https://wiki.vintagestory.at/api.php?action=feedcontributions&user=Dandan550&feedformat=atomVintage Story Wiki - User contributions [en]2024-03-29T14:55:47ZUser contributionsMediaWiki 1.38.2https://wiki.vintagestory.at/index.php?title=Soil_Blocks&diff=153282Soil Blocks2023-12-31T04:26:20Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
'''Soil Blocks''' are blocks constructed using [[soil]] and other natural components including, [[dry grass]] and [[Rock|small stones]]. These blocks are used for building structures and creating walkways.<br />
<br />
<!--T:2--><br />
<div style="float:right;"><br />
{{Block<br />
|Name=Stone Path<br />
|Image=File:Grid Stone path.png<br />
|Material=Soil<br />
|Stackable=64<br />
|Drops=Itself<br />
}}<br />
<div style="float:right;"><br />
{{Block<br />
|Name=Packed Dirt<br />
|Image=File:Packed dirt.png<br />
|Material=Soil<br />
|Stackable=64<br />
|Drops=Itself<br />
}}<br />
</div><br />
<div style="float:right;"><br />
{{Block<br />
|Name=Cob<br />
|Image=File:Grid Cob.png<br />
|Material=Soil<br />
|Stackable=64<br />
|Drops=Itself<br />
}}<br />
</div><br />
<br />
<!--T:3--><br />
__TOC__<br />
<br />
==Creation== <!--T:4--><br />
There are three types of soil blocks players can craft: cob, and stone path blocks. All of these types of blocks are created in the crafting grid. <br />
<br />
===Cob=== <!--T:5--><br />
Cob requires [[soil]] and [[dry grass]] to create.<br />
* Block Shapes: Only full blocks can be created. Cob slabs and stairs cannot be created. <br />
* Material Variant: Any [[soil]] variant can be used to craft these blocks. <br />
* Appearance: The type of dirt does not affect the appearance of the block.<br />
<br />
====Grid Crafting==== <!--T:6--><br />
{{Grid/Crafting<br />
|A1=Dry Grass|B1=Barren low fertility soil|C1=Dry Grass<br />
|A1N=|B1N=|C1N=<br />
|A2=Barren low fertility soil|B2=Dry Grass|C2=Barren low fertility soil<br />
|A2N=|B2N=|C2N=<br />
|A3=Dry Grass|B3=Barren low fertility soil|C3=Dry Grass<br />
|A3N=|B3N=|C3N=<br />
|Output=Cob|OA=10<br />
}}<br />
<br />
===Packed Dirt=== <!--T:7--><br />
Arid packed dirt requires [[soil]] and [[sand]] to create, while packed dirt only requires [[soil]].<br />
* Block Shapes: Only full blocks can be created. Packed dirt slabs and stairs cannot be created. <br />
* Material Variant: Any [[soil]] or [[sand]] variant can be used to craft these blocks. <br />
* Appearance: The type of materials used in crafting does not affect the appearance of the block; only the sand/soil components added during creation define whether the block is dark or light.<br />
<br />
====Grid Crafting==== <!--T:8--><br />
{{Grid/Crafting<br />
|A1=|B1=|C1=<br />
|A2=Barren low fertility soil|B2=Granite sand|C2=Barren low fertility soil<br />
|A3=Barren low fertility soil|B3=Granite sand|C3=Barren low fertility soil<br />
|Output=Dry packed dirt|OA=6<br />
|NoBreak=y<br />
}}<br />
{{Grid/Crafting<br />
|A1=|B1=|C1=<br />
|A2=Barren low fertility soil|B2=Barren low fertility soil|C2=Barren low fertility soil<br />
|A3=Barren low fertility soil|B3=Barren low fertility soil|C3=Barren low fertility soil<br />
|Output=Packed dirt|OA=6<br />
}}<br />
<br />
===Stone Path Block=== <!--T:9--><br />
Stone Path requires [[soil]], [[rock|small stones]] to create.<br />
*Block Shapes: Three variants can be created, a full block, a slab (half-block) or stairs blocks. <br />
*Material Variant: Any type of [[soil]] or [[rock|small stone]] variant can be used to craft these blocks. <br />
*Appearance: The type of [[soil]] or stone used does not affect the appearance of the block.<br />
<br />
====Grid Crafting==== <!--T:10--><br />
{{Grid/Crafting<br />
|A1=|B1=|C1=<br />
|A1N=|B1N=|C1N=<br />
|A2=|B2=Granite stone|C2=<br />
|A2N=|B2N=4|C2N=<br />
|A3=|B3=Barren low fertility soil|C3=<br />
|A3N=|B3N=|C3N=<br />
|Output=Stone path<br />
|NoBreak=y<br />
}}<br />
{{Grid/Crafting<br />
|A1=|B1=|C1=<br />
|A2=Granite stone|B2=Barren low fertility soil|C2=Granite stone<br />
|A3N=|B3N=|C3N=<br />
|Output=Stone path slab<br />
|NoBreak=y<br />
}}<br />
{{Grid/Crafting<br />
|A1=|B1=|C1=<br />
|A1N=|B1N=|C1N=<br />
|A2=|B2=Granite stone|C2=Granite stone<br />
|A2N=|B2N=3|C2N=<br />
|A3=|B3=Barren low fertility soil|C3=<br />
|A3N=|B3N=|C3N=<br />
|Output=Stone path stairs<br />
}}<br />
<br />
==Usage== <!--T:11--><br />
<br />
===Building Component=== <!--T:12--><br />
Cob and are primarily used to create player structures and are handy in early stages of the game. These materials required to craft these blocks can be harvested or gathered using simple stone tools, and except for dry grass, do not require tools at all. <br />
<br />
===Pathways=== <!--T:13--><br />
Stone Path Blocks are used to create walkways, but can also be used to build structures. Traveling on pathway blocks increases player movement rate by 33%.<br />
<br />
=== Block Types ===<br />
<br />
<!--T:16--><br />
{| class="wikitable"<br />
|-<br />
! Material !! Block !! Slab !! Stairs<br />
|-<br />
| Cob || [[File:Grid Cob.png|Cob|link=|130px]] || N/A || N/A<br />
|-<br />
| Arid Packed Dirt || [[File:Dry packed dirt.png|Arid Packed Dirt|link=|130px]] || N/A || N/A<br />
|-<br />
| Packed Dirt || [[File:Packed dirt.png|Packed Dirt|link=|130px]] || N/A || N/A<br />
|-<br />
| Stone Path || [[File:Grid Stone path.png|Path Block|link=|130px]] || [[File:Grid Stone path slab.png|Path Slab|link=|130px]] || [[File:Grid Stone path stairs.png|Path Stairs|link=|130px]]<br />
|}<br />
<br />
</translate><br />
<br />
[[Category:Building Blocks{{#translation:}}]]<br />
{{Blocks navbox}}<br />
{{Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Mud_Bricks&diff=153281Mud Bricks2023-12-31T04:26:09Z<p>Dandan550: making separate page for mudbricks</p>
<hr />
<div><div style="float:right;"><br />
{{Block<br />
|Name=Mud Brick<br />
|Image=File:Grid mudbrick light.png<br />
|Material=Soil<br />
|Stackable=64<br />
|Drops=Itself<br />
}}<br />
<br />
Mudbricks is a type of dirt block made of clay, soil and dry grass. It is used for construction and decorative purposes.<br />
<br />
==Creation== <br />
Light Mudbrick requires any type of fertility [[soil]], [[sand]], [[clay]] and [[dry grass]] to create while the Dark Mudbrick requires any type of fertility [[soil]], [[clay]] and [[dry grass]] to create. A half-block variant can be made of the latter.<br />
<br />
4 Mudbricks of any type is made.<br />
<br />
====Grid Crafting==== <br />
{{Grid/Crafting<br />
|A1=Dry Grass|B1=|C1=Dry Grass<br />
|A1N=2|B1N=|C1N=2<br />
|A2=Clay|B2=Granite sand|C2=Clay<br />
|A2N=4|B2N=|C2N=4<br />
|A3=Dry Grass|B3=Barren low fertility soil|C3=Dry Grass<br />
|A3N=2|B3N=|C3N=2<br />
|Output=mudbrick light|OA=4<br />
|NoBreak=y<br />
}}<br />
{{Grid/Crafting<br />
|A1=Dry Grass|B1=|C1=Dry Grass<br />
|A1N=2|B1N=|C1N=2<br />
|A2=Clay|B2=Barren low fertility soil|C2=Clay<br />
|A2N=2|B2N=2|C2N=2<br />
|A3=Dry Grass|B3=|C3=Dry Grass<br />
|A3N=2|B3N=|C3N=2<br />
|Output=mudbrick dark|OA=4<br />
|NoBreak=y<br />
}}<br />
{{Grid/Crafting<br />
|A1=Clay|B1=Barren low fertility soil|C1=Clay<br />
|A2=Dry Grass|B2=|C2=Dry Grass<br />
|A2N=2|B2N=|C2N=2<br />
|A3=|B3=|C3=<br />
|Output=mudbrickslab dark|OA=4<br />
}}<br />
<br />
==Usage==<br />
Mudbricks are primarily used to create player structures and are handy in early stages of the game. It is noted that removing said blocks had a small chance that they're be destroyed in the process.<br />
<br />
== Gallery ==<br />
{| class="wikitable"<br />
|-<br />
| Mud Brick (Light) || [[File:Grid mudbrick light.png|130px]] || N/A || N/A<br />
|-<br />
| Mud Brick (Dark) || [[File:Grid mudbrick dark.png|130px]] || [[File:Grid mudbrickslab dark.png|130px]] || N/A<br />
|-<br />
|}<br />
[[Category:Building Blocks{{#translation:}}]]<br />
{{Blocks navbox}}<br />
{{Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Bone&diff=152182Bone2023-12-24T15:08:41Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<br />
</translate><br />
{{Item<br />
|Name=<translate><!--T:14--> Bone</translate><br />
|Image=File:Bone.png<br />
|Stackable=64<br />
|FloatRight=yes<br />
|NoBreak=yes<br />
}}<br />
<translate><br />
<br />
<!--T:8--><br />
'''Bones''' are harvested from dead animals or by panning {{ll|bony soil|bony soil}}. They can be used as a tool handle or as a {{ll|Farming#Fertilizer|fertilizer}}.<br />
<br />
</translate><br />
__TOC__<br />
<translate><br />
<br />
==Obtaining== <!--T:10--><br />
<br />
===Harvesting=== <!--T:2--><br />
<br />
<!--T:3--><br />
Bones can be harvested from slaughtered wild or domesticated animals. Multiple bones can be obtained from large animals such as {{ll|bear|bears}} and {{ll|bighorn sheep|bighorn sheep}} and one in medium animals such as {{ll|wolf|wolves}}, {{ll|Wild_Pig|wild pigs}} and {{ll|hyena|hyenas}}. They are sometimes absent in small animals such as {{ll|hare|hares}}, {{ll|Fox|foxes}}, {{ll|chicken|chickens}} and {{ll|raccoon|raccoons}}.<br />
<br />
<br />
Destroying animal carcasses of all sizes will provide bones. The number depends on the size of the carcass.<br />
<!--T:4--><br />
Domesticated animals can provide a good source of bones through {{ll|Animal_Husbandry|animal husbandry}}.<br />
<br />
===Panning=== <!--T:11--><br />
<br />
<!--T:12--><br />
Bones can be obtained by {{ll|panning|panning}} bony soil. {{ll|Bony soil|Bony soil}} is found under surface {{ll|ruins|ruins}}.<br />
<br />
==Usage== <!--T:5--><br />
<br />
===Fertilizer=== <!--T:15--><br />
<br />
<!--T:6--><br />
Bones can be milled with a {{ll|quern|quern}} manually or through {{ll|windmill|windmill}} {{ll|Mechanical_Power|mechanization}} to produce {{ll|bonemeal|bonemeal}}. Bonemeal can be used as a {{ll|Farming#Fertilizer|fertilizer}} to add phosphorous nutrients (P) to the soil in {{ll|farming|farming}}.<br />
<br />
===Crafting=== <!--T:16--><br />
<br />
<!--T:13--><br />
Bones can be used as a handle to craft any variant of stone {{ll|Knife|knife}} or stone {{ll|Axe|axe}}, which gives off a slightly higher durability than the stick variant.<br />
<br />
</translate><br />
*{{Icon link|Knife-generic-boneflint.png|Special:MyLanguage/Knife|<translate><!--T:17--> Knife</translate>}}<br />
*{{Icon link|Axe-bone-flint.png|Special:MyLanguage/Axe|<translate><!--T:18--> Axe</translate>}}<br />
*{{Icon link|Bow-recurve.png|Special:MyLanguage/Recurve bow|<translate><!--T:19--> Recurve bow</translate>}}<br />
<translate><br />
<br />
</translate><br />
{{Items navbox}}<br />
{{Game navbox}}<br />
[[Category:Items{{#translation:}}]]<br />
[[Category:Entity Loot{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Bread&diff=150510Bread2023-12-18T16:45:45Z<p>Dandan550: </p>
<hr />
<div><languages /><br />
<br />
{{Item<br />
|Name=<translate><!--T:1--> Bread</translate><br />
|Image=File:Bread-spelt.png<br />
|Stackable=32 (48 <translate><!--T:2--> for charred</translate>)<br />
|Satiety=70-330<br />
|Category=<translate><!--T:3--> Grain</translate><br />
|FloatRight=yes<br />
|NoBreak=yes<br />
}}<br />
<translate><br />
<br />
<!--T:4--><br />
'''Bread''' is an edible food item in Vintage Story. It is made from {{ll|dough|dough}} and baked in a {{ll|Clay oven|clay oven}}. Compared to the base {{ll|grain|grain}} from which they are made, bread is a significantly more efficient way to gain grain {{ll|satiety|satiety}}.<br />
<br />
== Obtaining == <!--T:5--><br />
<br />
=== Creation === <!--T:6--><br />
<br />
<!--T:7--><br />
Bread is made by baking {{ll|dough|dough}} inside a hot clay oven. To heat the oven, the player must first burn some {{ll|firewood|firewood}} inside it. Once the fire extinguishes, the oven will be heated up. Bread and other baked goods can only cook inside an oven that is above 160°C. It will process the dough into part-baked then baked then charred after certain amount of time passed.<br />
<br />
Alternatively, bread can be cooked in the [[Firepit|firepit]] which only cooks charred bread.<br />
<br />
<!--T:9--><br />
There are three stages of cooking bread: part-baked, baked and charred. These items have different spoilage times and will restore different amounts of satiety.<br />
<br />
=== Purchasing === <!--T:10--><br />
<br />
<!--T:11--><br />
You can purchase spelt bread, rye bread, flax bread and rice bread from a {{ll|Trading#Agriculture|Agriculture trader}} for an average price of 2 {{ll|Rusty gear|rusty gears}}.<br />
<br />
== Usage == <!--T:12--><br />
<br />
<!--T:13--><br />
Different types of bread will grant different satiety and shelf lives. Each piece of bread represents one serving.<br />
<br />
=== Part-baked === <!--T:14--><br />
<br />
<!--T:15--><br />
This is underbaked bread. It has a shelf life of 5 days.<br />
<br />
</translate><br />
{| class="wikitable"<br />
|+<br />
!<translate><!--T:16--> Icon</translate><br />
!<translate><!--T:17--> Name</translate><br />
!<translate><!--T:18--> Satiety</translate><br />
|-<br />
|[[File:Bread-spelt-partbaked.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:19--> Spelt</translate>}}<br />
|150<br />
|-<br />
|[[File:Bread-flax-partbaked.png|frameless|50x50px]]<br />
|{{ll|Flax|<translate><!--T:20--> Flax</translate>}}<br />
|70<br />
|-<br />
|[[File:Bread-rice-partbaked.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:21--> Rice</translate>}}<br />
|160<br />
|-<br />
|[[File:Bread-cassava-partbaked.png|frameless|50x50px]]<br />
|{{ll|Cassava|<translate><!--T:22--> Cassava</translate>}}<br />
|150<br />
|-<br />
|[[File:Bread-amaranth-partbaked.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:23--> Amaranth</translate>}}<br />
