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{{tnt|Spoiler}}
{{Spoiler}}
<languages/>
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The '''Resonance Archives''' is the first dungeon introduced in Vintage Story with the version 1.18.
The '''Resonance Archives''' is the first dungeon introduced in Vintage Story with the version 1.18.
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==Location of the Resonance Archives==
==Location of the Resonance Archives==


To find out the location of the Resonance Archives, you will need to speak with a [[Trading#Treasure_Hunter|Treasure Hunter Trader]].
To find out the location of the Resonance Archives, you will need to speak with a {{ll|Trading#Treasure_Hunter|Treasure Hunter Trader}}.


* If you ask him:
* If you ask him:
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Select the Map to the Resonance Archives in your hotbar and right click to use it. You get the message: "Approximate position of the Resonance Archives added to your world map" in the chat window. A red cross pinned waypoint has been added to your map. The red cross can be quite a distance away from your current position (a few thousand blocks).
Select the Map to the Resonance Archives in your hotbar and right click to use it. You get the message: "Approximate position of the Resonance Archives added to your world map" in the chat window. A red cross pinned waypoint has been added to your map. The red cross can be quite a distance away from your current position (a few thousand blocks).


Note:
'''Note:'''


*You can give the map to another player so that they can also mark the position on their map.
*You can give the map to another player so that they can also mark the position on their map.
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==Preparation==
==Preparation==


* Bring with you at least a [[trunk]] to store at the entrance the items you will find inside.
* Bring with you at least a {{ll|trunk|trunk}} to store at the entrance the items you will find inside.
* You will need '''at least''' a [[lamellar armor|bronze lamellar armor]] to protect yourself and a [[falx|bronze falx]].
* You will need '''at least''' a {{ll|lamellar armor|bronze lamellar armor}} to protect yourself and a {{ll|falx|bronze falx}}.
* Bring a pile of [[horsetail]]s and a pile of [[cattails]] to make [[poultice]]s to heal yourself.
* Bring a pile of {{ll|horsetail|horsetails}} and a pile of {{ll|cattails|cattails}} to make {{ll|poultice|poultices}} to heal yourself.
* Bring enough food for the journey to the Resonance Archive, for the exploration inside and for the journey back.
* Bring enough food for the journey to the Resonance Archive, for the exploration inside and for the journey back.
* The Resonance Archives is a claimed zone where you cannot break or build blocks. Therefore you cannot place a food pot on the ground and use a bowl to take a meal. That is why, it is recommanded to take with you some ready to eat food that can stay fresh for a long time, such as [[bread]] or [[cured meat]].
* The Resonance Archives is a claimed zone where you cannot break or build blocks. Therefore you cannot place a food pot on the ground and use a bowl to take a meal. That is why, it is recommanded to take with you some ready to eat food that can stay fresh for a long time, such as {{ll|bread|bread}} or {{ll|cured meat|cured meat}}.
* Bring some [[ladder]]s because the entrance is usually high in the mountains.
* Bring some {{ll|ladder|ladders}} because the entrance is usually high in the mountains.
* And of course bring a light source, like a [[lantern]].
* And of course bring a light source, like a {{ll|lantern|lantern}}.
* But bring also a [[torch]], because you will need it to light a few things in the dungeon.
* But bring also a {{ll|torch|torch}}, because you will need it to light a few things in the dungeon.


==Finding the entrance==
==Finding the entrance==
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'''Note:''' Some parts of the tunnel are only accessible while crouching.
'''Note:''' Some parts of the tunnel are only accessible while crouching.


To the right of the gear is a scroll titled "[[Lore_book#An_Inconvenience|An inconvenience]]" that you can read to figure out what happened. The story tells you that it is possible to recover a pump head on a machine located in the mine.
To the right of the gear is a scroll titled "{{ll|Lore_book#An_Inconvenience|An inconvenience}}" that you can read to figure out what happened. The story tells you that it is possible to recover a pump head on a machine located in the mine.


[[File:Largegear-temporal.png|left|The large temporal gear.]]
[[File:Largegear-temporal.png|left|The large temporal gear.]]
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Go back to level -2 and find the Commons. (You can explore the Nobles' Quarters and the Garderobe beforehand.)
Go back to level -2 and find the Commons. (You can explore the Nobles' Quarters and the Garderobe beforehand.)


In the first room of the Commons, you'll find another scroll on a table titled "[[Lore_book#Whinging|Whinging]]" in which the person responsible for keeping the boiler running complains about his work. We learn that there is also a gasifier to run on coal.
In the first room of the Commons, you'll find another scroll on a table titled "{{ll|Lore_book#Whinging|Whinging}}" in which the person responsible for keeping the boiler running complains about his work. We learn that there is also a gasifier to run on coal.


Turn left to enter the kitchen.
Turn left to enter the kitchen.
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The room below is the Maintenance Room. This is a room that was once accessible through Engineering. It can no longer be accessed from Engineering because large stones prevent the door from opening.
The room below is the Maintenance Room. This is a room that was once accessible through Engineering. It can no longer be accessed from Engineering because large stones prevent the door from opening.


If you read again the scroll "[[Lore_book#An_Inconvenience|An inconvenience]]", Ibrahim tells Florian to go through the Maintenance Room to go to the Library. He also says, "Don't worry, he won't bother you."
If you read again the scroll "{{ll|Lore_book#An_Inconvenience|An inconvenience}}", Ibrahim tells Florian to go through the Maintenance Room to go to the Library. He also says, "Don't worry, he won't bother you."


Who is this "''he''"?
Who is this "''he''"?
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You will discover it by jumping into the hole. (Make sure you have your life bar full before jumping.)
You will discover it by jumping into the hole. (Make sure you have your life bar full before jumping.)


