Drifter/en: Difference between revisions

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<languages/>
<languages/>
{{Entity infobox
{{Entity infobox
|Drifter
|Drifter
|Normal_Drifter
|Normal_Drifter
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile_creatures|Hostile]]
|behavior={{ll|:Category:Hostile_creatures|Hostile}}
}}
}}


'''Drifters''' are common hostile creatures that have both a melee and ranged attack, and are the only [[Hostile_entities|hostile]] creature that can spawn both on the [[surface]] and [[underground]].
'''Drifters''' are common hostile creatures that have both a melee and ranged attack, and are the only {{ll|Hostile_entities|hostile}} creature that can spawn both on the {{ll|surface|surface}} and {{ll|underground|underground}}.


__TOC__
__TOC__
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== Spawning ==
== Spawning ==


Drifters can spawn in any empty or [[tall grass]] block with a [[light level]] below 7.
Drifters can spawn in any empty or {{ll|tall grass|tall grass}} block with a {{ll|light level|light level}} below 7.


On the surface, only surface drifters can spawn, though they are further limited to only spawning within a 25 block radius of a [[temporal rift]].
On the surface, only surface drifters can spawn, though they are further limited to only spawning within a 25 block radius of a {{ll|temporal rift|temporal rift}}.


Depending on the type of drifter, they are limited to spawning within a certain [[Y level]] - the more dangerous drifters tending to spawn much deeper in a world.
Depending on the type of drifter, they are limited to spawning within a certain {{ll|Y level|Y level}} - the more dangerous drifters tending to spawn much deeper in a world.


Double-headed drifters can only spawn during [[temporal storm]]s.
Double-headed drifters can only spawn during {{ll|temporal storm|temporal storms}}.


== Drops ==
== Drops ==


Upon dying, drifters can be harvested with a [[knife]] for a chance to loot a number of {{Icon link|Grid_Flax_fibers.png|Flax fibers|flax fibers}}, {{Icon link|gear-rusty.png|Rusty gear|rusty gears}} and {{Icon link|gear-temporal.png|Temporal gear|temporal gears}}. The chance for each item varies depending on the type of drifter, and can be seen in the table below.
Upon dying, drifters can be harvested with a {{ll|knife|knife}} for a chance to loot a number of {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|flax fibers}}, {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|rusty gears}} and {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|temporal gears}}. The chance for each item varies depending on the type of drifter, and can be seen in the table below.