|150<br />
|-<br />
|[[File:Bread-rye-partbaked.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:24--> Rye</translate>}}<br />
|150<br />
|-<br />
|[[File:Bread-sunflower-partbaked.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:25--> Sunflower</translate>}}<br />
|150<br />
|}<br />
<translate><br />
<br />
=== Perfect === <!--T:26--><br />
<br />
<!--T:27--><br />
This is perfectly baked bread. It has a shelf life of 8 days.<br />
<br />
</translate><br />
{| class="wikitable"<br />
|+<br />
!<translate><!--T:28--> Icon</translate><br />
!<translate><!--T:29--> Name</translate><br />
!<translate><!--T:30--> Satiety</translate><br />
|-<br />
|[[File:Bread-spelt-perfect.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:31--> Spelt</translate>}}<br />
|300<br />
|-<br />
|[[File:Bread-flax.png|frameless|50x50px]]<br />
|{{ll|Flax|<translate><!--T:32--> Flax</translate>}}<br />
|160<br />
|-<br />
|[[File:Bread-rice.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:33--> Rice</translate>}}<br />
|330<br />
|-<br />
|[[File:Bread-cassava-perfect.png|frameless|50x50px]]<br />
|{{ll|Cassava|<translate><!--T:34--> Cassava</translate>}}<br />
|300<br />
|-<br />
|[[File:Bread-amaranth-perfect.png|frameless|50x50px]]<br />
|{{ll|Grain|Amaranth}}<br />
|300<br />
|-<br />
|[[File:Bread-rye.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:35--> Rye</translate>}}<br />
|300<br />
|-<br />
|[[File:Bread-sunflower-perfect.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:36--> Sunflower</translate>}}<br />
|300<br />
|}<br />
<translate><br />
<br />
=== Charred === <!--T:37--><br />
<br />
<!--T:38--><br />
This is overcooked bread. It has the longest shelf life bread can have, being 17.5 days.<br />
<br />
</translate><br />
{| class="wikitable"<br />
|+<br />
!<translate><!--T:39--> Icon</translate><br />
!<translate><!--T:40--> Name</translate><br />
!<translate><!--T:41--> Satiety</translate><br />
|-<br />
|[[File:Bread-spelt-charred.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:42--> Spelt</translate>}}<br />
|210<br />
|-<br />
|[[File:Bread-flax-charred.png|frameless|50x50px]]<br />
|{{ll|Flax|<translate><!--T:43--> Flax</translate>}}<br />
|100<br />
|-<br />
|[[File:Bread-rice-charred.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:44--> Rice</translate>}}<br />
|220<br />
|-<br />
|[[File:Bread-cassava-charred.png|frameless|50x50px]]<br />
|{{ll|Cassava|<translate><!--T:45--> Cassava</translate>}}<br />
|210<br />
|-<br />
|[[File:Bread-amaranth-charred.png|frameless|50x50px]]<br />
|{{ll|Grain|Amaranth}}<br />
|210<br />
|-<br />
|[[File:Bread-rye-charred.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:46--> Rye</translate>}}<br />
|210<br />
|-<br />
|[[File:Bread-sunflower-charred.png|frameless|50x50px]]<br />
|{{ll|Grain|<translate><!--T:47--> Sunflower</translate>}}<br />
|210<br />
|}<br />
<br />
=== Selling ===<br />
<br />
You can sell (perfectly cooked only) spelt bread, rye bread, flax bread and rice bread to aː<br />
* {{ll|Trading#Survival_Goods|Survival goods trader}} or a {{ll|Trading#Treasure_Hunter|treasure hunter trader}} for an average price of 1 {{ll|Rusty gear|rusty gear}} for a stack of 8.<br />
<br />
{{-}}<br />
{{Cooking navbox}}<br />
{{Game navbox}}<br />
[[Category:Edible items]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Chain_armor&diff=145021Chain armor2023-12-06T15:19:45Z<p>Dandan550: </p>
<hr />
<div><languages/><br />
{{WIP}}<br />
<translate><br />
<!--T:1--><br />
Chain armor is a type of metal [[armor]].<br />
<br />
==Creation== <!--T:2--><br />
The body and leg parts of chain armor are made from [[Leather Jerkin|leather jerkin]] armor parts and chain of any kind. Only the chain helmet requires no prior armor parts and is instead crafted directly from 3 chain.<br />
<br />
<br />
<br />
==Armor Tiers and Durability== <!--T:3--><br />
Different types of armors offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger gain. While an alternative to [[Brigandine armor]] in terms of stats, with only based on the type of metal it is used.<br />
<br />
==== Chain Armor Debuffs ==== <!--T:4--><br />
{| class="wikitable" style="width: 800px;"<br />
!Type<br />
!Downside<br />
|-<br />
|Chain Armor<br />
|<br />
Healing rate: -10%<br><br />
Hunger rate: +7%<br><br />
Ranged accuracy: -3%<br><br />
Ranged charge time: +6%<br><br />
Movement Speed: -3%<br><br />
|}<br />
<br />
==== Chain Armor Protection ==== <!--T:5--><br />
{| class="wikitable sortable"<br />
|-<br />
! Material !! Flat Damage Reduction !! Durability !! Percent Protection !! Protection Tier<br />
|-<br />
| Copper || 1.1 || 600 || 80% || 1<br />
|-<br />
| Gold || 1.2 || 500 || 82% || 1<br />
|-<br />
| Silver || 1.2 || 700 || 82% || 2<br />
|-<br />
| Bismuth Bronze || 1.2 || 650 || 81% || 2<br />
|-<br />
| Tin Bronze || 1.2 || 700 || 82% || 2<br />
|-<br />
| Black Bronze || 1.25 || 750 || 83% || 2<br />
|-<br />
| Iron || 1.3 || 800 || 84% || 3<br />
|-<br />
| Meteoric Iron || 1.35 || 900 || 84% || 3<br />
|-<br />
| Steel || 1.4 || 2000 || 86% || 4<br />
|}<br />
<br />
==Usage== <!--T:6--><br />
Chain armor is used in conjunction with either scales or plates to make [[Scale armor|scale armor]] or [[Plate armor|plate armor]], respectively.<br />
<br />
</translate><br />
[[Category:Armor{{#translation:}}]]<br />
{{Items navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Rift_ward&diff=73189Rift ward2023-04-21T14:54:12Z<p>Dandan550: Created page with "{{Stub}} A Rift ward is a special construct use to stop rifts. == Crafting == The Rift ward requires nails and strips, clear quartz, Metal parts, an Iron plate, an electrum ingot, a Flux gap connector, a finely balance oscillator and an inverted refraction cylinder == Usage == The Rift ward once placed requires a Temporal gear as fuel, once placed it will "block" temporal rifts present as well as preventi..."</p>
<hr />
<div>{{Stub}}<br />
A Rift ward is a special construct use to stop rifts.<br />
<br />
== Crafting ==<br />
The Rift ward requires [[Nails and strips|nails and strips]], clear quartz, [[Metal parts]], an Iron plate, an electrum ingot, a [[Jonas part (Flux gap connector)|Flux gap connector]], a finely balance oscillator and an inverted refraction cylinder<br />
<br />
== Usage ==<br />
The Rift ward once placed requires a [[Temporal gear]] as fuel, once placed it will "block" temporal rifts present as well as preventing new rifts from appearing.</div>Dandan550https://wiki.vintagestory.at/index.php?title=Blackguard_shortsword&diff=73188Blackguard shortsword2023-04-21T14:19:30Z<p>Dandan550: /* Obtaining */</p>
<hr />
<div>{{Stub}}<br />
{{Weapon<br />
|Name=Blackguard shortsword<br />
|Image=[[File:Blade-blackguard-iron.png|130px|center]]<br />
|Power=5.3<br />
|Range=2.5 (meters)<br />
|Tier=4<br />
|Durability=1100<br />
}}<br />
<br />
''Short and lightweight. Made for skirmishes in the narrow tunnels.'' -Item description<br />
<br />
The Blackguard shortsword is an unique iron-age weapon that can be exclusively made by the [[Classes|Blackguard class]].<br />
<br />
== Creation ==<br />
The Blackguard shortsword can be made by making an iron shortsword head which is made by [[smithing]] and a charcoal and a stick. Unless the server/map settings turn-off it can be only made by the Blackguard class.<br />
<br />
{{Grid/Crafting <br />
|A1=Iron Sword Blade|B1=CopperHammer<br />
|A2=Stick|B2=Charcoal<br />
|Output=BlackGuard Sword}}<br />
<br />
<br />
== Obtaining ==<br />
It is found in the [[Resonance Archives]] in the Guard Quarters.<br />
<br />
== Usage ==<br />
The blackguard shortsword is used as a weapon for combat or for quickly harvesting wood and leaf blocks.<br />
<br />
== Storage ==<br />
The blackguard shortsword can be either placed in the [[Ground_Storage|ground against the wall]] or can put in the [[tool rack]], a specialized wall-mounted storage container. Falxes do not stack in inventory or when placed in containers.<br />
<br />
[[Category:Weapons{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Rope&diff=69267Rope2023-03-18T02:32:28Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
{{Item<br />
|Name=Rope<br />
|Image=File:Rope new.png<br />
|Stackable=10<br />
|Temp=600<br />
|Duration=4<br />
|NoBreak=y<br />
}}<br />
<br />
<!--T:2--><br />
'''Rope''' is a craftable item in Vintage Story. It can be used to create a variety of useful items such as ladders and bows.<br />
<br />
<!--T:3--><br />
__TOC__<br />
<br />
==Creation== <!--T:4--> <br />
<br />
<!--T:5--><br />
Rope are produced from either wild vine, [[Cattails (Reeds)|cattails]] or papyrus. <br />
<br />
<!--T:6--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1=wildvine-section<br />
|A2=<br />
|A3=<br />
|B1=wildvine-section<br />
|B2=<br />
|B3=<br />
|C1=wildvine-section<br />
|C2=<br />
|C3=<br />
|Output=rope<br />
}}<br />
{{Grid/Crafting<br />
|A1=Cattail tops |A1N=2<br />
|A2=<br />
|A3=<br />
|B1=Cattail tops |B1N=2<br />
|B2=<br />
|B3=<br />
|C1=Cattail tops |C1N=2<br />
|C2=<br />
|C3=<br />
|Output=rope |NoBreak=y<br />
}}<br />
</div><br />
<br><br />
<br />
== Usage == <!--T:7--><br />
<br />
<!--T:8--><br />
Rope is used to make:<br />
<br />
<!--T:9--><br />
* Amulet<br />
* Crude Oar<br />
* Crude Bow<br />
{{Grid/Crafting<br />
|B1=Stick|C1=rope<br />
|A2=Stick|C2=rope<br />
|B3=Stick|C3=rope<br />
|Output=Bow crude<br />
}}<br />
<br />
<!--T:10--><br />
* Rope ladder<br />
* Sling<br />
<br />
<!--T:11--><br />
<!--Translate tag ends here.--><br />
<br />
== Gallery ==<br />
<gallery><br />
grid rope.png|Old rope image<br />
<br />
</gallery><br />
<br />
{{tnt|Game navbox}}<br />
</translate></div>Dandan550https://wiki.vintagestory.at/index.php?title=File:Rope_new.png&diff=69266File:Rope new.png2023-03-18T02:28:24Z<p>Dandan550: </p>
<hr />
<div></div>Dandan550https://wiki.vintagestory.at/index.php?title=Falx&diff=69265Falx2023-03-18T02:27:38Z<p>Dandan550: </p>
<hr />
<div><languages/><br />
{{WIP}}<br />
<translate><br />
<!--T:1--><br />
{{Weapon<br />
|Name=Falx<br />
|Image=[[File:Blade-falx-copper.png|130px|center]]<br />
|Power='''Blackguard''': 5.3<br />'''Scrap''': 3.0<br />'''Copper''': 3.8<br />'''Tin bronze''': 4.3<br />'''Bismuth bronze''': 4.3<br />'''Black bronze''': 4.8<br />'''Gold''': 4.0<br />'''Silver''': 4.0<br />'''Iron''': 5.0<br />'''Meteoric Iron''': 5.3<br />'''Steel''': 5.3<br />
|Range=2.5 (meters)<br />
|Tier=2-5<br />
|Durability='''Blackguard''': 1100<br />'''Scrap''': 90<br />'''Copper''': 250<br />'''Tin bronze''': 450<br />'''Bismuth bronze''': 530<br />'''Black bronze''': 600<br />'''Gold''': 175<br />'''Silver''': 175<br />'''Iron''': 850<br />'''Meteoric Iron''': 1100<br />'''Steel''': 2125<br />
}}<br />
<br />
''The creatures hide metal in their flesh and their blood flows like sludge. A simple sword will not do here.'' -Item description<br />
<br />
'''Falxes''' are weapons used in [[combat]], and become available in mid game stages. In version 1.17, the falx replaced the old sword weapon. However, some rare weapons retain the "sword" name, most notably the Blackguard sword and Forlorn Hope.<br />
<br />
__TOC__<br />
<br />
== Obtaining ==<br />
The copper and tin bronze variants has a chance to be found in a [[cracked vessel]] (tool).<br />
<br />
== Creation == <!--T:11--> <br />
<br />
<!--T:3--><br />
* [[Casting]] (100 units): Copper and Bronze alloy <br />
* [[Smithing]] (1 ingot): Iron, Bronze alloy, Copper, (Gold and Silver)<br />
* [[Metal scraps|Scrap Weapon Kit]]: scrap sword randomly acquired on {{Using|usage}}<br />
* [[Classes|Class]] specific crafting: Blackguard (unless class recipes [[World Configuration#Multiplayer|turned off]])<br />
<!--Commenting out broken crafting grid.<br />
* Assembly:<br />
<br />
<!--T:12--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Crafting<br />
|Ingredients=[[Falx Blade]] of any type + [[Stick]]<br />
|Grid/CraftingCode={{Grid/Crafting <br />
|B2=Copper Falx Blade|B3=Stick<br />
|Output=Blade-falx-copper}}<br />
}} <br />
{{Crafting<br />
|Ingredients='''Blackguard Only'''<br>Iron [[Sword Blade]] + [[Stick]] + Iron [[Hammer]] + [[Charcoal]]<br />
|Grid/CraftingCode={{Grid/Crafting <br />
|A1=Iron Sword Blade|B1=CopperHammer<br />
|A2=Stick|B2=Charcoal<br />
|Output=BlackGuard Sword}}<br />
}} <br />
</div><br />
--><br />
<br />
===Table: Tool Tiers=== <!--T:4--><br />
<br />
<!--T:13--><br />
{| class="wikitable sortable"<br />
|-<br />
! Material<br />
! Durability<br />
! Material Tier<br />
! Mining Speed (wood)<br />
! Mining Speed (leaves)<br />
! Attack Power (HP)<br />
! Attack Tier <br />
|-<br />
| Blackguard<br />
| 1100<br />
| 4<br />
| 3.0x<br />
| 3.0x<br />
| 5.3<br />
| 4<br />
|-<br />
| Scrap<br />
| 90<br />
| 2<br />
| 2.0x<br />
| 1.4x<br />
| 3.0<br />
| 2<br />
|-<br />
| Copper<br />
| 250<br />
| 2<br />
| 2.2x<br />
| 1.6x<br />
| 3.8<br />
| 2<br />
|-<br />
| Tin Bronze<br />
| 450<br />
| 3<br />
| 2.4x<br />
| 2.2x<br />
| 4.3<br />
| 3<br />
|-<br />
| Bismuth Bronze<br />
| 530<br />
| 3<br />
| 2.3x<br />
| 2.0x<br />
| 4.3<br />
| 3<br />
|-<br />
| Black Bronze<br />
| 600<br />
| 3<br />
| 2.5x<br />
| 2.3x<br />
| 4.8<br />
| 3<br />
|-<br />
| Gold<br />
| 175<br />
| 2<br />
| 2.4x<br />
| 2.2x<br />
| 4.0<br />
| 2<br />
|-<br />
| Silver<br />
| 175<br />
| 2<br />
| 2.4x<br />
| 2.2x<br />
| 4.0<br />
| 2<br />
|-<br />
| Iron<br />
| 850<br />
| 4<br />
| 3.0x<br />
| 3.0x<br />
| 5.0<br />
| 4<br />
|-<br />
| Meteoric Iron<br />
| 1100<br />
| 4<br />
| 3.3x<br />
| 3.5x<br />
