Candle

From Vintage Story Wiki

This page was last verified for Vintage Story version 1.19.8.


UnderCon icon.png

This page is under construction.
This page is being created, or is in the process of extensive expansion or major restructuring. Until this notice is removed, please do not translate this page. Expect the content of this page to change significantly.


A candle is a a versatile source of light.

Candle
Grid Candle.png
Stackable 64
Drops Itself
Blocks

Obtaining

Crafting

Breaking a hive or harvestable skep yields 3 pieces of honeycomb. After the honey has been squeezed out, the beeswax can be used to make a candle.

Bellpepper.png

The following information applies only to the latest prerelease version. It may not be accurate for the current stable version.

Candles are now a cooking pot recipe, no longer a grid recipe.

Panning

Sifting through bony soil while standing in water can yield candles, at a rate of 1 in 66.67. Panning regular sand or gravel cannot yield candles.

Usage

You can place candles directly on the surface of a full block, or on a wooden shelf. Adding additional candles to the same spot will increase the light level produced, and re-arrange the placement of the candles.

Combined with clear quartz or glass and a plate of nearly any metal, a candle can produce a lantern with a significant boost to brightness.

A chandelier can hold 1 or more (up to 8) candles.

1 candle produces a light level of 7. A lantern (with no silver/gold lining) produces a light level of 18. A chandelier with 8 candles produces a light level of 22.

Candles, lanterns, and chandeliers never burn out or get extinguished by rain or deep water.

History

Prior to version 1.20, candles were made in the crafting grid by aligning 3 pieces of beeswax.

Notes

Gallery

See also

Light_sources#Candles

References


Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking Adding Mods Troubleshooting Mods