Pig

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Pigs are a source of red meat , fat , hide , and bones . Eurasian pigs can be domesticated.

Pig
Type Land [1]
Behavior Neutral[[::Category:Neutral_creatures| ]],[2] but adults protective of babies
Domesticable yes[3]
Health varies by sex and age
Base attack varies by sex and age
Tier: 1


Spawning

Worldgen spawn conditions

Runtime spawn conditions

Despawning: minPlayerDistance: 8, belowLightLevel: 8, minSeconds: 300

Variants

Wild Eurasian pigs
Health
Health (Boar/Sow) 15[4]
Health (Piglet) 7[5]
Attack
Base Attack (Boar) 5[6]
Base Attack (Sow) 4[7]
Base Attack (Piglet) 0
Behavior
Multiply
Satiety to Mate (portions) 10[8]
Gestation Time (days) 25[9]
Growth Time (days) 7
Drops
Redmeat 7.5 - 10.5*
Raw Hide (Medium) 1.5[10]*
Fat 2[11]*
Animals


Behavior

Domestication

See Animal Husbandry for an overview of raising livestock.

  • Piglets can be trapped with reed basket traps or by being chased into a fenced or 2-block-high enclosure.
  • Pigs can be fed by throwing appropriate food on the ground or by placing it into a large trough . Once a sow is "Ready to mate" she will need to eat 10 portions[12] before she can become pregnant. If a well-fed boar is nearby[13], the sow will soon become pregnant, with a gestation time of 25 days[14] before giving birth to a litter of 2 to 6 piglets[15]. After giving birth, the sow will be unable to breed again, until 6-11 days have passed.[16]
  • Piglets grow to adulthood after 168 hours,[17] or 7 days.
  • Starting at generation 1[18], the player can use Right mouse button to pet adult pigs. Piglets flee the player until generation 10, but the file says they're pettable starting at generation 0 (wild).[19]
  • Starting at generation 2,[20] the player can use rope on pigs to get them to walk behind you.
  • Starting at generation 3, the player can instantly kill pigs with a cleaver .
  • Until generation 3, adult pigs attack the player if piglets are nearby.

Food

Pigs like[21] to eat:

  • Vegetables (except parsnips)
  • Grain (except rice)
  • Fruit mash
  • Protein

Harvesting

  • Adult pigs leave behind a medium carcass, while baby pigs leave a small carcass. [22]
  • Unharvested pig corpses decay into bones after 4 days.[23]

History

  • Prior to version 1.21, they were referred to in the game files as wild pig. For 1.21 they were recategorized, as "Eurasian hooved mammal", an indication that there will eventually be other types of pig.
  • Prior to version 1.21, piglets' sex was undetermined. For 1.21 the block info overlay displays "baby-male" or "baby-female".
  • They probably used to drop bones in the harvesting GUI but now the bones are left in a carcass on the ground.

Notes

  • The display for amount of redmeat might be in error. Meanwhile, the data is at pig-adult.json[24]

Gallery

See also

Guide:Catching animals

References

Note: If you copy-paste a file path from below, including the % characters, into File Explorer on a computer with Windows operating system, you will jump to the specified file and can quickly check if the information is up-to-date.

  1. Line 4 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  2. Line 323 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  3. Lines 118-123 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  4. Line 94 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  5. Line 95 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-baby.json
  6. Line 166 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  7. Line 165 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  8. Line 132 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  9. Line 129 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  10. Line 107 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  11. Line 112 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  12. Line 132 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  13. Line 128 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  14. Line 129 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  15. Lines 124-125 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  16. Lines 130-131 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  17. Line 121 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-baby.json
  18. Line 305 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  19. Line 235 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-baby.json
  20. Line 304 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json and line 235 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-baby.json
  21. Lines 15-25 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json
  22. Line 95 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json and line 96 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-baby.json
  23. Line 95 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json and line 96 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-baby.json
  24. Line 102 of %AppData%\Vintagestory\assets\survival\entities\animal\mammal\hooved\pig-adult.json


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