| 5.3<br />
| 4<br />
|-<br />
| Steel<br />
| 1400<br />
| 5<br />
| 3.5x<br />
| 4x<br />
| 5.3<br />
| 5<br />
|-<br />
|Forlorn Hope<br />
|650<br />
|4<br />
|3.0x<br />
|3.0x<br />
|5.3<br />
|4<br />
|}<br />
<br />
== Usage == <!--T:5--><br />
The falx is a weapon available to players from casting stages of the game. The sword has an attack range of 2.5 m and can be used in melee combat. <br />
<br />
=== Harvesting === <!--T:6--><br />
The falx is not (generally) used to harvest materials, but can be used to harvest wood and leaf blocks.<br />
<br />
=== Combat === <!--T:7--><br />
Attacking a mob (melee combat): place the falx in an active hotbar slot and press or hold left mouse button to strike the target.<br />
<br />
==Storage== <!--T:8--><br />
Falxes can be either placed in the [[Ground_Storage|ground against the wall]] or can put in the [[tool rack]], a specialized wall-mounted storage container. Falxes do not stack in inventory or when placed in containers. <br />
<br />
== History ==<br />
<br />
Prior to version [[1.17]], this weapon was called the "sword" and had a straight blade.<br />
<br />
</translate><br />
<br />
{{Game navbox}}<br />
[[Category:Weapons{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Blackguard_shortsword&diff=69264Blackguard shortsword2023-03-18T02:24:07Z<p>Dandan550: It's not a falx as both items states it in their description.</p>
<hr />
<div>{{Stub}}<br />
{{Weapon<br />
|Name=Blackguard shortsword<br />
|Image=[[File:Blade-blackguard-iron.png|130px|center]]<br />
|Power=5.3<br />
|Range=2.5 (meters)<br />
|Tier=4<br />
|Durability=1100<br />
}}<br />
<br />
''Short and lightweight. Made for skirmishes in the narrow tunnels.'' -Item description<br />
<br />
The Blackguard shortsword is an unique iron-age weapon that can be exclusively made by the [[Classes|Blackguard class]].<br />
<br />
== Creation ==<br />
The Blackguard shortsword can be made by making an iron shortsword head which is made by [[smithing]] and a charcoal and a stick. Unless the server/map settings turn-off it can be only made by the Blackguard class.<br />
<br />
{{Grid/Crafting <br />
|A1=Iron Sword Blade|B1=CopperHammer<br />
|A2=Stick|B2=Charcoal<br />
|Output=BlackGuard Sword}}<br />
<br />
<br />
== Obtaining ==<br />
It is found in the [[resonance archives]] in the Guard Quarters.<br />
<br />
== Usage ==<br />
The blackguard shortsword is used as a weapon for combat or for quickly harvesting wood and leaf blocks.<br />
<br />
== Storage ==<br />
The blackguard shortsword can be either placed in the [[Ground_Storage|ground against the wall]] or can put in the [[tool rack]], a specialized wall-mounted storage container. Falxes do not stack in inventory or when placed in containers.<br />
<br />
[[Category:Weapons{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Blackguard_shortsword&diff=69178Blackguard shortsword2023-03-17T05:18:51Z<p>Dandan550: Created page with "{{Stub}} {{Weapon |Name=Blackguard shortsword |Image=center |Power=5.3 |Range=2.5 (meters) |Tier=4 |Durability=1100 }} ''Short and lightweight. Made for skirmishes in the narrow tunnels.'' -Item description The Blackguard shortsword is an unique iron-age weapon that can be exclusively made by the Blackguard class. == Creation == The Blackguard shortsword can be made by making an iron shortsword head which is made in [[Smithing]..."</p>
<hr />
<div>{{Stub}}<br />
{{Weapon<br />
|Name=Blackguard shortsword<br />
|Image=[[File:Blade-blackguard-iron.png|130px|center]]<br />
|Power=5.3<br />
|Range=2.5 (meters)<br />
|Tier=4<br />
|Durability=1100<br />
}}<br />
<br />
''Short and lightweight. Made for skirmishes in the narrow tunnels.'' -Item description<br />
<br />
The Blackguard shortsword is an unique iron-age weapon that can be exclusively made by the Blackguard class.<br />
<br />
== Creation ==<br />
The Blackguard shortsword can be made by making an iron shortsword head which is made in [[Smithing]] and a charcoal and a stick. Unless the server/map settings turn-off it can be only made by the Blackguard class.<br />
<br />
{{Grid/Crafting <br />
|A1=Iron Sword Blade|B1=CopperHammer<br />
|A2=Stick|B2=Charcoal<br />
|Output=BlackGuard Sword}}<br />
<br />
<br />
== Obtaining ==<br />
It is found in the [[Resonace Archives]] in the Guard Quarters.<br />
<br />
== Usage ==<br />
The blackguard shortsword is used as a weapon for combat or for quickly harvesting wood and leaf blocks.<br />
<br />
== Storage ==<br />
The blackguard shortsword can be either placed in the [[Ground_Storage|ground against the wall]] or can put in the [[tool rack]], a specialized wall-mounted storage container. Falxes do not stack in inventory or when placed in containers.</div>Dandan550https://wiki.vintagestory.at/index.php?title=Glider&diff=69177Glider2023-03-17T05:16:50Z<p>Dandan550: </p>
<hr />
<div>{{Stub}}<br />
<br />
{{Item<br />
|Name=Glider<br />
|Image=File:Glider.png <br />
|Stackable=No<br />
|Material=Cloth<br />
|Drops=Itself<br />
}}<br />
<br />
A glider is an item that allows the player to "glide" in the air. It was added in version 1.18. <br />
<br />
== Crafting ==<br />
The Glider requires [[stick]]s, 2 [[cloth]], a [[leather]], 2 [[rusty gear]]s and the Glider Schematic.<br />
<br />
{{Grid/Crafting<br />
|A1=Stick |A1N=2<br />
|A2=Plain cloth<br />
|A3=<br />
|B1=Stick |B1N=2<br />
|B2=<br />
|B3=leather<br />
|C1=Stick |C1N=2<br />
|C2=Plain cloth<br />
|C3=<br />
|Output=<br />
}}<br />
<br />
== Usage ==<br />
<br />
The glider has to be equipped similar to a [[Containers#Bags|bag]] but can only store 2 items.<br />
<br />
{{Items navbox}}<br />
{{Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=File:Glider.png&diff=69176File:Glider.png2023-03-17T05:13:47Z<p>Dandan550: </p>
<hr />
<div></div>Dandan550https://wiki.vintagestory.at/index.php?title=File:Blade-blackguard-iron.png&diff=69175File:Blade-blackguard-iron.png2023-03-17T05:10:34Z<p>Dandan550: Dandan550 uploaded a new version of File:Blade-blackguard-iron.png</p>
<hr />
<div></div>Dandan550https://wiki.vintagestory.at/index.php?title=File:Blade-blackguard-iron.png&diff=69174File:Blade-blackguard-iron.png2023-03-17T04:55:09Z<p>Dandan550: </p>
<hr />
<div></div>Dandan550https://wiki.vintagestory.at/index.php?title=Parchment&diff=69001Parchment2023-03-16T04:25:02Z<p>Dandan550: stub marking, needing the image for the recipe one</p>
<hr />
<div>{{stub}}<br />
{{Block<br />
|Name=Parchment<br />
|Image=File:Paper-parchment.png<br />
|Stackable=32<br />
|Material=Paper<br />
|Drops=Itself<br />
}}<br />
<br />
A parchment is an item use to write and label [[Crate|crates]]<br />
<br />
==Creation== <br />
Parchment is made in two different methods, one is using shears onto a small scrapped hide that was made during [[Leather Working]]. The other is by processing four Linen fiber pulp onto a seive of wood with linen strings.<br />
<br />
{{Grid/Crafting<br />
|A1=Shears|B1=|C1=<br />
|A2=Hide scraped|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=|OA=}}<br />
<br />
== Storage ==<br />
Pachment can be stored in [[stationary containers]] or be placed in the ground.<br />
<br />
==Usage==<br />
Parchment is use to make labels for crates. It is also use to copy text from books especially [[Lore Books]] which requires an Ink and Quill. 8 parchments are required to make a [[Book]].</div>Dandan550https://wiki.vintagestory.at/index.php?title=Bookshelf&diff=69000Bookshelf2023-03-16T04:23:49Z<p>Dandan550: </p>
<hr />
<div><br />
''See also [[Bookshelf (legacy)]].<br />
<br />
{{Block<br />
|Name=Bookshelf<br />
|Image=File:Bookshelf-2row1col.png<br />
|Stackable=64<br />
|Material=Wood<br />
|Drops=Itself<br />
}}<br />
<br />
The '''bookshelf''' is a craftable book introduced in version 1.18. Players can store [[Book|books]] in the bookshelf.<br />
<br />
==Creation==<br />
The '''bookshelf''' is assembled from [[boards]]. It's apperance is based on the type of board used as well as on the recipe used.<br />
<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|A2=Oak Board|C2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=Bookshelf-1row1col|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|B2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=Bookshelf-1row2col|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|A2=Oak Board|B2=Oak Board|C2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=Bookshelf-2row1col|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|B2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=Bookshelf-2row2col|nobreak=y}}<br />
<br />
<br />
==Usage== <br />
<br />
===Fuel=== <br />
Bookshelves are flammable and can be used for [[fuel]] in a [[firepit]], lasting 35 seconds.<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Bookshelf&diff=68672Bookshelf2023-03-13T14:13:58Z<p>Dandan550: </p>
<hr />
<div>{{Stub}}<br />
''See also [[Bookshelf (legacy)]].<br />
<br />
{{Block<br />
|Name=Parchment<br />
|Image=File:Bookshelf.png<br />
|Stackable=64<br />
|Material=Wood<br />
|Drops=Itself<br />
}}<br />
<br />
The '''bookshelf''' is a craftable book introduced in version 1.18. Players can store books in the bookshelf.<br />
<br />
==Creation==<br />
The '''bookshelf''' is assembled from [[planks]]. It's apperance is based on the type of plank used as well as on the recipe used.<br />
<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|A2=Oak Board|C2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|B2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|A2=Oak Board|B2=Oak Board|C2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|B2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
<br />
<br />
==Usage== <br />
<br />
===Fuel=== <br />
Bookshelves are flammable and can be used for [[fuel]] in a [[firepit]], lasting 35 seconds.<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Parchment&diff=68594Parchment2023-03-13T02:50:56Z<p>Dandan550: </p>
<hr />
<div>{{Block<br />
|Name=Parchment<br />
|Image=File:Paper-parchment.png<br />
|Stackable=32<br />
|Material=Paper<br />
|Drops=Itself<br />
}}<br />
<br />
A parchment is an item use to write and label [[Crate|crates]]<br />
<br />
==Creation== <br />
Parchment is made in two different methods, one is using shears onto a small scrapped hide that was made during [[Leather Working]]. The other is by processing four Linen fiber pulp onto a seive of wood with linen strings.<br />
<br />
{{Grid/Crafting<br />
|A1=Shears|B1=|C1=<br />
|A2=Hide scraped|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=|OA=}}<br />
<br />
== Storage ==<br />
Pachment can be stored in [[stationary containers]] or be placed in the ground.<br />
<br />
==Usage==<br />
Parchment is use to make labels for crates. It is also use to copy text from books especially [[Lore Books]] which requires an Ink and Quill. 8 parchments are required to make a [[Book]].</div>Dandan550https://wiki.vintagestory.at/index.php?title=Bookshelf&diff=68593Bookshelf2023-03-13T02:41:06Z<p>Dandan550: </p>
<hr />
<div>{{Stub}}<br />
''See also [[Bookshelf (legacy)]].<br />
<br />
The '''bookshelf''' is a craftable book introduced in version 1.18. Players can store books in the bookshelf.<br />
<br />
==Creation==<br />
The '''bookshelf''' is assembled from [[planks]]. It's apperance is based on the type of plank used as well as on the recipe used.<br />
<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|A2=Oak Board|C2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|B2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|A2=Oak Board|B2=Oak Board|C2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|C1=Oak Board<br />
|A1N= |B1N= |C1N= <br />
|B2=Oak Board<br />
|A2N= |C2N= <br />
|A3=Oak Board|C3=Oak Board<br />
|A3N= |B3N= |C3N= <br />
|Output=|nobreak=y}}<br />
<br />
<br />
==Usage== <br />
<br />
===Fuel=== <br />
Bookshelves are flammable and can be used for [[fuel]] in a [[firepit]], lasting 35 seconds.<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Parchment&diff=68566Parchment2023-03-12T03:57:47Z<p>Dandan550: /* Creation */</p>
<hr />
<div>{{Block<br />
|Name=Parchment<br />
|Image=File:Paper-parchment.png<br />
|Stackable=32<br />
|Material=Paper<br />
|Drops=Itself<br />
}}<br />
<br />
A parchment is an item use to write and label [[Crate|crates]]<br />
<br />
==Creation== <br />
Parchment is made in two different methods, one is using shears onto a small scrapped hide that was made during [[Leather Working]]. The other is by processing four Linen fiber pulp onto a seive of wood with linen strings.<br />
<br />
{{Grid/Crafting<br />
|A1=Shears|B1=|C1=<br />
|A2=Hide scraped|B2=|C2=<br />
|A3=|B3=|C3=<br />
|Output=|OA=}}<br />
<br />
==Usage==<br />
Parchment is use to make labels for crates. It is also use to copy text from books especially [[Lore Books]] which requires an Ink and Quill. 8 parchments are required to make a [[Book]].</div>Dandan550https://wiki.vintagestory.at/index.php?title=Container&diff=68565Container2023-03-12T02:19:16Z<p>Dandan550: </p>
<hr />
<div><languages /><br />
{{WIP}}<br />
<translate><br />
<!--T:1--><br />
[[File:Shelf Display.PNG|thumb|Shelves and Display Cases being used.]]<br />
In order to store items, a player must use a container. Containers can be divided in two groups: Stationary and Portable.<br />
<br />
<!--T:14--><br />
__TOC__<br />
<br />
{{-}}<br />
== Stationary Containers == <!--T:2--><br />
<br />
<!--T:3--><br />
Stationary containers can be transported when empty. They must be placed before items can be added and cannot be transported with items inside. Stationary containers such as baskets, chests, tool racks and shelves are crafted using the '''grid crafting mechanic'''. Pottery containers are crafted using the '''clay forming mechanic'''.<br />
