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From Vintage Story Wiki
  • Metal spikes are a resource that can be found in ruins.
    95 bytes (15 words) - 19:58, 8 December 2023
  • Metal spikes are a resource that can be found in ruins.
    131 bytes (19 words) - 19:57, 8 December 2023
  • |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Metal scraps</span> ...ллические отходы — это ресурс, который можно найти в руинах в виде [[metal spikes/ru|металлических шипов]] или из врагов.
    3 KB (269 words) - 05:46, 1 August 2023
  • |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Metal parts</span> |Image=File:Metal-parts.png
    4 KB (512 words) - 03:35, 3 August 2023
  • |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Metal parts</span> |Image=File:Metal-parts.png
    4 KB (512 words) - 03:35, 3 August 2023
  • |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Metal parts</span> |Image=File:Metal-parts.png
    4 KB (512 words) - 03:36, 3 August 2023
  • |Name=Metal parts |Image=File:Metal-parts.png
    2 KB (336 words) - 03:34, 3 August 2023
  • |Name=<translate><!--T:25--> Metal parts</translate> |Image=File:Metal-parts.png
    3 KB (408 words) - 10:56, 11 January 2024
  • 1. If, in Single Player, you run into large lag spikes after a few minutes of play, and you have 8 GB or less RAM, you could be bo ...e throughout the game. If everything is sluggish or there are frequent lag spikes, try turning down the view distance. The game is balanced to be smooth and
    15 KB (2,672 words) - 14:54, 28 November 2023
  • 1. If, in Single Player, you run into large lag spikes after some time playing you could be bottlenecked by lack of system memory ...e throughout the game. If everything is sluggish or there are frequent lag spikes, try turning down the view distance. The game is balanced to be smooth and
    26 KB (4,509 words) - 15:56, 7 March 2024
  • ...small-crimson-orange.png|20px]] From the same post, large wooden doors and metal portcullis. ...File:Flower-croton-small-crimson-orange.png|20px]] Traps, wooden or bamboo spikes, snares, etc.
    21 KB (2,632 words) - 06:42, 27 January 2022
  • ...small-crimson-orange.png|20px]] From the same post, large wooden doors and metal portcullis. ...File:Flower-croton-small-crimson-orange.png|20px]] Traps, wooden or bamboo spikes, snares, etc.
    21 KB (2,701 words) - 12:50, 8 August 2022
  • * Higher tier metal axes fell trees slightly faster than previously. * Added more metal pouring vfx, added bouncy particles when smithing.
    29 KB (4,421 words) - 14:31, 28 August 2022
  • * Added more metal pouring vfx, added bouncy particles when smithing ...caused by farmland and berrybush; for significantly fewer slow ticks / lag spikes overall
    29 KB (4,549 words) - 10:20, 16 July 2023
  • *Fixed: Anvil: Able to move metal voxels with a voxel above them ...itialDelayOffsetMs arg to Event.RegisterGameTickListener() to mitigate lag spikes from many listeners running code at the same time
    27 KB (4,258 words) - 09:54, 16 July 2023
  • | || shield-metal || || 1846 | Pile of metal ingots || ingotpile || n/a || 1017 || invisible in inventory and in-world
    311 KB (16,298 words) - 11:52, 16 January 2024