Bread
| Bread | |
| Stackable | 32 (48 for charred) |
| Food | |
| Satiety | 70-330 |
| Category |
Grain |
| Items | |
Bread is an edible food item in Vintage Story. It is made from dough and baked in a clay oven. Compared to the base grain from which they are made, bread is a significantly more efficient way to gain grain satiety.
Obtaining
Creation
Bread is made by baking dough inside a hot clay oven. To heat the oven, the player must first burn some firewood inside it. Once the fuel burns, the oven will be heated up. Bread and other baked goods can only be cooked inside an oven that is above 160°C. It will process the dough into part-baked, then baked, and then charred after a certain amount of time passed.
Alternatively, bread can be cooked in the firepit, which only cooks charred bread.
There are three stages of cooking bread: part-baked, baked, and charred. These items have different spoilage times and will restore different amounts of satiety.
The cook time for each stage from a freshly heated oven is 40 seconds for part-baked, 60 seconds for perfect, and 85 seconds for charred.
Purchasing
Agriculture traders can sell loaves of perfectly baked flax, spelt, rye, and rice bread, in packages of 8. Each package costs two rusty gears on average, and the trader usually has around 4 of these in stock.
Usage
Different types of bread will grant different satiety and shelf lives. Each piece of bread represents one serving.
| Stage | Shelf life (days) |
|---|---|
| Dough | 2 |
| Part-baked | 5 |
| Perfect | 8 |
| Charred | 17.5 |
| Name | Dough | Part-baked | Baked | Charred | ||||
|---|---|---|---|---|---|---|---|---|
| Icon | Satiety | Icon | Satiety | Icon | Satiety | Icon | Satiety | |
| Flax | - | 70 | 160 | 100 | ||||
| Spelt | - | 150 | 300 | 210 | ||||
| Cassava | - | 150 | 300 | 210 | ||||
| Amaranth | - | 150 | 300 | 210 | ||||
| Rye | - | 150 | 300 | 210 | ||||
| Sunflower | - | 150 | 300 | 210 | ||||
| Rice | - | 160 | 330 | 220 | ||||
Selling
Survival goods and treasure hunter traders can buy loaves of perfectly baked flax, spelt, rye, and rice bread, in packages of 8. Each package is bought for an average of one rusty gear, and the trader usually buys up to 4 of these.
Improved satiety of ingredients
Here is a table of how 1 of each grain's satiety improves when turned into dough and baked perfectly into bread.
| Icon | Name | Satiety | Improvement (%) | |
|---|---|---|---|---|
| Raw | Baked | |||
| Flax | 30 | 160 | 433% | |
| Rice | 75 | 330 | 340% | |
| Rye | 60 | 300 | 400% | |
| Spelt | 60 | 300 | 400% | |
| Amaranth | 60 | 300 | 400% | |
| Dried cassava1 | 100 | 300 | 200% | |
| Sunflower | 60 | 300 | 400% | |
1Dried cassava cannot be eaten, so the edible version's satiety value is used.
Notes
References
| Food and Cooking | |
|---|---|
| Finding food | Foraging • Farming • Animal husbandry • Cooking |
| Edibles | Fruit • Vegetable • Meat • Grain • Mushroom • Honey • Cheese |
| Meals | Vegetable stew • Meat stew • Soup • Porridge • Scrambled eggs • Bread • Pie |
| Food preservation | Pickling • Cured meat • Jam • Cheese • Alcohol • Cellar |
| Cooking tools | Firepit • Clay oven • Cooking pot • Quern |
| Utensils | Bowl • Crock • Storage vessel |
| Other links | Room • Satiety |
| Wiki Navigation | |
|---|---|
| Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
| Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
| World | World generation • Biomes • Weather • Temporal storms |
| Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
| Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
| Entities | Hostile entities • Animals • NPCs • Players |
| Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking • Adding Mods • Troubleshooting Mods |