<br />
=== Regular Containers === <!--T:4--><br />
:{| class="wikitable sortable" style="width:90%"<br />
! Image <br />
! Item Name <br />
! width="80%" | Details<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Basket.png|50px]] <br />
| style="text-align:center;" | [[Basket|Reed basket]]<br />
| A reed basket is made from 24 cattails and has 8 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Vines_basket.png|50px]] <br />
| style="text-align:center;" | [[Basket|Vines basket]]<br />
| A vines basket is made from 8 rope and has 8 slots.<br />
|-<br />
| style="text-align:center;" | <br />
| style="text-align:center;" | Treasure Chest<br />
| The treasure chest cannot be crafted, but can be found in ruins or brought from [[Traders]]. Has 4 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Aged_reed_basket.png|50px]] <br />
| style="text-align:center;" | [[Basket|Aged reed basket]]<br />
| An aged reed basket cannot be crafted, and has 8 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Chest.png|50px]]<br />
| style="text-align:center;" | [[Chest]] <br />
| A chest is made from 8 planks and has 16 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Trunk-east.png|50px]]<br />
| style="text-align:center;" | [[Trunk]] <br />
| A trunk is made from 2 chests and has 36 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Tool rack.png|50px]] <br />
| style="text-align:center;" | [[Tool rack]] <br />
| A tool rack is made from 6 sticks and has spaces for 4 tools.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Tool_mold_rack.png|50px]]<br />
| style="text-align:center;" | [[Tool mold rack]] <br />
| A tool mold rack is made from sticks and boards and can hold up to 5 tool or weapon molds. Similar to the tool rack it needs to be placed against a wall.<br />
|-<br />
| style="text-align:center;" | [[File:Grid shelf.png|50px]]<br />
| style="text-align:center;" | [[Shelf]]<br />
| A shelf is made from planks and sticks and holds 8 fired clay items including crucibles, food crocks, and bowls. A shelf can also hold other items like shoes, ingots, crystals, honey combs, rusty gears or fuel and ore bits - like charcoal or copper chunks. The shelf can also hold food items like bread and meat directly - although those will rot on a shelf just like normal, and leave behind oddly formed rot shapes. <br><br />
Additionally, a shelf is the only place that can be used for [[cheese]] ripening.<br />
|-<br />
| style="text-align:center;" | [[File:Display case.png|50px]]<br />
| style="text-align:center;" | [[Display Case]] <br />
|A display case is made from [[glass]] and [[boards]] and can hold up to 4 items, each in a separate slot. Similar to the shelf, the items will be displayed visibly. Excluding the clay items, display cases can hold the same types of items as a shelf.<br />
|-<br />
| style="text-align:center;" | <br />
| style="text-align:center;" | [[Bookshelf]] <br />
|A bookshelf is made from and [[boards]] that is used to place and stored books. It's contents will be seen similar to the shelf, has 4 different types.<br />
|-<br />
| style="text-align:center;" | [[File:Grid Crate.png|50px]]<br />
| style="text-align:center;" | [[Crate]]<br />
| A Crate allows to store a single type of item in great quantities. The amount that can be stored varies depending on the wood the crate is made from.<br />
|}<br />
<br />
=== Meal Containers === <!--T:6--><br />
<br />
<!--T:7--><br />
Food storage containers are those that either hold [[Cooking#Advanced_Cooking|meals]], or provide a reduction in food decay. Crocks and clay pots hold meals, where as storage vessels simply provide bonuses to food items contained in them.<br />
<br />
<!--T:8--><br />
:{| class="wikitable sortable" style="width:90%"<br />
! Image <br />
! Item Name <br />
! width="80%" | Details<br />
|-<br />
| style="text-align:center;" | [[File:Crock.png|50px]]<br />
| style="text-align:center;" | Crock <br />
| Pottery vessel that holds 4 meal portions, but may also be used to store pickled veggies. The crock may be used to transport food items in a player's inventory, stored in stationary containers, placed on sold blocks and shelves. They provide a bonus to the shelf lives of foods in them, which can be further improved by sealing the crock with animal fat or bees wax.<br />
|-<br />
| style="text-align:center;" | [[File:Claypot-burned.png|50px]] <br />
| style="text-align:center;" | Clay pot <br />
| Pottery vessel that holds up to 6 meal portions. Primarily used to [[Cooking#Advanced Cooking|cook meals]] but may still be used to store them. They do not provide the bonus that crocks do.<br />
|-<br />
| style="text-align:center;" | [[File:Storagevessel-brown-burned.png|50px]] <br />
| style="text-align:center;" | Storage Vessel <br />
| Pottery vessel with 12 slots for items. They provide spoil speed multipliers of 75% to veggies and 50% to grains. This bonus stacks with those provided by a [[cellar]].<br> Decorated storage vessels may be purchased from [[Trading|traders]] or looted from [[ruins]].<br />
|}<br />
<br />
== Portable containers == <!--T:9--><br />
''See also [[Bag]]''<br />
<br />
<!--T:10--><br />
Portable containers, also known as '''bags''', add additional player inventory slots. To expand player inventory, place containers in the four container slots located on the right side of the hotbar slots, and include basket shadows. The additional inventory slots provided by each container will appear to the left of the crafting grid in the order in which the containers are placed in the container slots. Different types of portable containers can be placed in different container slots. <br />
<br />
<!--T:16--><br />
They can be {{SneakClick|placed}} on the ground, with a spoilage rate equivalent to being in your inventory.<br />
<br />
<!--T:17--><br />
* [[Hand basket]]<br />
* [[Hunter's backpack]]<br />
* [[Linen sack]]<br />
* [[Backpack]]<br />
* [[Mining bag]]<br />
<br />
== Unequipping Containers == <!--T:11--><br />
When a container is removed from the extended inventory slots in the hotbar, the content inside will remain in the container. Only empty containers can be placed inside inventory slots. Be sure to move the content from the container before removing or sharing it.<br />
<br />
== Stacking Placeable Items == <!--T:5--><br />
Some items such as metal ingots, planks, peat bricks, firewood [[Ground Storage|can be stacked]] on solid blocks. This can be practical and decorative because stacked items are easier to compared to items in chests. Charcoal can also be stacked, but the blocks are gravity affected like sand. Also, molds, bowls, and pots may be {{SneakClick|placed}} on solid blocks.<br />
<br />
</translate><br />
{{tnt|Blocks navbox}}<br />
{{tnt|Game navbox}}<br />
[[Category:Storage{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Firewood&diff=68511Firewood2023-03-11T03:50:49Z<p>Dandan550: </p>
<hr />
<div><translate><br />
<br />
<!--T:1--><br />
<div style="float:right;"><br />
{{Item<br />
|Name=Firewood<br />
|Image=File:Grid Firewood.png<br />
|Stackable=32<br />
|Temp=700<br />
|Duration=24<br />
}}<br />
</div><br />
__TOC__<br />
<br />
== Creation == <!--T:2--><br />
Players can obtain firewood by splitting any [[Trees|log]] with any [[axe]] in the [[Crafting#Grid|Crafting Grid]].<br />
<br />
<!--T:3--><br />
{{Grid/Crafting<br />
|A1=|B1=|C1=<br />
|A2=|B2=Axe|C2=<br />
|A3=|B3=Log|C3=<br />
|Output=Firewood<br />
|OA=4<br />
}}<br />
<br />
== Harvest ==<br />
Firewood can be also acquire from chopping down Fern Trees.<br />
<br />
== Usage == <!--T:4--><br />
Firewood can be used directly in the [[firepit]] as [[fuel]], but firewood is also used to create charcoal. See the [[charcoal]] page for more information on creating a charcoal pit.<br />
<br />
== Storage == <!--T:5--><br />
Firewood may be stored in [[Ground_Storage|stacks]] on a block. Multiple stacks of firewood can be placed on top of each other. <br />
<br />
=== Stacking Firewood === <!--T:6--><br />
<br />
<!--T:8--><br />
'''To place the firewood'''<br />
# {{SneakClick|Place}} on the top a solid block to start a stack.<br />
# Each {{SneakClick|click}} will add two pieces of wood, holding the {{Sprint|sprint}} key will add 8 at a time.<br />
# A stack can hold 32 firewood. When it is full, continuing to add to it will create another stack above the selected stack.<br />
<br />
<!--T:9--><br />
'''To remove firewood''' <br />
Firewood can be removed by {{Using|clicking}} on it. Holding the {{Sprint|sprint}} key will remove 8 at a time. If there is a stack above the selected stack the wood will be removed from that.<br />
<br />
</translate><br />
{{tnt|Items navbox}}<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Parchment&diff=68510Parchment2023-03-11T03:23:08Z<p>Dandan550: </p>
<hr />
<div>{{Block<br />
|Name=Parchment<br />
|Image=File:Paper-parchment.png<br />
|Stackable=32<br />
|Material=Paper<br />
|Drops=Itself<br />
}}<br />
<br />
A parchment is an item use to write and label [[Crate|crates]]<br />
<br />
==Creation== <br />
Parchment is made in two different methods, one is using shears onto a small scrapped hide that was made during [[Leather Working]]. The other is by processing four Linen fiber pulp onto a seive of wood with linen strings.<br />
<br />
==Usage==<br />
Parchment is use to make labels for crates. It is also use to copy text from books especially [[Lore Books]] which requires an Ink and Quill. 8 parchments are required to make a [[Book]].</div>Dandan550https://wiki.vintagestory.at/index.php?title=Crate&diff=68509Crate2023-03-11T02:51:12Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
{{GameVersion|1.16.4}}<br />
<br />
<!--T:2--><br />
{{Block<br />
|Name=Crate<br />
|Image=File:Grid Crate.png<br />
|Stackable=64<br />
|Material=Wood<br />
|Drops=Itself<br />
}}<br />
<br />
<!--T:3--><br />
'''Crates''' are [[Containers#Stationary_Containers|stationary containers]] that can be placed on the ground. They are used to store a single type of item in great quantities.<br />
<br />
==Creation== <!--T:4--><br />
Crates can be assembled from planks and boards.<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=Oak Board|C1=Oak Board<br />
|A1N= 1|B1N= 1|C1N= 1<br />
|A2=Oak planks|C2=Oak planks<br />
|A2N= 1|C2N= 1<br />
|A3=Oak Board|B3=Oak Board|C3=Oak Board<br />
|A3N= 1|B3N= 1|C3N= 1<br />
|Output=Crate|nobreak=y}}<br />
<br />
==Looting== <!--T:6--><br />
Aged Crates can occasionally be found in underground [[ruins]].<br />
<br />
==Usage== <!--T:7--><br />
Crates can be changed between "Open" and "Closed" modes, by placing them in the crafting grid. This allows the player to see the contents of the stored item inside. Do note that this only works for some items in the game, and not all.<br />
<br />
<!--T:8--><br />
Similar to chests, a label can be added to crates, however, instead of using wooden signs, this requires parchment. [[Parchment]] can be brought from certain merchants. This is done by combining the parchment and the crate in the crafting grid.<br />
<br />
===Fuel=== <!--T:9--><br />
Crates are flammable and can be used as [[fuel]] in a [[firepit]].<br />
<br />
===Storage=== <!--T:10--><br />
Crates can be used as ground storage for a single type of any item. Depending on the wood that was used to craft them, it will have a different amount of storage slots available. Each slot holds one stack of items (so an aged crate can hold 1024 low-fertility dirt, for example)<br />
<br />
<!--T:11--><br />
{| class="wikitable sortable"<br />
! Wood Type !! Storage Slots <br />
|-<br />
| Aged || 16 <br />
|-<br />
| Birch, Oak, Maple, Pine, Acacia, Kapok, <br>Bald Cypress, Larch, Redwood, Walnut || 20 <br />
|-<br />
| Ebony, Purpleheart || 25 <br />
|}<br />
<br />
</translate><br />
{{tnt|Blocks navbox}}<br />
{{tnt|Game navbox}}<br />
[[Category:Storage{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Parchment&diff=68508Parchment2023-03-11T02:51:03Z<p>Dandan550: removing direct link as it is a craftable item with more usage</p>
<hr />
<div></div>Dandan550https://wiki.vintagestory.at/index.php?title=Rope&diff=68112Rope2023-03-07T15:05:32Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
{{Item<br />
|Name=Rope<br />
|Image=File:Grid rope.png<br />
|Stackable=10<br />
|Temp=600<br />
|Duration=4<br />
|NoBreak=y<br />
}}<br />
<br />
<!--T:2--><br />
'''Rope''' is a craftable item in Vintage Story. It can be used to create a variety of useful items such as ladders and bows.<br />
<br />
<!--T:3--><br />
__TOC__<br />
<br />
==Creation== <!--T:4--> <br />
<br />
<!--T:5--><br />
Rope are produced from either wild vine, [[Cattails (Reeds)|cattails]] or papyrus. <br />
<br />
<!--T:6--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1=wildvine-section<br />
|A2=<br />
|A3=<br />
|B1=wildvine-section<br />
|B2=<br />
|B3=<br />
|C1=wildvine-section<br />
|C2=<br />
|C3=<br />
|Output=rope<br />
}}<br />
{{Grid/Crafting<br />
|A1=Cattail tops |A1N=2<br />
|A2=<br />
|A3=<br />
|B1=Cattail tops |B1N=2<br />
|B2=<br />
|B3=<br />
|C1=Cattail tops |C1N=2<br />
|C2=<br />
|C3=<br />
|Output=rope |NoBreak=y<br />
}}<br />
</div><br />
<br><br />
<br />
== Usage == <!--T:7--><br />
<br />
<!--T:8--><br />
Rope is used to make:<br />
<br />
<!--T:9--><br />
* Amulet<br />
* Crude Oar<br />
* Crude Bow<br />
{{Grid/Crafting<br />
|B1=Stick|C1=rope<br />
|A2=Stick|C2=rope<br />
