing ores in the game:
</div>


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* Malachite
* Malachite
* Native copper
* Native copper
</div>


These ores may appear as surface deposits, or as deep native copper veins. Copper ores can be detected through the use of a [[prospecting pick]]. Mining copper ores with a [[pickaxe]] creates ore chunks, which must be further smashed with a [[hammer]] to yield useable nuggets.
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These ores may appear as surface deposits, or as deep native copper veins. Copper ores can be detected through the use of a {{ll|prospecting pick}}. Mining copper ores with a {{ll|pickaxe|pickaxe}} creates ore chunks, which must be further smashed with a {{ll|hammer|hammer}} to yield useable nuggets.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
== Usage ==
== Usage ==
</div>


Copper nuggets must be smelted in a crucible until molten before use. Molten copper can be directly poured into a cast, or into an ingot mold to form ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through [[Rock|stone]].  
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Copper nuggets must be smelted in a crucible until molten before use. Molten copper can be directly poured into a cast, or into an ingot mold to form ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through {{ll|Rock|stone}}.
</div>


Malachite nuggets may be used as a [[pigment]], producing the color verdigris.
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Malachite nuggets may be used as a {{ll|pigment|pigment}}, producing the color verdigris.
</div>


=== [[Casting]] ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== {{ll|Casting|Casting}} ===
</div>


Copper nuggets or bits must be melted down in a crucible on a firepit. Due to its higher smelting temperature, this process will require high-temperature [[fuel]] such as [[charcoal]] or [[coal]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper nuggets or bits must be melted down in a crucible on a firepit. Due to its higher smelting temperature, this process will require high-temperature {{ll|fuel|fuel}} such as {{ll|charcoal|charcoal}} or {{ll|coal|coal}}.
</div>


Liquid copper can be poured into molds created through [[clay forming]]. Copper can also be cast into ingots for smithing.
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Liquid copper can be poured into molds created through {{ll|clay forming|clay forming}}. Copper can also be cast into ingots for smithing.
</div>


=== [[Smithing]] ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== {{ll|Smithing|Smithing}} ===
</div>


Copper ingots can be heated in a [[forge]] and smithed using an [[anvil]] and hammer into a variety of items. Some copper items can only be made via smithing, such as copper plates or [[Saw|saws]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper ingots can be heated in a {{ll|forge|forge}} and smithed using an {{ll|anvil|anvil}} and hammer into a variety of items. Some copper items can only be made via smithing, such as copper plates or {{ll|Saw|saws}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Alloys ===
=== Alloys ===
</div>


Copper is a primary component of all [[bronze]] alloys, used for Tier 3 items. Copper is also used for [[Brass|brass]] (alloyed with [[Zinc|zinc]]), molybdochalkos (alloyed with [[lead]]) and cupronickel (alloyed with [[nickel]]).
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper is a primary component of all {{ll|bronze|bronze}} alloys, used for Tier 3 items. Copper is also used for {{ll|Brass|brass}} (alloyed with {{ll|Zinc|zinc}}), molybdochalkos (alloyed with {{ll|lead|lead}}) and cupronickel (alloyed with {{ll|nickel|nickel}}).
</div>


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Alloys of copper
|+ <span lang="en" dir="ltr" class="mw-content-ltr">Alloys of copper</span>
|-
|-
! Image !! Alloy !! Copper % !! 2nd metal % !! 3rd metal %
! <span lang="en" dir="ltr" class="mw-content-ltr">Image</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> % !! <span lang="en" dir="ltr" class="mw-content-ltr">2nd metal</span> % !! <span lang="en" dir="ltr" class="mw-content-ltr">3rd metal</span> %
|-
|-
| [[File:Ingot-tinbronze.png|50px]] || Tin bronze || Copper 88-92% || [[Tin|Tin]] 8-12%  || -
| [[File:Ingot-tinbronze.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Tin bronze</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 88-92% || {{ll|Tin|<span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>}} 8-12%  || -
|-
|-
| [[File:Ingot-bismuthbronze.png|50px]] || Bismuth bronze || Copper 50-70% || [[Zinc|Zinc]] 20-30% || [[Bismuth|Bismuth]] 10-20%
| [[File:Ingot-bismuthbronze.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Bismuth bronze</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 50-70% || {{ll|Zinc|<span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>}} 20-30% || {{ll|Bismuth|<span lang="en" dir="ltr" class="mw-content-ltr">Bismuth</span>}} 10-20%
|-
|-
| [[File:Ingot-blackbronze.png|50px]] || Black bronze || Copper 68-84% || [[Silver|Silver]] 8-16% || [[Gold|Gold]] 8-16%
| [[File:Ingot-blackbronze.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Black bronze</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 68-84% || {{ll|Silver|<span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>}} 8-16% || {{ll|Gold|<span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>}} 8-16%
|-
|-
| [[File:Ingot-brass.png|50px]] || Brass || Copper 60-70% || [[Zinc|Zinc]] 30-40% || -
| [[File:Ingot-brass.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Brass</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 60-70% || {{ll|Zinc|<span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>}} 30-40% || -
|-
|-
| [[File:Ingot-molybdochalkos.png|50px]] || Molybdochalkos || Copper 8-12% || [[Lead]] 88-92% || -
| [[File:Ingot-molybdochalkos.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Molybdochalkos</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 8-12% || {{ll|Lead|<span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>}} 88-92% || -
|-
|-
| [[File:Ingot-cupronickel.png|50px]] || Cupronickel || Copper 65-75% || [[nickel]] 25-35% || -
| [[File:Ingot-cupronickel.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Cupronickel</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 65-75% || {{ll|Nickel|Nickel}} 25-35% || -
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
== Progression ==
== Progression ==
</div>


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Copper is generally the first metal players will be able to use, due to its abundance and ease of smelting. Copper equipment and items allow players to mine stone blocks, create saws for advanced carpentry, and create effective weapons and armor. Because copper opens up many new abilities for players, gaining the ability to work with copper is referred to as "starting the Copper Age".
Copper is generally the first metal players will be able to use, due to its abundance and ease of smelting. Copper equipment and items allow players to mine stone blocks, create saws for advanced carpentry, and create effective weapons and armor. Because copper opens up many new abilities for players, gaining the ability to work with copper is referred to as "starting the Copper Age".
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Because both a pickaxe and a hammer are needed for effective mining (as opposed to panning or picking up surface bits), players will need to obtain 40 copper nuggets in total to properly enter the Copper Age. Copper anvils are capable of smithing Tier 3 metals, which includes all forms of bronze. However, copper anvils cannot be used to work Tier 4 and above metals, such as iron or steel. Therefore, in order to progress past the Copper Age into the Iron Age, players must fully master the use of bronze tools.
Because both a pickaxe and a hammer are needed for effective mining (as opposed to panning or picking up surface bits), players will need to obtain 40 copper nuggets in total to properly enter the Copper Age. Copper anvils are capable of smithing Tier 3 metals, which includes all forms of bronze. However, copper anvils cannot be used to work Tier 4 and above metals, such as iron or steel. Therefore, in order to progress past the Copper Age into the Iron Age, players must fully master the use of bronze tools.
</div>


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