Brigandine armor
The brigandine armor is a type of metal armor , made of plates and leather, that can be made from the copper age.
Obtaining
Crafting
The body and leg parts of the brigandine armor are made from leather jerkin armor parts and copper, bronze, iron, meteoritic iron or steel metal plates . Only the brigandine helmet requires no prior armor parts and is instead crafted directly from leather and metal plates.
To create a full set of this armor you will need: 30x leather
and 13x
metal plates
(or 26x
ingots
).
Looting
- Main article: Resonance archives .
You can find gamaged tin bronze brigandine body armor and bismuth bronze brigandine leg armor in guard room . These armor parts will be in very poor condition and will require repair.
Trading
- Main article: Blacksmith .
Any piece of iron set may be purchased from blacksmith of Nadiya village:
Brigandine head armor (iron)
for 22-28
rusty gears;
Brigandine body armor (iron)
for 42-70
rusty gears;
Brigandine leg armor (iron)
for 31-53
rusty gears.
Usage
Repairing
Any piece of armor in this armor set can be repaired using the following recipe in the crafting grid. You may need to multiply the amounts of ingredients to get a full repair if the armor is badly damaged. If the durability drops to zero, the armor does not disappear, but it is as if you were not wearing it.
Order repair from a blacksmith
- Main article: Blacksmith .
Any piece of any armor may be repaired by blacksmith of Nadiya village. 200 durability will be repaired for 10x rusty gears
.
Protection
When worn, brigantine armor provides you with medium penalties such as:
- Healing rate: -17%
- Hunger rate: +12%
- Range Accuracy: -7%
- Range Charge Time: +14%
- Movement Speed: -5%
But in return it will provide you with protection that depend on the metal it is made of:
Armor | Protection Tier | Durability | Percent Protection | Flat Damage Reduction (hp) |
---|---|---|---|---|
Copper | 1 | 900 | 78% | 1 |
Bismuth Bronze | 2 | 1050 | 79% | 1.1 |
Tin Bronze | 2 | 1100 | 80% | 1.1 |
Black Bronze | 2 | 1200 | 81% | 1.15 |
Iron | 3 | 1300 | 82% | 1.2 |
Meteoric Iron | 3 | 1500 | 82% | 1.22 |
Steel | 4 | 1900 | 84% | 1.3 |
Balance between protection and penalties makes it suitable both for exploration and combat.
Notes
Gallery
See also
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