|B3=Stick|C3=rope<br />
|Output=Bow crude<br />
}}<br />
<br />
<!--T:10--><br />
* Rope ladder<br />
* Sling<br />
<br />
<!--T:11--><br />
<!--Translate tag ends here.--><br />
{{tnt|Game navbox}}<br />
</translate></div>Dandan550https://wiki.vintagestory.at/index.php?title=Raft&diff=68111Raft2023-03-07T15:01:08Z<p>Dandan550: Created page with "A Raft is a floating drivable vehicle entity used to able to move over bodies of water without the need to swim in it. = Crafting = Wooden Rafts required 12 logs and 3 Rope where as Bamboo Rafts required 18 bamboo stacks and 3 rope. {{Grid/Crafting |A1=Log |A1N=2 |A2=Log |A2N=2 |A3=Log |A3N=2 |B1=rope |B2=rope |B3=rope |C1=Log |C1N=2 |C2=Log |C2N=2 |C3=Log |C3N=2 |Output= }} = Controls = To enter the raft press right click button, moving the raft works the same m..."</p>
<hr />
<div>A Raft is a floating drivable vehicle entity used to able to move over bodies of water without the need to swim in it.<br />
<br />
= Crafting =<br />
Wooden Rafts required 12 logs and 3 [[Rope]] where as Bamboo Rafts required 18 bamboo stacks and 3 rope.<br />
<br />
{{Grid/Crafting<br />
|A1=Log |A1N=2<br />
|A2=Log |A2N=2<br />
|A3=Log |A3N=2<br />
|B1=rope <br />
|B2=rope<br />
|B3=rope<br />
|C1=Log |C1N=2<br />
|C2=Log |C2N=2<br />
|C3=Log |C3N=2<br />
|Output=<br />
}}<br />
<br />
= Controls =<br />
To enter the raft press right click button, moving the raft works the same moving on foot but requires an [[Oar]]. To exit the raft, press the shift button the player will move next to a land surface should the raft be park near to one.</div>Dandan550https://wiki.vintagestory.at/index.php?title=Container&diff=67995Container2023-03-06T15:27:14Z<p>Dandan550: </p>
<hr />
<div><languages /><br />
{{WIP}}<br />
<translate><br />
<!--T:1--><br />
[[File:Shelf Display.PNG|thumb|Shelves and Display Cases being used.]]<br />
In order to store items, a player must use a container. Containers can be divided in two groups: Stationary and Portable.<br />
<br />
<!--T:14--><br />
__TOC__<br />
<br />
{{-}}<br />
== Stationary Containers == <!--T:2--><br />
<br />
<!--T:3--><br />
Stationary containers can be transported when empty. They must be placed before items can be added and cannot be transported with items inside. Stationary containers such as baskets, chests, tool racks and shelves are crafted using the '''grid crafting mechanic'''. Pottery containers are crafted using the '''clay forming mechanic'''.<br />
<br />
=== Regular Containers === <!--T:4--><br />
:{| class="wikitable sortable" style="width:90%"<br />
! Image <br />
! Item Name <br />
! width="80%" | Details<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Basket.png|50px]] <br />
| style="text-align:center;" | [[Basket|Reed basket]]<br />
| A reed basket is made from 24 cattails and has 8 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Vines_basket.png|50px]] <br />
| style="text-align:center;" | [[Basket|Vines basket]]<br />
| A vines basket is made from 8 rope and has 8 slots.<br />
|-<br />
| style="text-align:center;" | <br />
| style="text-align:center;" | Treasure Chest<br />
| The treasure chest cannot be crafted, but can be found in ruins or brought from [[Traders]]. Has 4 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Aged_reed_basket.png|50px]] <br />
| style="text-align:center;" | [[Basket|Aged reed basket]]<br />
| An aged reed basket cannot be crafted, and has 8 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Chest.png|50px]]<br />
| style="text-align:center;" | [[Chest]] <br />
| A chest is made from 8 planks and has 16 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Trunk-east.png|50px]]<br />
| style="text-align:center;" | [[Trunk]] <br />
| A trunk is made from 2 chests and has 36 slots.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Tool rack.png|50px]] <br />
| style="text-align:center;" | [[Tool rack]] <br />
| A tool rack is made from 6 sticks and has spaces for 4 tools.<br />
|-<br />
| style="text-align:center;" | [[File:Grid_Tool_mold_rack.png|50px]]<br />
| style="text-align:center;" | [[Tool mold rack]] <br />
| A tool mold rack is made from sticks and boards and can hold up to 5 tool or weapon molds. Similar to the tool rack it needs to be placed against a wall.<br />
|-<br />
| style="text-align:center;" | [[File:Grid shelf.png|50px]]<br />
| style="text-align:center;" | [[Boards|Shelf]] <br />
| A shelf is made from planks and sticks and holds 8 fired clay items including crucibles, food crocks, and bowls. A shelf can also hold other items like shoes, ingots, crystals, honey combs, rusty gears or fuel and ore bits - like charcoal or copper chunks. The shelf can also hold food items like bread and meat directly - although those will rot on a shelf just like normal, and leave behind oddly formed rot shapes. <br><br />
Additionally, a shelf is the only place that can be used for [[cheese]] ripening.<br />
|-<br />
| style="text-align:center;" | [[File:Display case.png|50px]]<br />
| style="text-align:center;" | [[Display Case]] <br />
|A display case is made from [[glass]] and [[boards]] and can hold up to 4 items, each in a separate slot. Similar to the shelf, the items will be displayed visibly. Excluding the clay items, display cases can hold the same types of items as a shelf.<br />
|-<br />
| style="text-align:center;" | [[File:Grid Crate.png|50px]]<br />
| style="text-align:center;" | [[Crate]]<br />
| A Crate allows to store a single type of item in great quantities. The amount that can be stored varies depending on the wood the crate is made from.<br />
|}<br />
<br />
=== Meal Containers === <!--T:6--><br />
<br />
<!--T:7--><br />
Food storage containers are those that either hold [[Cooking#Advanced_Cooking|meals]], or provide a reduction in food decay. Crocks and clay pots hold meals, where as storage vessels simply provide bonuses to food items contained in them.<br />
<br />
<!--T:8--><br />
:{| class="wikitable sortable" style="width:90%"<br />
! Image <br />
! Item Name <br />
! width="80%" | Details<br />
|-<br />
| style="text-align:center;" | [[File:Crock.png|50px]]<br />
| style="text-align:center;" | Crock <br />
| Pottery vessel that holds 4 meal portions, but may also be used to store pickled veggies. The crock may be used to transport food items in a player's inventory, stored in stationary containers, placed on sold blocks and shelves. They provide a bonus to the shelf lives of foods in them, which can be further improved by sealing the crock with animal fat or bees wax.<br />
|-<br />
| style="text-align:center;" | [[File:Claypot-burned.png|50px]] <br />
| style="text-align:center;" | Clay pot <br />
| Pottery vessel that holds up to 6 meal portions. Primarily used to [[Cooking#Advanced Cooking|cook meals]] but may still be used to store them. They do not provide the bonus that crocks do.<br />
|-<br />
| style="text-align:center;" | [[File:Storagevessel-brown-burned.png|50px]] <br />
| style="text-align:center;" | Storage Vessel <br />
| Pottery vessel with 12 slots for items. They provide spoil speed multipliers of 75% to veggies and 50% to grains. This bonus stacks with those provided by a [[cellar]].<br> Decorated storage vessels may be purchased from [[Trading|traders]] or looted from [[ruins]].<br />
|}<br />
<br />
== Portable containers == <!--T:9--><br />
''See also [[Bag]]''<br />
<br />
<!--T:10--><br />
Portable containers, also known as '''bags''', add additional player inventory slots. To expand player inventory, place containers in the four container slots located on the right side of the hotbar slots, and include basket shadows. The additional inventory slots provided by each container will appear to the left of the crafting grid in the order in which the containers are placed in the container slots. Different types of portable containers can be placed in different container slots. <br />
<br />
<!--T:16--><br />
They can be {{SneakClick|placed}} on the ground, with a spoilage rate equivalent to being in your inventory.<br />
<br />
<!--T:17--><br />
* [[Hand basket]]<br />
* [[Hunter's backpack]]<br />
* [[Linen sack]]<br />
* [[Backpack]]<br />
* [[Mining bag]]<br />
<br />
== Unequipping Containers == <!--T:11--><br />
When a container is removed from the extended inventory slots in the hotbar, the content inside will remain in the container. Only empty containers can be placed inside inventory slots. Be sure to move the content from the container before removing or sharing it.<br />
<br />
== Stacking Placeable Items == <!--T:5--><br />
Some items such as metal ingots, planks, peat bricks, firewood [[Ground Storage|can be stacked]] on solid blocks. This can be practical and decorative because stacked items are easier to compared to items in chests. Charcoal can also be stacked, but the blocks are gravity affected like sand. Also, molds, bowls, and pots may be {{SneakClick|placed}} on solid blocks.<br />
<br />
</translate><br />
{{tnt|Blocks navbox}}<br />
{{tnt|Game navbox}}<br />
[[Category:Storage{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Chicken&diff=67836Chicken2023-03-05T16:28:37Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<big>'''''The universal meat.'''''</big> <br /><br />
{{AnimalTabs<br />
|Name=Chicken<br />
|Title= Rooster<br />
|Title2= Hen<br />
|Title3= Chick<br />
|image= [[File:Chicken(Male).png|120px|center]]<br />
|image2 = [[File:Chicken(Female).png|120px|center]]<br />
|image3 = [[File:Chicken(Baby).png|120px|center]]<br />
|HealthMF= 3<br />
|HealthB= 1.5<br />
|BaseAttackM=0.25<br />
|BaseAttackFB=0<br />
|PortionsEaten=3<br />
|IncubationTime=5<br />
|GrowthTime=7<br />
|DropCode1=Poultry<br />
|DropAvg1=1.25<br />
|DropVar1=0.25<br />
|DropCode2=Feathers<br />
|DropAvg2=12<br />
|DropVar2=4<br />
|DropCode3=Bone<br />
|DropAvg3=0.5<br />
}}<br />
Chickens are one of the common animals found in the world, and are the main source of poultry, feathers, and eggs.<br />
__TOC__<br />
== Spawning == <!--T:1--><br />
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more.<br />
<br />
== Behavior == <!--T:2--><br />
Chickens will tend to wander around a small area aimlessly, usually in groups of 4 individuals. The chicks tend to stay close to the hens and the hens will try to stay close to roosters. All chickens will flee from the player if they are within 11 blocks, generally moving directly away from the player when possible and are extremely difficult to hit while running. They don’t try to avoid obstacles and will fall straight off cliffs or into pits. Upon receiving damage, hens and chicks will try to flee, while roosters will either flee or directly attack the player. They'll also attack nearby roosters in random chance if close to one.<br />
<br />
== Domestication and Breeding == <!--T:3--><br />
:''Main Article [[Animal_Husbandry#Chickens|Animal Husbandry]].''<br />
After being rounded up in a pen, chicken can be fed with grain using a small trough. Hens will lay eggs on their own every 8-15 days, which can then be {{Using|picked up}} and used to make scrambled eggs, or as additives in meat stew and vegetable soups in the [[Cooking#Claypot_Cooking|cooking pot]].<br />
<br />
<!--T:4--><br />
To breed them, a rooster, a through with food, and a henbox will be necessary. Once the hen has laid and the henbox is full, the broody hen will sit on them for 5 days until they hatch, prolonging the incubation time if the hen is spooked during the process. Once the eggs hatch a chick will appear, growing up after 168 hours (7 days), with a 90% chance to be a hen and only a 10% chance to be a new rooster.<br />
<br />
Range in which chicken will flee from the player decreases by 10% with each bred generation. At generation 10 and above they loose fear of player completely.<br />
<br />
== Drops == <!--T:6--><br />
Butcher the animal by right-clicking while crouching with a [[knife]] in the active hand to harvest its corpse.<br />
<br />
<!--T:7--><br />
'''An adult hen will drop:'''<br /><br />
* 1-2 poultry<br />
* 8–16 feathers<br />
* 0–1 bones<br />
'''An adult rooster will drop:'''<br /><br />
* 1–2 poultry<br />
* 8–16 feathers<br />
* 0–1 bones<br />
'''Killing a chick yields no items.'''<br /><br />
<br />
</translate><br />
<br clear=all><br />
{{tnt|Entities navbox}}<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Glider&diff=66717Glider2023-02-27T14:22:57Z<p>Dandan550: Created page with "A Glider is an equipment that allows the player to "glide" in the air. It has to be equipped similar to a bag but can only store 2 items. = Crafting = The Glider requires sticks, 2 Plain Cloth, a Leather, 2 Rusty gears and the Glider Schematic {{Grid/Crafting |A1=Stick |A1N=2 |A2=Plain cloth |A3= |B1=Stick |B1N=2 |B2= |B3=leather |C1=Stick |C1N=2 |C2=Plain cloth |C3= |Output= }}"</p>
<hr />
<div>A Glider is an equipment that allows the player to "glide" in the air. It has to be equipped similar to a [[Containers#Bags|bag]] but can only store 2 items.<br />
<br />
= Crafting =<br />
The Glider requires [[stick|sticks]], 2 Plain Cloth, a [[Leather]], 2 [[Rusty gears]] and the Glider Schematic<br />
<br />
{{Grid/Crafting<br />
|A1=Stick |A1N=2<br />
|A2=Plain cloth<br />
|A3=<br />
|B1=Stick |B1N=2<br />
|B2=<br />
|B3=leather<br />
|C1=Stick |C1N=2<br />
|C2=Plain cloth<br />
|C3=<br />
|Output=<br />
}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Gambeson_armor&diff=65551Gambeson armor2023-02-11T14:18:05Z<p>Dandan550: </p>
<hr />
<div>The Gambeson Armor is a type of cloth [[armor]].<br />
<br />
<br />
==Creation==<br />
