Grain

From Vintage Story Wiki

Grain is a category of food in Vintage Story that encompasses grain crops and cassava . Grains can be obtained by foraging in the wild and farming . Grains have different nutritional values and growing requirements.

Grain
Stackable 64
Food
Satiety 60 (30 for flax, 75 for rice)
Category

Grain

Transitionable
Fresh Time 90 days
Transition Time 9.3 days
Transition Ratio 0.25
Items

Obtaining

Small patches of grain crops can be found while exploring, in areas with the following temperature , precipitation , and forestation :

Wild crop Temperature (°C) Rainfall Forestation Likelihood Amount
Icon Name Minimum Maximum Minimum Maximum Minimum Maximum
Flax 3 31 0.35 0.75 0 0.5 9% 0-27
Spelt 3 26 0.38 0.75 0 0.5 3.6% 0-27
Rice 22 40 0.35 1 0 0.5 3.6% 0-27
Rye -10 14 0.35 0.75 0 0.5 3.6% 0-27
Sunflower 15 36 0.3 0.65 0 0.3 5% 1-27
Amaranth 17 42 0.35 0.8 1 0.4 7% 8-24
Cassava 23 48 0.28 0.6 0.1 0.4 7% 1-7

Chunks meeting these conditions have a fixed likelihood of generating an amount of crops, which might include a mix of mature and immature crops.

Purchasing

The agricultural trader sells 1-3 flax seeds at an average price of 4 rusty gears .

5-7 spelt, rice, and rye seeds can be found in cracked vessels (seed) , which appear in surface ruins or can be purchased from the treasure hunter for an average price of 8 rusty gears.

Cultivation

All grain crops can be cultivated by collecting seeds and planting them in farmland .

Seed Total growth Nutrient Temperature (°C) Yield Growth stages
Icon Name Months Days Type Consumption Minimum Maximum
Flax 1.8 16 K 44.4 -5 40 2-4 9
Spelt 1.8 16 N 35 -5 40 5-7 9
Rice 2 18 K 45 8 46 5-8 10
Rye 1.8 16 N 35 -12 27 4-7 9
Sunflower 1.7 15.3 N 36 -5 40 5-8 12
Amaranth 1.8 16 N 13.3 6 42 2-4 9
Cassava 4.4 39.6 K 22.2 4 44 14-18 9

Mature farmland-grown grains yield the amount listed above and drop 1 or 2 seeds. Immature farmland-grown grains do not yield anything and have a 70% chance to drop 1 seed. The exceptions are amaranth and cassava, which yield a reduced amount at the second-to-last stage (ie: stage 8).

Usage

Food

Grains can be eaten raw, used as a cooking ingredient in porridge , or ground into flour at a quern . Flour can be mixed with water to make dough, and then baked into bread or pies in a clay oven . When cooked, the satiety of grains generally increases by 300% in the final product.

Alcohol

Flour and water can be fermented into ale, and further distilled into spirits.

Animal husbandry

Grain can be used as animal feed in large and small troughs . Flax grain is especially well-suited for this due to its lower satiety compared to other grains, since animal feed does not consider satiety.

Fiber

Mature flax crops drop 3-5 flax fibers , which are used to create flax twine and linen . These have a wide range of applications, and farming them is necessary for technological progression: making clothing , constructing windmills and sailboats , and more.

Composting

Unprocessed grain has a long shelf-life and a transition ratio of 0.25, making it ill-suited as a material for rot in composting . However, when grain is ground into flour and turned into dough, it is fresh for 2 days and has a transition ratio of 1. In this way, grain farming can be a highly efficient method to create rot.

10 dough produces 10 rot; the same amount is produced by 20 vegetables or 40 fruits .

List of grains

Icon Name Satiety Fresh time Transition time Transition ratio
Flax 30 90 days 9.3 days 0.25
Spelt 60 90 days 9.3 days 0.25
Rice 75 90 days 9.3 days 0.25
Rye 60 90 days 9.3 days 0.25
Sunflower 60 90 days 9.3 days 0.25
Amaranth 60 90 days 9.3 days 0.25
Dried cassava 60* 112 days 5 days 0.5

* Dried cassava cannot be eaten directly. It must be ground into flour, combined with water to make dough, and then baked into bread or pie. Once cooked, it has the same nutritional properties as spelt, rye, etc.

Preservation

Grains are fresh for 90 days, and flour is fresh for an even longer 180 days. These can be extended by storing grain in a storage vessel —which has a greater perish speed reduction for grain-related items—and a cellar .

Grains can be processed in several ways to extend their fresh time:

  • Grains can be fermented into ale that lasts a maximum of 1.3 years.
  • Ale can be distilled into whiskey and vodka that lasts indefinitely.
  • Grains can be ground into flour. This will reset its fresh time and is particularly useful for grains that have begun to spoil.

History

Version Description
v1.16.0 doubled growth times and yields for most crops, with some exceptions.[1]

Gallery

See also

References




Items
Resources BeeswaxBlasting powderBoneBonemealCandleCattailsCharcoalClayClay bricksClear quartzClothCokeCompostCrushed resourcesDry grassEggFatFeatherFirewoodFlax fibersFlax twineFlintGemsHerb bundlesHidesHoneycombLarge gear sectionLeatherLimeMortarParchmentPapyrusPlanksPotashQuicklimeRefractory brickResinSailSewing kitShinglesStickStonesStone bricksTermites
Metal Metal BitsChainsIngotsJonas partsLamellaeMetal scrapsMetal partsNuggetsOrePadlocksPlatesPounder capsRusty gearScalesScrap weapon kitSolder barTemporal gearTool heads
Seeds Cattail rootCrop seedsPapyrus rootTree seeds
Tools AxeChiselCleaverFirestarterHammerHelve hammerHoeInk and quillKnifeOre blasting bombPickaxePlumb and SquareProspecting pickSawScytheShearsShovelSnow shovelSieveSoldering ironTongsWooden panWrench
Weapons ArrowBeenadeBowFalxSwordSpearSlingTuning spear
Consumables
Equipment
Transport GliderRaftCrude oar
Miscellaneous BookGame of OmokTuning cylinder
Creative only Stack randomizers


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