添加模组
有了《复古物语》,你就能鱼与熊掌兼得。超过1000个玩家自制的mod可以添加到《复古物语》本身就内容丰富、性能卓越的基础游戏中!这是一款对模组非常友好的游戏。
如果您想通过其他玩家制作的精彩模组来扩展您的游戏体验——这些模组包含新的方块和物品、新的生物、精美的着色器、配方调整、游戏体验优化,甚至还有一个模组可以将蝗虫变成您的仆从,为您效力等等——最好的去处是home official Mod DB。您也可以在forums找到一些额外的模组。我们通常建议您检查模组所需的游戏版本,以确保它与您当前正在玩的游戏版本匹配。
TL;DR:下载模组并将其拖入游戏的 Mods 文件夹。使用游戏内置的模组管理器,您可以根据需要启用或禁用模组,每次游戏时都会进行相应的设置。
多人模式
如果你想在安装了模组的服务器上玩游戏,那就更简单了。从 Vintage Story 1.16 版本开始,当你连接到提供模组游戏的多人服务器时,游戏会自动在玩家端为该服务器正确设置模组。游戏会在 ModsByServer 文件夹下创建一个子文件夹来存放服务器的模组(文件夹名称会自动以服务器名称或 IP 地址命名)——每个不同的多人服务器对应一个子文件夹。完整的文件夹路径是%AppData%\Roaming\VintagestoryData\ModsByServer
Pro-tip: very occasionally a mod updates its code to fix a bug, but keeps the same filename. In this case, your game will not download the new version of the mod when playing multiplayer because it thinks it already has the correct version. Therefore, in multiplayer if you encounter bugs or crashes which might be caused by a mod, it is worth trying this: quit the server, delete the server's mods sub-folder and re-join the server to let it download all the mods afresh.
(For older Vintage Story prior to 1.15 - that's pretty old these days - mods must be installed in the same way as for Single Player, you can follow the server-owner's instructions about which mods to install, and remember to go to the in-game Mod Manager and activate those mods (and no others!) when you want to join that specific server. You will likely be unable to join the server (or you might experience crashes) unless your mod set-up - including version numbers -exactly matches the mods the server requires.)
Making backups
It's a good idea to back up your save games:
- Before adding new mods
- Before removing a mod
- Before updating your version of Vintage Story
Installation in detail (Single Player)
Most mods download as a .zip file. Locate the file you just downloaded - in modern browsers such as Chrome, you can right-click on the file downloaded notification and choose "Show in Folder". Or your browser's downloads list (Ctrl+J) may have a button to show each downloaded file in its folder. Or on Windows you can perhaps look in the Downloads folder through File Explorer.
Once you got a hold of the mod file in question, copy or move it into the game's Mods folder. The Mods folder can be accessed through the game: in the main menu screen, click on the Mod Manager tab then click the Open Mods Folder button, and a new window will open with the Mods folder.
或者,您也可以通过操作系统自带的文件浏览器,经由以下路径之一访问 Mods 文件夹:
- 在 Windows 系统中,路径为
%appdata%\VintagestoryData\Mods - 在 Linux 系统中,路径为
~/.config\VintagestoryData/Mods
在 Windows 系统中,您可以使用“运行”对话框快速找到该文件。按下 Win+R 组合键,然后在框中输入%appdata%\VintagestoryData\Mods 。

Once you're in the Mods folder, drag and drop the mod file from the download folder to the Mods folder - or you can use cut/copy and paste commands as you prefer. Do not extract the mod zip. Just place the .zip file into your Mods folder, that's all you have to do. In the game's main menu Mod Manager, click the Reload Mods button - or else close and reopen your game. The mod should be loaded and listed in the mod manager. Congratulations on your very first modded Vintage Story Experience!
Pro-tip: There is actually a second Mods folder found in the game code's installation folder. Both of these folders are checked for mods. This installation folder's Mods folder is normally only used for the mods which come with the base game (Essentials, Survival and Creative - see next section) - and normally the mods which you download should be placed in %appdata%\VintagestoryData\Mods . In specialised situations you can customise the Mods folder locations by editing the settings file clientsettings.json and editing the "modPaths" config.
原版游戏是模组!
请注意,游戏预装了三个名为Essentials、Creative Mode和Survival Mode的模组。这三个模组构成了标准的“原版”游戏:它们是必需的,通常情况下您应该始终启用所有三个模组!没错,标准的 Vintage Story 游戏本身实际上就是一个模组!开发者这样做是为了展示模组的可能性,并确保模组制作者拥有与 Vintage Story 相同的游戏引擎访问权限。
Getting started with modding
It's pretty easy to make your own mod for Vintage Story. You don't have to be a coder, around half of mods are made without any code and the game is designed to make this possible - it is however necessary to write JSON files in the correct format. Tweaks to existing game assets, recipes, models, textures etc can be made using JSON patch files. New blocks, items and creatures can be added. For more help, see Modding:Getting Started
视频
以下视频展示了如何安装模组(德语)。

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| 复古物语 | 指南 • 常见问题 • 原声带 • 版本 • 操作/控制 |
| 游戏机制 | 物品制作 • 打制石器 • 粘土塑形 • 锻造 • 烹饪 • 温度 • 饥饿 • 采矿 • 时空稳态 • 机械动力 • 交易 • 农业 • 动物养殖 |
| 世界 | 世界生成 • 生物群系 • 天气 • 时空风暴 |
| 物品 | 工具 • 武器 • 护甲 • 服装 • 背包 • 材料 • 食物 |
| 方块 | 地表 • 植物 • 装饰 • 光源 • 功能性方块 • 矿物 |
| 实体 | 敌对实体 • 动物 • NPCs • 玩家 |
| 杂项 | 客户端命令列表 • 服务器命令列表 • 创造模式入门指南 • BOT系统 • WorldEdit • 电影摄影机 • 可调节帧率的视频录制 • 服务器区块时刻 • 添加模组 • 模组故障排除 |