The helmet and the leg parts of the gambeson armor requires [[linen]] and [[flax twine]] while the gambeson body armor requires linen only.<br />
<br />
<!--T:3--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Flax twine|B1=Normal stitched linen|C1=Flax twine<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2= Normal stitched linen<br />
|A3=|B3=|C3=<br />
|Output=}}<br />
<br />
<!--T:4--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=|C1=Normal stitched linen<br />
|A2N= 2|B2N= 2|C2N= 2 <br />
|A2=Normal stitched linen|B2=Normal stitched linen|C2=Normal stitched linen<br />
|A3N= |B3N= |C3N= <br />
|A3=Normal stitched linen|B3=Normal stitched linen|C3=Normal stitched linen<br />
|Output=}}<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=Normal stitched linen|C1=Normal stitched linen<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2=Normal stitched linen<br />
|A3=|B3=|C3=<br />
|A3N=Flax twine |B3N= |C3N=Flax twine<br />
|Output=}}<br />
</div><br />
<br />
<br />
==Protection== <br />
A tier 2 armor that has a protection of 70%<br />
<br />
Better than the leather armor in terms of durability (900) and has little to no penalties that high tier armor has. However it is best for exploration with limited melee combat.<br />
<br />
<!--T:8--><br />
[[Category:Armor{{#translation:}}]]<br />
{{tnt|Items navbox}}<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Lamellar_armor&diff=64530Lamellar armor2023-01-19T15:35:13Z<p>Dandan550: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
The lamellar [[armor]] is a type of armor that can be made both in the stone age as well as the copper and bronze age.<br />
<br />
<br />
==Creation== <!--T:2--><br />
The Lamellar Armor can, as the name suggests, be made from [[Leather Working|pelt]] and lamellae. There are wooden and metal lamellae with vastly different durability and protection.<br><br />
<br />
=== Wooden Lamellae === <!--T:3--><br />
The wooden variant requires different amounts of [[firewood]], pelts and [[resin]] per armor piece.<br><br />
<br />
<!--T:4--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1N= 3|B1N= 3|C1N= 3<br />
|A1=Firewood|B1=Firewood|C1=Firewood<br />
|A2N= 3|B2N= 1|C2N= 3<br />
|A2=Firewood|B2=hide pelt large|C2=Firewood<br />
|A3=|B3=Resin|C3=<br />
|Output=Armor-head-lamellar-bismuthbronze}}<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1N= 2|B1N= 3|C1N= 2<br />
|A1=Firewood|B1=hide pelt large|C1=Firewood<br />
|A2N= 2|B2N= 3|C2N= 2<br />
|A2=Firewood|B2=Resin|C2=Firewood<br />
|A3N= 2|B3N= 2|C3N= 2<br />
|A3=Firewood|B3=Firewood|C3=Firewood<br />
|Output=Armor-body-lamellar-tinbronze}}<br />
<br />
<!--T:6--><br />
{{Grid/Crafting<br />
|A1N= 1|B1N= 2|C1N= 1<br />
|A1=hide pelt large|B1=Resin|C1=hide pelt large<br />
|A2N= 2|B2N= 2|C2N= 2<br />
|A2=Firewood|B2=Firewood|C2=Firewood<br />
|A3=Firewood|B3=|C3=Firewood<br />
|A3N= 2|B3N= |C3N= 2<br />
|Output=Armor-body-lamellar-tinbronze}}<br />
</div><br />
<br />
=== Metal Lamellae === <!--T:7--><br />
The metal lamellae are made from either copper or any form of bronze metal by smelting and [[casting|pouring]] the liquid metal into the lamellae mold. For a full set of Lamellar Armor, one would need at least 6 pelt and 27 lamellae pieces.<br><br />
<br />
<!--T:8--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1N= 1|B1N= 1|C1N= 1<br />
|A1=Metallamellae|B1=Metallamellae|C1=Metallamellae<br />
|A2N= 1|B2N= 1|C2N= 1<br />
|A2=Metallamellae|B2=hide pelt large|C2=Metallamellae<br />
|A3=|B3=|C3=<br />
|Output=Armor-head-lamellar-bismuthbronze}}<br />
<br />
<!--T:9--><br />
{{Grid/Crafting<br />
|A1N= 2|B1N= 3|C1N= 2<br />
|A1=Metallamellae|B1=hide pelt large|C1=Metallamellae<br />
|A2N= 2|B2N= 2|C2N= 2<br />
|A2=Metallamellae|B2=Metallamellae|C2=Metallamellae<br />
|A3=Metallamellae|B3=Metallamellae|C3=Metallamellae<br />
|A3N= 2|B3N= 2|C3N= 2<br />
|Output=Armor-body-lamellar-tinbronze}}<br />
<br />
<!--T:10--><br />
{{Grid/Crafting<br />
|A1N= 1|B1N= |C1N= 1<br />
|A1=hide pelt large|B1=|C1=hide pelt large<br />
|A2N= 2|B2N= 2|C2N= 2<br />
|A2=Metallamellae|B2=Metallamellae|C2=Metallamellae<br />
|A3=Metallamellae|B3=|C3=Metallamellae<br />
|A3N= 1|B3N= |C3N= 1<br />
|Output=Armor-body-lamellar-tinbronze}}<br />
</div><br />
<br />
==Armor Tiers and Durability== <!--T:11--><br />
<br />
<!--T:12--><br />
Different types of [[armor]]s offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger gain.<br><br />
Having the least penalties for walking speed, HP regeneration and bow accuracy/draw charge - depending on the metal used - makes lamellae armor suitable for surface or underground exploration.<br><br />
<br />
<!--T:13--><br />
{| class="wikitable sortable"<br />
|-<br />
! Armor !! Protection Tier !! Durability !! Percent Protection<br />
|-<br />
| Wood Lamellar || 0 || 200 || 65%<br />
|-<br />
| Copper || 1 || 450 || 75%<br />
|-<br />
| Bismuth Bronze || 2 || 525 || 76%<br />
|-<br />
| Black Bronze || 2 || 675 || 78%<br />
|-<br />
| Tin Bronze || 2 || 600 || 77%<br />
|}<br />
<br />
<!--T:14--><br />
[[Category:Armor{{#translation:}}]]<br />
{{tnt|Items navbox}}<br />
{{tnt|Game navbox}}<br />
</translate></div>Dandan550https://wiki.vintagestory.at/index.php?title=Falx&diff=59919Falx2022-11-01T00:05:51Z<p>Dandan550: </p>
<hr />
<div><languages/><br />
{{GameVersion|1.16.5}}<br />
<translate><br />
<!--T:1--><br />
{{Weapon<br />
|Name=Sword<br />
|Image=[[File:Sword-copper.png|130px|center]]<br />
|Power='''Blackguard''': 5.3<br />'''Scrap''': 3.0<br />'''Copper''': 3.8<br />'''Tin bronze''': 4.3<br />'''Bismuth bronze''': 4.3<br />'''Black bronze''': 4.8<br />'''Gold''': 4.0<br />'''Silver''': 4.0<br />'''Iron''': 5.0<br />'''Meteoric Iron''': 5.3<br />'''Steel''': 5.3<br />
|Range=2.5 (meters)<br />
|Tier=2-5<br />
|Durability='''Blackguard''': 1100<br />'''Scrap''': 90<br />'''Copper''': 250<br />'''Tin bronze''': 450<br />'''Bismuth bronze''': 530<br />'''Black bronze''': 600<br />'''Gold''': 175<br />'''Silver''': 175<br />'''Iron''': 850<br />'''Meteoric Iron''': 1100<br />'''Steel''': 2125<br />
}}<br />
<br />
<!--T:2--><br />
'''Swords''' are weapons used in [[combat]], and become available in mid game stages.<br />
<br />
<!--T:10--><br />
__TOC__<br />
<br />
== Creation == <!--T:11--> <br />
<br />
<!--T:3--><br />
* [[Casting]] (100 units): Copper and Bronze alloy <br />
* [[Smithing]] (1 ingot): Iron, Bronze alloy, Copper, (Gold and Silver)<br />
* [[Metal scraps|Scrap Weapon Kit]]: scrap sword randomly acquired on {{Using|usage}}<br />
* [[Classes|Class]] specific crafting: Blackguard (unless class recipes [[World Configuration#Multiplayer|turned off]])<br />
* Assembly:<br />
<br />
<!--T:12--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Crafting<br />
|Ingredients=[[Sword Blade]] of any type + [[Stick]]<br />
|Grid/CraftingCode={{Grid/Crafting <br />
|B2=Copper Sword Blade|B3=Stick<br />
|Output=Copper Sword}}<br />
}} <br />
{{Crafting<br />
|Ingredients='''Blackguard Only'''<br>Iron [[Sword Blade]] + [[Stick]] + Iron [[Hammer]] + [[Charcoal]]<br />
|Grid/CraftingCode={{Grid/Crafting <br />
|A1=Copper Sword Blade|B1=CopperHammer<br />
|A2=Stick|B2=Charcoal<br />
|Output=Copper Sword}}<br />
}} <br />
</div><br />
<br />
===Table: Tool Tiers=== <!--T:4--><br />
<br />
<!--T:13--><br />
{| class="wikitable sortable"<br />
|-<br />
! Material<br />
! Durability<br />
! Material Tier<br />
! Mining Speed (wood)<br />
! Mining Speed (leaves)<br />
! Attack Power (HP)<br />
! Attack Tier <br />
|-<br />
| Blackguard<br />
| 1100<br />
| 4<br />
| 3.0x<br />
| 3.0x<br />
| 5.3<br />
| 4<br />
|-<br />
| Scrap<br />
| 90<br />
| 2<br />
| 2.0x<br />
| 1.4x<br />
| 3.0<br />
| 2<br />
|-<br />
| Copper<br />
| 250<br />
| 2<br />
| 2.2x<br />
| 1.6x<br />
| 3.8<br />
| 2<br />
|-<br />
| Tin Bronze<br />
| 450<br />
| 3<br />
| 2.4x<br />
| 2.2x<br />
| 4.3<br />
| 3<br />
|-<br />
| Bismuth Bronze<br />
| 530<br />
| 3<br />
| 2.3x<br />
| 2.0x<br />
| 4.3<br />
| 3<br />
|-<br />
| Black Bronze<br />
| 600<br />
| 3<br />
| 2.5x<br />
| 2.3x<br />
| 4.8<br />
| 3<br />
|-<br />
| Gold<br />
| 175<br />
| 2<br />
| 2.4x<br />
| 2.2x<br />
| 4.0<br />
| 2<br />
|-<br />
| Silver<br />
| 175<br />
| 2<br />
| 2.4x<br />
| 2.2x<br />
| 4.0<br />
| 2<br />
|-<br />
| Iron<br />
| 850<br />
| 4<br />
| 3.0x<br />
| 3.0x<br />
| 5.0<br />
| 4<br />
|-<br />
| Meteoric Iron<br />
| 1100<br />
| 4<br />
| 3.3x<br />
| 3.5x<br />
| 5.3<br />
| 4<br />
|-<br />
| Steel<br />
| 1400<br />
| 5<br />
| 3.5x<br />
| 4x<br />
| 5.3<br />
| 5<br />
|}<br />
<br />
== Usage == <!--T:5--><br />
The sword is a weapon available to players from casting stages of the game. The sword has an attack range of 2.5 m and can be used in melee combat. <br />
<br />
=== Harvesting === <!--T:6--><br />
The sword is not (generally) used to harvest materials, but can be used to harvest wood and leaf blocks.<br />
<br />
=== Combat === <!--T:7--><br />
Attacking a mob (melee combat): place the sword in an active hotbar slot and press or hold left mouse button to strike the target.<br />
<br />
==Storage== <!--T:8--><br />
Swords can be either placed in the [[Ground_Storage|ground against the wall]] or can put in the [[tool rack]], a specialized wall-mounted storage container. Swords do not stack in inventory or when placed in containers. <br />
<br />
</translate><br />
<br />
{{tnt|Game navbox}}<br />
[[Category:Weapons{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Stick&diff=57530Stick2022-10-09T02:06:33Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
{{Item<br />
|Name=Stick<br />
|Image=File:Grid Stick.png<br />
|Stackable=64<br />
|Temp=700<br />
|Duration=8<br />
|RequiresContainer=No<br />
|NoBreak=yes<br />
}}<br />
<br />
<!--T:2--><br />
'''Sticks''' are used in many crafting recipes often being the the handle for tools.<br />
<br />
== Obtaining == <!--T:3--><br />
Sticks are obtained by breaking branchy leaves, and picking up loose sticks from the ground, in the world.<br />
<br />
== Usage == <!--T:4--><br />
Most tools and certain weapons use sticks as handles. The two exceptions are [[shears]] and [[chisel]]s. A few blocks utilize them as well. In total, 28 recipes use sticks.<br />
<br />
Sticks can be used as fuel to the [[Firepit|firepit]], however it burns very quick that it can be used as an alternate or in an emergency. <br />
<br />
=== Tools === <!--T:5--><br />
{{Grid/Crafting<br />
|A1=Dry grass<br />
|B1=Stick<br />
|A2=Stick<br />
|Output=Firestarter<br />
|NoBreak=yes<br />
}}<br />
{{Grid/Crafting<br />
|A2=Arrow Head<br />
|B2=Stick<br />
|C2=Feather<br />
|Output=Arrow<br />
|NoBreak=yes<br />
}}<br />
<br />
</translate><br />
<br />
<br clear=all><br />
{{tnt|Items navbox}}<br />
{{tnt|Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Ladder&diff=57529Ladder2022-10-09T02:04:04Z<p>Dandan550: </p>
<hr />
<div><languages/><br />
<translate><br />
<br />
<!--T:5--><br />
{{Block<br />
|Name=Rope ladder<br />
|Image=File:Ladder-rope.png<br />
|Material=Wood<br />
|Drops=Itself<br />
|Temp=600<br />
|Duration=12<br />
}}<br />
{{Block<br />
|Name=Wooden ladder<br />
|Image=File:Ladder.png<br />
|Material=Wood<br />
|Drops=Itself<br />
|Temp=600<br />
|Duration=12<br />
}}<br />
<br />
<!--T:1--><br />
'''Ladders''' are blocks that allow players to climb vertically. To climb a ladder, the player walks against it, causing them to go up, or they may jump while inside the ladder. Pressing jump to climb is slightly faster than walking into it. To descend a ladder, the player {{Crouch|crouches}}.<br />
Wooden ladders can be {{Using|grown}} vertically up/down by aiming at top-/bottom-most block. Rope ladders can be {{SneakClick|drop down}} and {{Using|picked up}} from above.<br />
<br />
<!--T:6--><br />
'''Note''': [[Drifters]] can climb ladders as well.<br />
<br />
<!--T:2--><br />
__TOC__<br />
{{Protip|<br />
1. Take ladders with you when caving, they can help you traverse dangerous shafts!<br />
2. Ladders can be placed every other block and remain climbable.<br />
}}<br />
<br />
== Natural Generation == <!--T:3--><br />
Several ruin types spawn ladders in them.<br />
<br />
== Crafting == <!--T:4--><br />
Regular Ladders can be made by either using sticks or by using 6 wooden boards of any kind and 1 stick. The Rope Ladder variant requires 3 sticks and 2 [[Rope|ropes]]<br />
<br />
=== Ladder ===<br />
{{Grid/Crafting<br />
|A1=Stick|B1=|C1=Stick<br />
|A2=Stick|B2=Stick|C2=Stick<br />
|A3=Stick|B3=|C3=Stick<br />
|Output=Ladder|OA=3<br />
|NoBreak=y<br />
}}<br />
{{Grid/Crafting<br />
|A1=Oak Board|B1=|C1=Oak Board<br />
|A2=Oak Board|B2=Stick|C2=Oak Board<br />
|A3=Oak Board|B3=|C3=Oak Board<br />
|Output=Ladder|OA=3}}<br />
<br />
=== Rope Ladder ===<br />
{{Grid/Crafting<br />
|A1=|B1=Stick|C1=<br />
|A2=rope|B2=Stick|C2=rope<br />
|A3=|B3=Stick|C3=<br />
|Output=Ladder-rope|OA=3}}<br />
<br />
</translate><br />
{{Blocks navbox}}<br />
{{Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Gambeson_armor&diff=56016Gambeson armor2022-09-14T13:26:26Z<p>Dandan550: </p>
<hr />
<div>The Gambeson Armor is a type of cloth [[armor]].<br />
<br />
<br />
==Creation==<br />
The helmet and the leg parts of the gambeson armor requires [[linen]] and [[flax twine]] while the gambeson body armor requires linen only.<br />
<br />
<!--T:3--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Flax twine|B1=Normal stitched linen|C1=Flax twine<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2= Normal stitched linen<br />
|A3=|B3=|C3=<br />
|Output=}}<br />
<br />
<!--T:4--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=|C1=Normal stitched linen<br />