== Variants ==
== Variants ==
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|Surface drifter
|Surface drifter
|Normal_Drifter
|Normal_Drifter
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile creatures|Hostile]]
|behavior={{ll|:Category:Hostile creatures|Hostile}}
|health=12
|health=12
|attack=2.5
|attack=2.5
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|groupsize=1 ± 3
|groupsize=1 ± 3
|ylevel=0.85 to 2
|ylevel=0.85 to 2
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Flax fibers}} | 20%}}
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|Flax fibers}} | 20%}}
{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 2.66% | 1}}
{{IRow | {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|Temporal gear}} | 2.66% | 1}}
{{IRow | {{Icon link|gear-rusty.png|Rusty gear}} | 1%}}
{{IRow | {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|Rusty gear}} | 1%}}
}}</td><td>
}}</td><td>
{{Entity infobox
{{Entity infobox
|Deep drifter
|Deep drifter
|Deep_Drifter
|Deep_Drifter
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile creatures|Hostile]]
|behavior={{ll|:Category:Hostile creatures|Hostile}}
|health=16
|health=16
|attack=4
|attack=4
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|groupsize=1.5 ± 0.5
|groupsize=1.5 ± 0.5
|ylevel=0.22 to 0.89
|ylevel=0.22 to 0.89
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Flax fibers}} | 40%}}
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|Flax fibers}} | 40%}}
{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 3.33% | 1}}
{{IRow | {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|Temporal gear}} | 3.33% | 1}}
{{IRow | {{Icon link|gear-rusty.png|Rusty gear}} | 3%}}
{{IRow | {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|Rusty gear}} | 3%}}
}} </td><td>
}} </td><td>
{{Entity infobox
{{Entity infobox
|Tainted drifter
|Tainted drifter
|Tainted_Drifter
|Tainted_Drifter
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile creatures|Hostile]]
|behavior={{ll|:Category:Hostile creatures|Hostile}}
|health=22
|health=22
|attack=8
|attack=8
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|groupsize=1.5 ± 0.5
|groupsize=1.5 ± 0.5
|ylevel=0.1 to 0.55
|ylevel=0.1 to 0.55
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Flax fibers}} | 60%}}
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|Flax fibers}} | 60%}}
{{IRow | {{Icon link|gear-rusty.png|Rusty gear}} | 7% | 1}}
{{IRow | {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|Rusty gear}} | 7% | 1}}
{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 4%}}
{{IRow | {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|Temporal gear}} | 4%}}
}}</td></tr>
}}</td></tr>
<tr><td>
<tr><td>
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|Corrupt drifter
|Corrupt drifter
|Corrupt_Drifter
|Corrupt_Drifter
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile creatures|Hostile]]
|behavior={{ll|:Category:Hostile creatures|Hostile}}
|health=30
|health=30
|attack=12
|attack=12
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|groupsize=1.5 ± 0.5
|groupsize=1.5 ± 0.5
|ylevel=0.1 to 0.55
|ylevel=0.1 to 0.55
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Flax fibers}} | 80%}}
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|Flax fibers}} | 80%}}
{{IRow | {{Icon link|gear-rusty.png|Rusty gear}} | 10% | 1}}
{{IRow | {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|Rusty gear}} | 10% | 1}}
{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 4.66%}}
{{IRow | {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|Temporal gear}} | 4.66%}}
}}</td><td>
}}</td><td>
{{Entity infobox
{{Entity infobox
|Nightmare drifter
|Nightmare drifter
|Nightmare_Drifter
|Nightmare_Drifter
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile creatures|Hostile]]
|behavior={{ll|:Category:Hostile creatures|Hostile}}
|health=40
|health=40
|attack=20
|attack=20
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|groupsize=1.5 ± 0.5
|groupsize=1.5 ± 0.5
|ylevel=0 to 0.23
|ylevel=0 to 0.23
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Flax fibers}} | 100%}}
|drops={{IRow | {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|Flax fibers}} | 100%}}
{{IRow | {{Icon link|gear-rusty.png|Rusty gear}} | 20% | 1}}
{{IRow | {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|Rusty gear}} | 20% | 1}}
{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 5.33%}}
{{IRow | {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|Temporal gear}} | 5.33%}}
}}</td><td>
}}</td><td>
{{Entity infobox
{{Entity infobox
|Double-headed drifter
|Double-headed drifter
|creature-drifter-double-headed
|creature-drifter-double-headed
|type=[[Humanoid]]
|type={{ll|Humanoid|Humanoid}}
|behavior=[[:Category:Hostile creatures|Hostile]]
|behavior={{ll|:Category:Hostile creatures|Hostile}}
|health=48
|health=48
|attack=24
|attack=24
|tier=4
|tier=4
|groupsize=1.5 ± 0.5
|groupsize=1.5 ± 0.5
|drops={{IRow | {{Icon link|gear-rusty.png|Rusty gear}} | 500% ± 250%}}
|drops={{IRow | {{Icon link|gear-rusty.png|Special:MyLanguage/Rusty gear|Rusty gear}} | 500% ± 250%}}
{{IRow | {{Icon link|Grid_Flax_fibers.png|Flax fibers}} | 200% | 1}}
{{IRow | {{Icon link|Grid_Flax_fibers.png|Special:MyLanguage/Flax fibers|Flax fibers}} | 200% | 1}}
{{IRow | {{Icon link|gear-temporal.png|Temporal gear}} | 100% ± 40%}}
{{IRow | {{Icon link|gear-temporal.png|Special:MyLanguage/Temporal gear|Temporal gear}} | 100% ± 40%}}
}}</td></tr></table>
}}</td></tr></table>


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==== Melee ====
==== Melee ====
If a drifter reaches a player, they will attempt to swipe at them with their arms. The damage of this attack depends on the type of drifter, and has a cooldown between 0.5s and 1.75s.  
If a drifter reaches a player, they will attempt to swipe at them with their arms. The damage of this attack depends on the type of drifter, and has a cooldown between 0.5s and 1.75s.  


==== Rock throwing ====
==== Rock throwing ====
If a drifter is within 15 blocks of a player but cannot path to them, they may stop and throw a rock at them instead, every 1 to 10 seconds. This ranged attack deals 1 damage, regardless of the drifter's type. Drifters can throw rocks over blocks that are too tall to jump over, such as [[Fence|fences]] and [[Fence gate|fence gates]]. The rocks disappear once thrown and cannot be picked up by the player. This rock projectile can sometimes hit the drifter who threw it, or even other drifters.
 
If a drifter is within 15 blocks of a player but cannot path to them, they may stop and throw a rock at them instead, every 1 to 10 seconds. This ranged attack deals 1 damage, regardless of the drifter's type. Drifters can throw rocks over blocks that are too tall to jump over, such as {{ll|Fence|fences}} and {{ll|Fence gate|fence gates}}. The rocks disappear once thrown and cannot be picked up by the player. This rock projectile can sometimes hit the drifter who threw it, or even other drifters.


=== Fleeing ===
=== Fleeing ===
Drifters have a chance to flee from the player in sunlight. The amount of light required varies depending on the type of drifter:
Drifters have a chance to flee from the player in sunlight. The amount of light required varies depending on the type of drifter:
{| class="wikitable"
{| class="wikitable"
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{{Entities navbox}}
{{Entities navbox}}
{{Game navbox}}
{{Game navbox}}
[[Category:Creatures{{#translation:}}]]
[[Category:Creatures{{#translation:}}]]
[[Category:Hostile creatures{{#translation:}}]]
[[Category:Hostile creatures{{#translation:}}]]
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