Modding:Asset Type - WorldProperties
From Vintage Story Wiki
This page was last verified for Vintage Story version 1.19.8.
Usage
World Property assets are used to register sets of variants for blocks, items, and entities. Some world properties are also used within the game's code. World property assets are written in JSON.
Asset Location
New world property assets can be made by creating JSON files in a folder called 'worldproperties' in your mod's domain.
See Also
Modding | |
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Basics • Content • Code • Asset Types • Model Creator • Troubleshooting • VS Engine | |
Block Types • Entities • Item Types • Patches • Recipes (Alloy , Barrel , Clayforming , Cooking , Grid , Knapping , Smithing ) • Shapes • Sounds • Textures & Icons • World Properties |