|A2N= 2|B2N= 2|C2N= 2 <br />
|A2=Normal stitched linen|B2=Normal stitched linen|C2=Normal stitched linen<br />
|A3N= |B3N= |C3N= <br />
|A3=Normal stitched linen|B3=Normal stitched linen|C3=Normal stitched linen<br />
|Output=}}<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=Normal stitched linen|C1=Normal stitched linen<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2=Normal stitched linen<br />
|A3=|B3=|C3=<br />
|A3N=Flax twine |B3N= |C3N=Flax twine<br />
|Output=}}<br />
</div><br />
<br />
<br />
==Protection== <br />
A tier 2 armor that has a protection of 70%<br />
<br />
Better than the leather armor in terms of durability (900) and has little to no penalties that high tier armor has. However it is best for exploration with limited melee combat.<br />
<br />
[[Category:Armor{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Gambeson_armor&diff=55999Gambeson armor2022-09-14T06:30:41Z<p>Dandan550: </p>
<hr />
<div>The Gambeson Armor is a type of cloth [[armor]].<br />
<br />
<br />
==Creation==<br />
The helmet and the leg parts of the gambeson armor requires [[linen]] and [[flax twine]] while the gambeson body armor requires linen only.<br />
<br />
<!--T:3--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Flax twine|B1=Normal stitched linen|C1=Flax twine<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2= Normal stitched linen<br />
|A3=|B3=|C3=<br />
|Output=}}<br />
<br />
<!--T:4--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=|C1=Normal stitched linen<br />
|A2N= 2|B2N= 2|C2N= 2 <br />
|A2=Normal stitched linen|B2=Normal stitched linen|C2=Normal stitched linen<br />
|A3N= |B3N= |C3N= <br />
|A3=Normal stitched linen|B3=Normal stitched linen|C3=Normal stitched linen<br />
|Output=}}<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=Normal stitched linen|C1=Normal stitched linen<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2=Normal stitched linen<br />
|A3=|B3=|C3=<br />
|A3N=Flax twine |B3N= |C3N=Flax twine<br />
|Output=}}<br />
</div><br />
<br />
<br />
==Protection== <br />
A tier 2 armor that has a protection of 70%<br />
<br />
Better than the leather armor in terms of durability (900) and has little to no penalties that high tier armor has. However it is best for exploration with limited melee combat.</div>Dandan550https://wiki.vintagestory.at/index.php?title=Gambeson_armor&diff=55998Gambeson armor2022-09-14T06:25:17Z<p>Dandan550: </p>
<hr />
<div>The Gambeson Armor is a type of cloth [[armor]].<br />
<br />
<br />
==Creation==<br />
The helmet and the leg parts of the gambeson armor requires [[linen]] and [[flax twine]] while the gambeson body armor requires linen only.<br />
<br />
<br />
<br />
==Protection== <br />
A tier 2 armor that has a protection of 70%<br />
<br />
Better than the leather armor in terms of durability (900) and has little to no penalties that high tier armor has. However it is best for exploration with limited melee combat.<br />
<!--T:3--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Flax twine|B1=Normal stitched linen|C1=Flax twine<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2= Normal stitched linen<br />
|A3=|B3=|C3=<br />
|Output=}}<br />
<br />
<!--T:4--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=|C1=Normal stitched linen<br />
|A2N= 2|B2N= 2|C2N= 2 <br />
|A2=Normal stitched linen|B2=Normal stitched linen|C2=Normal stitched linen<br />
|A3N= |B3N= |C3N= <br />
|A3=Normal stitched linen|B3=Normal stitched linen|C3=Normal stitched linen<br />
|Output=}}<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1N= |B1N= |C1N= <br />
|A1=Normal stitched linen|B1=Normal stitched linen|C1=Normal stitched linen<br />
|A2N= |B2N= |C2N= <br />
|A2=Normal stitched linen|B2=|C2=Normal stitched linen<br />
|A3=|B3=|C3=<br />
|A3N=Flax twine |B3N= |C3N=Flax twine<br />
|Output=}}<br />
</div></div>Dandan550https://wiki.vintagestory.at/index.php?title=Gambeson_armor&diff=55996Gambeson armor2022-09-13T09:33:11Z<p>Dandan550: Created page with "The Gambeson Armor is a type of cloth armor. ==Creation== The helmet and the leg parts of the gambeson armor requires linen and flax twine while the gambeson bod..."</p>
<hr />
<div>The Gambeson Armor is a type of cloth [[armor]].<br />
<br />
<br />
==Creation==<br />
The helmet and the leg parts of the gambeson armor requires [[linen]] and [[flax twine]] while the gambeson body armor requires linen only.<br />
<br />
<br />
<br />
==Protection== <br />
A tier 2 armor that has a protection of 70%<br />
<br />
Better than the leather armor in terms of durability (900) and has little to no penalties that high tier armor has. However it is best for exploration with little melee combat.</div>Dandan550https://wiki.vintagestory.at/index.php?title=Dye&diff=55995Dye2022-09-13T05:04:50Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
{{GameVersion|1.16.5}}<br />
<br />
<!--T:2--><br />
'''{{PAGENAME}}''' is an item in Vintage Story that can be used to change the color of fabrics and other [[clothing]] items.<br />
<br />
== Creation == <!--T:3--><br />
<br />
<!--T:4--><br />
Dyes must be created in a [[barrel]]. All dyes require a diluted solution of alum, chromite or cassiterite as a fixing solution, plus an additional item that determines the color of the dye. One portion of dye can be made from either:<br />
4 liters of water plus one dye item. There are some notable exceptions: gray dye is created by doubling the proportion of fixing solution to dye item, and therefore requires between 4 to 8 liters of water per dye item. Orange dye is made using 4L of yellow dye to 4 portions of onion.<br />
<br />
<!--T:7--><br />
{| class="wikitable sortable"<br />
|-<br />
! Dye Color !! Dye Item<br />
|-<br />
| Black || 1 [[Metal scraps|metal scrap]]<br />
|-<br />
| Black || 1 [[Rusty gears|rusty gear]]<br />
|-<br />
| White || 2 [[Borax|Powdered borax]]<br />
|-<br />
| Pink || 4 [[Berry_Bushes|Cranberries]]<br />
|-<br />
| Gray || 0.5 [[Metal scraps|Metal scrap]]*<br />
|-<br />
| Gray || 0.5 [[Rusty gears|Rusty gear]]*<br />
|-<br />
| Orange || 4 [[Onion]] †<br />
|-<br />
| Green || 4 [[Dry grass]]<br />
|- <br />
| Brown || 2 [[Trees#Special_Use_Logs|Oak log]]<br />
|-<br />
| Purple || 4 [[Berry Bushes|Blackberry]]<br />
|-<br />
| Purple || 4 [[Berry Bushes|Blueberry]]<br />
|- <br />
| Yellow || 4 [[Onion]]<br />
|-<br />
| Red || 1 [[Cinnabar|Crushed cinnabar]]<br />
|- <br />
| Blue || 1 [[Lapis lazuli|Crushed lapis lazuli]]<br />
|- <br />
| Blue || 4 [[Flowers|Cornflower]]<br />
|- <br />
| Woad Blue || 2 [[Flowers|Woad]]<br />
|}<br />
<br />
<!--T:8--><br />
<nowiki>*</nowiki> ''Gray dye uses the recipe for black dye, but doubles the amount of solution.'' <br><br />
† ''Orange dye does not use a fixative, but instead uses yellow dye.''<br />
<br />
== Usage == <!--T:9--><br />
<br />
<!--T:10--><br />
Dyes can be used to change the color of [[linen]] by mixing 2 L of dye with one bolt of mordanted cloth in a barrel.<br />
Dyes can also be used to change the color of [[leather]] by mixing 4 L of dye with one leather.<br />
Dyed linen is needed to create specific types of [[clothing]]. Colored leather is used to make ornate versions of [[shield]]<br />
<br />
== Types == <!--T:11--><br />
<br />
<!--T:12--><br />
{{Navbox|Vintage Story}}<br />
</translate></div>Dandan550https://wiki.vintagestory.at/index.php?title=Shield&diff=55990Shield2022-09-12T02:52:47Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
A shield is an item used for defense, it only works when used in your offhand and is more effective if used while crouching.<br />
<br />
__TOC__<br />
== Shield comparison == <!--T:2--><br />
<br />
<!--T:3--><br />
{| class="wikitable sortable"<br />
|-<br />
! Shield !! Durability !! Block % (active) !! Absorption (active) !! Block % (passive) || Absorption (passive)<br />
|-<br />
! Crude Shield<br />
| 80 || 90 || 3 || 15 || 1.5<br />
|-<br />
! Wood Metal<br />
| 300 || 90 || 4 || 15 || 2<br />
|-<br />
! Wood Metal Leather<br />
| 350 || 90 || 4.5 || 15 || 2.5<br />
|-<br />
! Metal<br />
| 450 || 90 || 5 || 15 || 3<br />
|-<br />
! Blackguard Shield<br />
| 400 || 90 || 5 || 15 || 3<br />
|-<br />
|}<br />
<br />
== Durability Gains == <!--T:16--><br />
{| class="wikitable sortable"<br />
|-<br />
! Type !! Subtype !! Durability<br />
|-<br />
! Wood<br />
| Aged || -200<br />
|-<br />
! Wood<br />
| Ebony || 30<br />
|-<br />
! Wood<br />
| Purpleheart || 20<br />
|-<br />
! Wood<br />
| Oak || 15<br />
|-<br />
! Metal<br />
| Bismuth bronze || 20<br />
|-<br />
! Metal<br />
| Gold || -50<br />
|-<br />
! Metal<br />
| Silver || -40<br />
|-<br />
! Metal<br />
| Black bronze || 30<br />
|-<br />
! Metal<br />
| Iron || 60<br />
|-<br />
! Metal<br />
| Meteoric iron || 90<br />
|-<br />
! Metal<br />
| Steel || 120<br />
|-<br />
|}<br />
<br />
== Shield Variants == <!--T:4--><br />
=== Crude Shield ===<br />
This is a basic shield with little durability and lesser absorption than the advanced shield types. It can be made in the early game as additional defense against predators and drifters.<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1=Stick|B1=Stick|C1=Stick<br />
|A2=Bundle of bamboo stakes|B2=Bundle of bamboo stakes|C2=Bundle of bamboo stakes<br />
|A3=Stick|B3=Stick|C3=Stick<br />
|Output=Crude Shield<br />
|NoBreak=yes<br />
|Margin=yes<br />
}}<br />
{{Grid/Crafting<br />
|A1=Stick|B1=Stick|C1=Stick<br />
|A2=Cattails|B2=Cattails|C2=Cattails<br />
|A3=Stick|B3=Stick|C3=Stick<br />
|Output=Crude Shield<br />
|NoBreak=yes<br />
|Margin=yes<br />
}}<br />
{{Grid/Crafting<br />
|A1=Stick|B1=Stick|C1=Stick<br />
|A2=Papyrus|B2=Papyrus|C2=Papyrus<br />
|A3=Stick|B3=Stick|C3=Stick<br />
|Output=Crude Shield<br />
}}<br />
<br />
=== Blackguard Shield === <!--T:6--><br />
This shield requires Blackguard [[classes|class]] to be crafted, unless class exclusive recipes are [[World Configuration|disabled]] on world creation or through world configuration.<br />
<br />
<!--T:7--><br />
Any '''wood''' can be used.<br />
{{Grid/Crafting<br />
|A1=Charcoal|B1=Metalplate iron|C1=Charcoal<br />
|A2=Oak Board|B2=Iron Boss|C2=Oak Board<br />
|A3=Gray Leather|B3=Oak Board|C3=Gray Leather<br />
|Output=Blackguard Shield<br />
}}<br />
<br />
=== Wooden Shield === <!--T:8--><br />
The appearance and shield stats depend on the type of '''wood''' and '''metal''' used, see [[Shield#Durability_Gains|Durability gains table]] for details.<br />
<br />
<!--T:9--><br />
{{Grid/Crafting<br />
|A1=|B1=Tinbronze Hoop|C1=<br />
|A2=Oak Board|B2=Tinbronze Boss|C2=Oak Board<br />
|A3=|B3=Oak Board|C3=<br />
|Output=Oak Tinbronze Woodmetal Shield<br />
}}<br />
<br />
=== Leather-Reinforced Wooden Shield === <!--T:10--><br />
The appearance and shield stats depend on the type of '''wood''', '''metal''' and '''leather''' used, see [[Shield#Durability_Gains|Durability gains table]] for details.<br />
<br />
<!--T:17--><br />
Ornate versions require [[sewing kit]].<br />
<br />
<!--T:11--><br />
{{Grid/Crafting<br />
|A1=leather|B1=Tinbronze Hoop|C1=leather<br />
|A2=Oak Board|B2=Tinbronze Boss|C2=Oak Board<br />
|A3=leather|B3=Oak Board|C3=leather<br />
|Output=Oak Tinbronze Brown Woodmetalleather Shield<br />
}}<br />
<br />
=== Metal Shield === <!--T:12--><br />
The appearance and shield stats depend on the type of '''metal''' (hoop and boss) used, see [[Shield#Durability_Gains|Durability gains table]] for details.<br />
<br />
<!--T:17--><br />
Ornate versions required colored leather as well a [[sewing kit]]<br />
<br />
<!--T:13--><br />
{{Grid/Crafting<br />
|A1=|B1=Tinbronze Hoop|C1=<br />
|A2=Tin Bronze Plate|B2=Tinbronze Boss|C2=Tin Bronze Plate<br />
|A3=|B3=|C3=<br />
|Output=Tinbronze Metal Shield<br />
}}<br />
<br />
==Storage== <!--T:14--><br />
Shields are usually put in the hotbar when carried. Shields can be placed on an [[armor stand]], [[tool rack]] and [[tool mold rack]]. <br />
<br />
<!--T:15--><br />
{{Navbox|Vintage Story}}<br />
</translate></div>Dandan550https://wiki.vintagestory.at/index.php?title=Shield&diff=55985Shield2022-09-11T14:17:08Z<p>Dandan550: </p>
<hr />
<div><languages/><translate><br />
<!--T:1--><br />
A shield is an item used for defense, it only works when used in your offhand and is more effective if used while crouching.<br />
<br />
__TOC__<br />
== Shield comparison == <!--T:2--><br />
<br />
<!--T:3--><br />
{| class="wikitable sortable"<br />
|-<br />
! Shield !! Durability !! Block % (active) !! Absorption (active) !! Block % (passive) || Absorption (passive)<br />
|-<br />
! Crude Shield<br />
| 80 || 90 || 3 || 15 || 1.5<br />
|-<br />
! Wood Metal<br />
| 300 || 90 || 4 || 15 || 2<br />
|-<br />
! Wood Metal Leather<br />
| 350 || 90 || 4.5 || 15 || 2.5<br />
|-<br />
! Metal<br />
| 450 || 90 || 5 || 15 || 3<br />
|-<br />
! Blackguard Shield<br />
| 400 || 90 || 5 || 15 || 3<br />
|-<br />
|}<br />
<br />
== Durability Gains == <!--T:16--><br />
{| class="wikitable sortable"<br />
|-<br />
! Type !! Subtype !! Durability<br />
|-<br />
! Wood<br />
| Aged || -200<br />
|-<br />
! Wood<br />
| Ebony || 30<br />
|-<br />
! Wood<br />
| Purpleheart || 20<br />
|-<br />
! Wood<br />
| Oak || 15<br />
|-<br />
! Metal<br />
| Bismuth bronze || 20<br />
|-<br />
! Metal<br />
| Gold || -50<br />
|-<br />
! Metal<br />
| Silver || -40<br />
|-<br />
! Metal<br />
| Black bronze || 30<br />
|-<br />
! Metal<br />
| Iron || 60<br />
|-<br />
! Metal<br />
| Meteoric iron || 90<br />
|-<br />
! Metal<br />
| Steel || 120<br />
|-<br />
|}<br />