In this room is the boss of the dungeon who is an [[immobilized eidolon]], that is to say a metal humanoid robot which is about 3 times the size of a human being. This one has become aggressive towards humans but, fortunately, the ceiling collapse has trapped its metal legs under a huge pile of stones and it can only use its arms. The fight will be very long because he has 500 life points.
In this room is the boss of the dungeon who is an {{ll|immobilized eidolon|immobilized eidolon}}, that is to say a metal humanoid robot which is about 3 times the size of a human being. This one has become aggressive towards humans but, fortunately, the ceiling collapse has trapped its metal legs under a huge pile of stones and it can only use its arms. The fight will be very long because he has 500 life points.


After disabling the immobilized eidolon, remember to collect his loot and you'll find that disabling it triggered a rusty heavy door at the back of the room to open.
After disabling the immobilized eidolon, remember to collect his loot and you'll find that disabling it triggered a rusty heavy door at the back of the room to open.
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[[File:Resonance-archives-glider-schematic.png|300px|thumbnail|right|The glider schematic.]]
[[File:Resonance-archives-glider-schematic.png|300px|thumbnail|right|The glider schematic.]]


In the Library, you can find many [[Lore_book#Chronicles|chronicles lore books]] on the shelves. You will be able to distinguish them by their edge which has a bluish luminescent marking.
In the Library, you can find many {{ll|Lore_book#Chronicles|chronicles lore books}} on the shelves. You will be able to distinguish them by their edge which has a bluish luminescent marking.


You will also find interesting items inside glass display cases.
You will also find interesting items inside glass display cases.
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However, the two most interesting things are in the entrance room.
However, the two most interesting things are in the entrance room.


The first is the glider schematics. This blueprint allows the crafting of the [[glider|glider]] in the crafting grid. This blueprint can be duplicated in the crafting grid using 2 [[parchment|parchments]], so you can give a copy to your friends to build a glider too.
The first is the glider schematics. This blueprint allows the crafting of the {{ll|glider|glider}} in the crafting grid. This blueprint can be duplicated in the crafting grid using 2 {{ll|parchment|parchments}}, so you can give a copy to your friends to build a glider too.


The second interesting thing is the Library Resonator.
The second interesting thing is the Library Resonator.
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[[File:Resonance-archives-library-resonator.png|300px|thumbnail|right|The library resonator.]]
[[File:Resonance-archives-library-resonator.png|300px|thumbnail|right|The library resonator.]]


This item looks like the [[Resonator|Resonator]] which allows you to play music with [[Tuning_cylinder|Tuning cylinders]]. But it's much bigger and it seems anchored to the floor of the library.
This item looks like the {{ll|Resonator|Resonator}} which allows you to play music with {{ll|Tuning_cylinder|Tuning cylinders}}. But it's much bigger and it seems anchored to the floor of the library.


If you approach and right-click on the Library Resonator, it opens a window similar to those used to dialogue with traders. This is what is written in this window:
If you approach and right-click on the Library Resonator, it opens a window similar to those used to dialogue with traders. This is what is written in this window:
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:''Forgive me my ramblings. I... had lost hope, honestly. It became nothing more a goal to chase. To keep me sane over all these years. But here we are. And there you all are, somewhere out there. The world has changed. But if the Archives still stand and you're hearing this message, well you must already know this. Come find me, my friends. There is much to discuss.''
:''Forgive me my ramblings. I... had lost hope, honestly. It became nothing more a goal to chase. To keep me sane over all these years. But here we are. And there you all are, somewhere out there. The world has changed. But if the Archives still stand and you're hearing this message, well you must already know this. Come find me, my friends. There is much to discuss.''


If you click on "...", you will then arrive to a menu with 3 links. If you click on the first or the third link you go back to the recordings that you have just read, but if you click on the second link "Search for something old", then you will get an explaination of the functionning of the Resonance Archive.
If you click on "...", you will arrive on a menu with 3 links. If you click on the first or the third link you will return to the recordings you just read, but if you click on the second link "Search for something old", then you will get an explanation of how the Resonance Archives works.


:''(A confident voice speaks) Oh, that's right. You're new here. Well it's not as complicated as it seems. You see, all sounds are remembered, even this conversation now. Like memories in your head, they bounce around within the Chamber. Only, our memory is flawed and fails with time. In the Chamber, these sounds will never fade. And scribes like yourself can listen in and write what they hear. In this way, we have codified all of history, to be accessed whenever we wish.''
:''(A confident voice speaks) Oh, that's right. You're new here. Well it's not as complicated as it seems. You see, all sounds are remembered, even this conversation now. Like memories in your head, they bounce around within the Chamber. Only, our memory is flawed and fails with time. In the Chamber, these sounds will never fade. And scribes like yourself can listen in and write what they hear. In this way, we have codified all of history, to be accessed whenever we wish.''
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:''(The first voice) If Falx doesn't succeed? Just who do you think will be left to find this if we fail?''
:''(The first voice) If Falx doesn't succeed? Just who do you think will be left to find this if we fail?''


You can click on "..." to come back to the menu.
You can click on "..." to return to the menu.


'''Note:''' The Chamber mentionned above must be the Chamber of Echo which is the big structure in the middle of the Resonance Archives.
'''Note:''' The Chamber mentionned above must be the Echo Chamber which is the big structure in the middle of the Resonance Archives.


==Exiting the Library==
==Exiting the Library==
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{{Game navbox}}
{{Game navbox}}
[[Category:Guides{{#translation:}}]]
[[Category:Lore{{#translation:}}]]
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