Bronze
| Black bronze ingot | |
| |
| Stackable | 16 |
| Smeltable | |
| Smelt Point | 1020°C |
| Requires Container | Yes |
| Output | Ingot mold |
| Output Amount | 1 |
| Items | |
| Bismuth bronze ingot | |
| |
| Stackable | 16 |
| Smeltable | |
| Smelt Point | 850°C |
| Requires Container | Yes |
| Output | Ingot mold |
| Output Amount | 1 |
| Items | |
| Tin bronze ingot | |
| Stackable | 16 |
| Smeltable | |
| Smelt Point | 950°C |
| Requires Container | Yes |
| Output | Ingot mold |
| Output Amount | 1 |
| Items | |
Bronze is a Tier 3 metal alloy. Bronze is needed to progress past the Copper Age into the Iron Age. Bronze alloys must be created via smelting, and may be cast or smithed into useful tools and equipment.
Obtaining
As an alloy, bronze is not naturally occurring and must be created by the player. Bronze tools may be sometimes sold by different traders, depending on the type of tool. Different metal ore nuggets must be mixed inside a crucible in the right ratios to produce usable molten bronze, which can then be cast directly into tool molds or in an ingot mold to form ingots.
Bronze types
Bronze alloys all require copper as a primary component and is mixed with other metals to create different types. Tin bronze requires tin, black bronze requires both silver and gold, and bismuth bronze require zinc and bismuth. All bronze types require a high-temperature fuel like Charcoal or coal to create, since copper's smelting temperature is 1084 degrees celsius even if the other metals have lower temperature requirements. Bismuth bronze nuggets can be smelted using Peat, but the metal must be created with higher-temperature fuels.
| Bronze type | Smelting temperature | Copper % | Other metal % | Other metal % |
|---|---|---|---|---|
| Tin bronze | 950 °C | Copper 88-92% | Tin 8-12% | - |
| Black bronze | 1020 °C | Copper 68-84% | Silver 8-16% | Gold 8-16% |
| Bismuth bronze | 850 °C | Copper 50-70% | Zinc 20-30% | Bismuth 10-20% |
Different types of bronze produce items with different stats. Broadly speaking, the best bronze items are made of black bronze, followed by tin bronze and bismuth bronze. Bismuth bronze tools and weapons are more durable than those made of tin bronze, but tin bronze tools and weapons (except the falx) tend to mine faster and deal more damage. Tin bronze armor is both more durable and protective than bismuth bronze.
Sample ratios
Copper is much more abundant than other metals, so it is usually preferable to use as much as possible when making bronze in order to conserve rare metals. In the case of tin bronze and black bronze this requires smelting in larger batches (multiples of 500 units or 100 bits). For example, smelting 92 bits of copper with 8 bits of tin will produce 5 ingots of tin bronze while using as little tin as possible per ingot.
The ratios below maximize copper use while minimizing use of other, rarer metals.
| Ingots | Copper | Tin |
|---|---|---|
| ×1 | 18 (90%) | 2 (10%) |
| ×3 | 55 (91.7%) | 5 (8.3%) |
| ×5 | 92 (92%) | 8 (8%) |
| ×10 | 184 (92%) | 16 (8%) |
| Ingots | Copper | Gold | Silver |
|---|---|---|---|
| ×1 | 16 (80%) | 2 (10%) | 2 (10%) |
| ×3 | 50 (83.3%) | 5 (8.3%) | 5 (8.3%) |
| ×5 | 84 (84%) | 8 (8%) | 8 (8%) |
| ×10 | 168 (84%) | 16 (8%) | 16 (8%) |
| Ingots | Copper | Zinc | Bismuth |
|---|---|---|---|
| ×1 | 14 (70%) | 4 (20%) | 2 (10%) |
| ×3 | 42 (70%) | 12 (20%) | 6 (10%) |
| ×5 | 70 (70%) | 20 (20%) | 10 (10%) |
| ×10 | 140 (70%) | 40 (20%) | 20 (10%) |
Usage
Bronze, similarly to copper, can be cast directly into tool molds or smithed as ingots on an anvil. Bronze tools are generally more durable than their copper counterparts, with more hit points. They also deal more damage and mine through appropriate blocks more quickly than copper or stone tools.
Progression
Bronze anvils can be used to work any metal up to iron. The only metals that cannot be worked with a bronze anvil are steel and meteoric iron. Working steel or meteoric iron requires an iron anvil created by working iron into an anvil top and bottom, then combining them with powdered borax and hammering the top until the anvil is complete.
| Ores, metals and minerals | |
|---|---|
| Guides | Ore Deposits • Metals |
| Metals | Copper • Iron • Meteoric iron • Gold • Silver • Lead • Tin • Zinc • Bismuth • Titanium (Ilmenite) • Nickel |
| Alloys | Bronze (Tin bronze, bismuth bronze, black bronze) • Steel • Brass • Solder (Lead solder, Silver solder) • Molybdochalkos • Cupronickel • Electrum |
| Minerals | Alum • Borax • Cinnabar • Coal • Halite (Salt) • Lapis lazuli • Quartz • Saltpeter • Sulfur • Sylvite (Potash) |
| Tools | Pickaxe • Hammer • Prospecting Pick • Crucible • Forge • Ore blasting bomb • Quern • Anvil • Bloomery • Helve hammer • Pulverizer |
| Other | Gemstones |
| Related mechanics | Panning • Mining • Clay forming • Casting • Smithing • Steel making |
| Wiki Navigation | |
|---|---|
| Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
| Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
| World | World generation • Biomes • Weather • Temporal storms |
| Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
| Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
| Entities | Hostile entities • Animals • NPCs • Players |
| Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking • Adding Mods • Troubleshooting Mods |