<br />
== Shield Variants == <!--T:4--><br />
=== Crude Shield ===<br />
This is a basic shield with little durability and lesser absorption than the advanced shield types. It can be made in the early game as additional defense against predators and drifters.<br />
<br />
<!--T:5--><br />
{{Grid/Crafting<br />
|A1=Stick|B1=Stick|C1=Stick<br />
|A2=Bundle of bamboo stakes|B2=Bundle of bamboo stakes|C2=Bundle of bamboo stakes<br />
|A3=Stick|B3=Stick|C3=Stick<br />
|Output=Crude Shield<br />
|NoBreak=yes<br />
|Margin=yes<br />
}}<br />
{{Grid/Crafting<br />
|A1=Stick|B1=Stick|C1=Stick<br />
|A2=Cattails|B2=Cattails|C2=Cattails<br />
|A3=Stick|B3=Stick|C3=Stick<br />
|Output=Crude Shield<br />
|NoBreak=yes<br />
|Margin=yes<br />
}}<br />
{{Grid/Crafting<br />
|A1=Stick|B1=Stick|C1=Stick<br />
|A2=Papyrus|B2=Papyrus|C2=Papyrus<br />
|A3=Stick|B3=Stick|C3=Stick<br />
|Output=Crude Shield<br />
}}<br />
<br />
=== Blackguard Shield === <!--T:6--><br />
This shield requires Blackguard [[classes|class]] to be crafted, unless class exclusive recipes are [[World Configuration|disabled]] on world creation or through world configuration.<br />
<br />
<!--T:7--><br />
Any '''wood''' can be used.<br />
{{Grid/Crafting<br />
|A1=Charcoal|B1=Metalplate iron|C1=Charcoal<br />
|A2=Oak Board|B2=Iron Boss|C2=Oak Board<br />
|A3=Gray Leather|B3=Oak Board|C3=Gray Leather<br />
|Output=Blackguard Shield<br />
}}<br />
<br />
=== Wood Metal Shield === <!--T:8--><br />
The appearance and shield stats depend on the type of '''wood''' and '''metal''' used, see [[Shield#Durability_Gains|Durability gains table]] for details.<br />
<br />
<!--T:9--><br />
{{Grid/Crafting<br />
|A1=|B1=Tinbronze Hoop|C1=<br />
|A2=Oak Board|B2=Tinbronze Boss|C2=Oak Board<br />
|A3=|B3=Oak Board|C3=<br />
|Output=Oak Tinbronze Woodmetal Shield<br />
}}<br />
<br />
=== Wood Metal Leather Shield === <!--T:10--><br />
The appearance and shield stats depend on the type of '''wood''', '''metal''' and '''leather''' used, see [[Shield#Durability_Gains|Durability gains table]] for details.<br />
<br />
<!--T:17--><br />
Ornate versions require [[sewing kit]].<br />
<br />
<!--T:11--><br />
{{Grid/Crafting<br />
|A1=leather|B1=Tinbronze Hoop|C1=leather<br />
|A2=Oak Board|B2=Tinbronze Boss|C2=Oak Board<br />
|A3=leather|B3=Oak Board|C3=leather<br />
|Output=Oak Tinbronze Brown Woodmetalleather Shield<br />
}}<br />
<br />
=== Metal Shield === <!--T:12--><br />
The appearance and shield stats depend on the type of '''metal''' (hoop and boss) used, see [[Shield#Durability_Gains|Durability gains table]] for details.<br />
<br />
<!--T:17--><br />
Ornate versions required colored leather as well a [[sewing kit]]<br />
<br />
<!--T:13--><br />
{{Grid/Crafting<br />
|A1=|B1=Tinbronze Hoop|C1=<br />
|A2=Tin Bronze Plate|B2=Tinbronze Boss|C2=Tin Bronze Plate<br />
|A3=|B3=|C3=<br />
|Output=Tinbronze Metal Shield<br />
}}<br />
<br />
==Storage== <!--T:14--><br />
Shields are usually put in the hotbar when carried. Shields can be placed on an [[armor stand]], [[tool rack]] and [[tool mold rack]]. <br />
<br />
<!--T:15--><br />
{{Navbox|Vintage Story}}<br />
</translate></div>Dandan550https://wiki.vintagestory.at/index.php?title=Blackguard_armor&diff=51209Blackguard armor2022-08-16T04:34:01Z<p>Dandan550: </p>
<hr />
<div>The Blackguard Armor is a type of metal [[armor]]<br />
<br />
== Obtaining ==<br />
One can find a part of the set in it's broken state by finding it in the [[Ruins]] which is rare or by buying it from a Treasure Hunter [[Traders|trader]].<br />
<br />
== Repair == <br />
The Blackguard Armor is required to be repaired twice to it's full condition. In it's "Broken" state to be repaired to "Damaged", one requires to 3 iron chain and the armor in question in the crafting grid. For it's "Damaged" state to be repaired to it's full condition, one requires 3 iron plate and the armor in question in the crafting grid.<br />
<br />
== Armor Stat and Durability ==<br />
Different types of [[armor]]s offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger gain.<br><br />
<br />
Can be compared to an Iron Plate Armor with lesser penalties to the former, it is best to repair it to it's full condition.<br />
{| class="wikitable sortable"<br />
|-<br />
! Armor !! Protection Tier !! Durability !! Percent Protection<br />
|-<br />
| Broken || 1 || 900 || 40%<br />
|-<br />
| Damaged || 1 || 1050 || 75%<br />
|-<br />
| Repaired || 3 || 1050 || 96%<br />
|-<br />
|}<br />
<br />
== Flavor Text ==<br />
=== Broken ===<br />
"Remnants of a tenacious soldier" - Blackguard helm</br><br />
"Once coated in soot, now mostly rust." - Blackguard cuirass</br><br />
"Hardly worth their weight" - Blackguard greaves</br><br />
<br />
=== Damaged ===<br />
"Just another body left behind in the dark." - Blackguard helm</br><br />
"Even the vigilant soldier can still find themselves outnumbered." - Blackguard cuirass</br><br />
"Worn through and barely held together. Much like the rest of us." - Blackguard greaves</br><br />
=== Fully Repaired ===<br />
"One can pull down the visor to become enforcer and executioner. Beyond recondition. Beyond reproach." - Blackguard helm</br><br />
"Fasten with extra vital point protections, this served as to rebuff the ire of the commonfolk and nobility alike." - Blackguard cuirass</br><br />
"Many muffled footsteps rushing through the tunnels; the only warning before the raid." - Blackguard greaves</br><br />
<br />
[[Category:Armor]]<br />
{{Items navbox}}<br />
{{Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Blackguard_armor&diff=51208Blackguard armor2022-08-16T03:29:01Z<p>Dandan550: /* Obtaining */</p>
<hr />
<div>The Blackguard Armor is a type of metal [[armor]]<br />
<br />
== Obtaining ==<br />
One can find a part of the set in it's broken state by finding it in the [[Ruins]] which is rare or by buying it from a Treasure Hunter [[Traders|trader]].<br />
<br />
== Repair == <br />
The Blackguard Armor is required to be repaired twice to it's full condition. In it's "Broken" state to be repaired to "Damaged", one requires to 3 iron chain and the armor in question in the crafting grid. For it's "Damaged" state to be repaired to it's full condition, one requires 3 iron plate and the armor in question in the crafting grid.<br />
<br />
== Armor Stat and Durability ==<br />
Different types of [[armor]]s offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger gain.<br><br />
<br />
Can be compared to an Iron Plate Armor with lesser penalties to the former, it is best to repair it to it's full condition.<br />
{| class="wikitable sortable"<br />
|-<br />
! Armor !! Protection Tier !! Durability !! Percent Protection<br />
|-<br />
| Broken || 1 || 900 || 40%<br />
|-<br />
| Damaged || 1 || 1050 || 75%<br />
|-<br />
| Repaired || 3 || 1050 || 96%<br />
|-<br />
|}<br />
<br />
<br />
[[Category:Armor]]<br />
{{Items navbox}}<br />
{{Game navbox}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Blackguard_armor&diff=51206Blackguard armor2022-08-15T07:03:45Z<p>Dandan550: Created page with "The Blackguard Armor is a type of metal armor == Obtaining == One can find a part of the set in it's broken state by buying from a Treasure Hunter trader. ==..."</p>
<hr />
<div>The Blackguard Armor is a type of metal [[armor]]<br />
<br />
== Obtaining ==<br />
One can find a part of the set in it's broken state by buying from a Treasure Hunter [[Traders|trader]].<br />
<br />
== Repair == <br />
The Blackguard Armor is required to be repaired twice to it's full condition. In it's "Broken" state to be repaired to "Damaged", one requires to 3 iron chain and the armor in question in the crafting grid. For it's "Damaged" state to be repaired to it's full condition, one requires 3 iron plate and the armor in question in the crafting grid.<br />
<br />
== Armor Stat and Durability ==<br />
Different types of [[armor]]s offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger gain.<br><br />
<br />
Can be compared to an Iron Plate Armor with lesser penalties to the former, it is best to repair it to it's full condition.<br />
{| class="wikitable sortable"<br />
|-<br />
! Armor !! Protection Tier !! Durability !! Percent Protection<br />
|-<br />
| Broken || 1 || 900 || 40%<br />
|-<br />
| Damaged || 1 || 1050 || 75%<br />
|-<br />
| Repaired || 3 || 1050 || 96%<br />
|-<br />
|}<br />
<br />
<br />
[[Category:Armor]]<br />
{{Navbox|Vintage Story}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Sling&diff=50867Sling2022-08-10T18:21:12Z<p>Dandan550: </p>
<hr />
<div>Slings are an improvised ranged weapons used for [[Combat|combat]] which consume stones as ammunition.<br />
<br />
== Creation ==<br />
Unlike most weapons the sling can be only be crafted by the Malefactor or if the class-oriented equipment is turn off in the world settings.<br />
<br />
<br />
<br />
<br />
=== Combat === <br />
Attacking a mob (ranged combat): Place the sling in an active hotbar slot.<br />
* '''Charging the Sling''': Press and hold right mouse button to charge the sling.<br />
* '''Aiming the Sling''': Aim the white crosshairs at the selected target<br />
* '''Firing a stone''': Release the mouse button to fire (loose) the stone.<br />
<br />
<br />
==Storage==<br />
<br />
<br />
<br />
{{Navbox|Vintage Story}}<br />
[[Category:Weapons{{#translation:}}]]</div>Dandan550https://wiki.vintagestory.at/index.php?title=Pickaxe&diff=50532Pickaxe2022-08-10T03:00:27Z<p>Dandan550: </p>
<hr />
<div><languages/><br />
<translate><br />
<br />
<!--T:1--><br />
{{Tool<br />
|Name=Pickaxe<br />
|Image=[[File:Pickaxe-copper.png|100px]]<br />
|Type=Tools<br />
|Durability='''Copper''': 300<br />'''Tin Bronze''': 450<br />'''Bismuth Bronze''': 500<br />'''Black Bronze''': 550<br />'''Gold''': 150<br />'''Silver''': 175<br />'''Iron''': 1000<br />'''Meteoric Iron''': 1300<br />'''Steel''': 2500<br />
|Stackable=1<br />
}}<br />
<br />
<br />
'''Pickaxes''' are used for mining, which is the process of harvesting [[rock]] and [[Ore Deposits|ores]].<br />
__TOC__<br />
== Creation == <!--T:2--><br />
The raw material used to create the tool head determines the crafting process required.<br />
* [[Casting]]: [[Firepit]], [[crucible]] and [[metal]] (nuggets or already created items). <br />
* [[Smithing]]: [[Ingots]] heated by a [[forge]], [[anvil]]s and a [[hammer]] to smith them.<br />
* Assembly:<br />
<br />
<!--T:9--><br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|B2=CopperPickHead|B3=Stick<br />
|Output=CopperPick<br />
|NoBreak=y<br />
|float=right}}<br />
</div><br />
<br><br />
<br />
===Tool List=== <!--T:3--><br />
<br />
<!--T:4--><br />
{| class="wikitable sortable"<br />
|-<br />
! Material !! Durability !! Tool Tier !! Speed (Ceramic) !! Speed (Stone, Ore & Metal) !! Speed (Ice) !! Attack Power (HP) !! Attack Tier <br />
|-<br />
! Copper <br />
| 300 || 2 || 1.5x || 4.0x || 1.8x || 1.3 || 2<br />
|-<br />
! Gold <br />
| 150 || 2 || 1.8x || 5.0x || 2.0x || 1.8 || 2<br />
|-<br />
! Silver <br />
| 175 || 2 || 1.8x || 5.0x || 2.0x || 1.8 || 2<br />
|-<br />
! Tin Bronze <br />
| 450 || 3 || 2.3x || 6.0x || 2.3x || 1.8 || 3<br />
|-<br />
! Bismuth Bronze <br />
| 500 || 3 || 2.0x || 5.5x || 2.2x || 1.5 || 3<br />
|-<br />
! Black Bronze <br />
| 550 || 3 || 2.5x || 6.5x || 2.8x || 2.0 || 3<br />
|-<br />
! Iron <br />
| 1000 || 4 || 2.8x || 7.5x || 3.5x || 2.3 || 4<br />
|-<br />
! Meteoric Iron <br />
| 1300 || 4 || 3.0x || 8.0x || 3.8x || 2.5 || 4<br />
|-<br />
! Steel<br />
| 2500 || 5 || 3.3x || 9.0x || 4.3x || 2.5 || 5<br />
|-<br />
|}<br />
<br />
== Usage == <!--T:5--><br />
The pickaxe is the primary tool used in [[mining]] [[Ore Deposits|ores]] and [[rock|rocks]]. Some Ore Deposits required stronger Pickaxe to mine them though.<br />
<br />
=== Harvesting === <!--T:6--><br />
Pickaxes are used to harvest [[rock|rocks]], which include [[Ore Deposits|ores]] and minerals. When blocks are broken, [[rock#harvesting|rocks]], [[rock#harvesting|small stones]] or ores contained in chunks of stone will be dropped. Ores inside rocks have to be crushed with a [[hammer]], place both in the Crafting Grid to obtain smeltable nuggets.<br />
<br />
==Storage== <!--T:7--><br />
Pickaxes can be stored in [[Containers|containers]] and placed on [[tool rack]]s.<br />
<br />
</translate><br />
<br />
{{tnt|Navbox|Vintage Story}}</div>Dandan550https://wiki.vintagestory.at/index.php?title=Rope&diff=44852Rope2022-07-04T17:17:30Z<p>Dandan550: made page, info might be still lacking gonna dig up more info later</p>
<hr />
<div><br />
{{Item<br />
|Name=Cattails<br />
|Image=File:Grid rope.png<br />
|Stackable=10<br />
|Temp=600<br />
|Duration=4<br />
|NoBreak=y<br />
}}<br />
<br />
==Creation== <br />
<br />
Rope are produced from either wild vine, [[Cattails (Reeds)|cattails]] or papyrus. <br />
<br />
<div style="display:flex;flex-wrap:wrap;"><br />
{{Grid/Crafting<br />
|A1=wildvine-section<br />
|A2=<br />
|A3=<br />
|B1=wildvine-section<br />
|B2=<br />
|B3=<br />
|C1=wildvine-section<br />
|C2=<br />
|C3=<br />
|Output=rope<br />
}}<br />
{{Grid/Crafting<br />
|A1=Cattail tops |A1N=2<br />
|A2=<br />
|A3=<br />
|B1=Cattail tops |B1N=2<br />
|B2=<br />
|B3=<br />
|C1=Cattail tops |C1N=2<br />
|C2=<br />
|C3=<br />
|Output=rope |NoBreak=y<br />
}}<br />
</div><br />
<br><br />
<br />
== Usage ==<br />
Currently rope is used for making a crude bow.<br />
<br />
<br />
{{Grid/Crafting<br />
|B1=Stick|C1=rope<br />
|A2=Stick|C2=rope<br />
|B3=Stick|C3=rope<br />
|Output=Bow crude<br />
}}<br />
<br />
{{tnt|Navbox|Vintage Story}}</div>Dandan550