1.3.1
From Vintage Story Wiki
1.3.1 | |||
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"The First Hostile Creature" | |||
Release date | 12 February 2017 | ||
Version chronology | |||
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1.3.1, also known as The First Hostile Creature[1], is an update featuring new combat system, first enemy, and few small fixes.
Features
Items
- Added attack power property to items. Swords, Knifes and Axes now have extra attack power (visible in the items tooltip).
- Durability reduction on items with durability when attacking.
Mobs
- Added first hostile creature: Drifter. Includes:
- Basic but modular AI System: Wandering around, seeking players, attacking the nearest player.
- Basic path traversing: Walk from point a to point b in a direct line. Ability to step on 1 high blocks.
- Basic movement interpolation on the client. Creatures and other Players now should move smoothly.
- Custom texture as well as idle, hurt and death sounds.
- 0.5 second red tinting when being attacked. Spawn particles on death.
- Basic spawning and de-spawning mechanic. Drifters (for) now spawn in dark areas where the light level is below 8.
Gameplay
- Added ability to punch other players and creatures.
Commands
- New server command: /entity [spawn|count|removeall] [entityname]
Tweaks
Gameplay
- In multiplayer a joining player is now regarded as spectator until the client sends a ready signal. This should prevent getting killed while still joining.
Fixes
- Fixed item texture overlays property not working.
- Fixed crash when trying to craft something.
- Fixed not being able to start a singleplayer world, if whitelisting is turned on in serverconfig.json.
- Fixed a client crashing in a certain situations when joining a multiplayer world .
API Changes
Additions
- Engine/Mod API Updates
- Able to register entities, ai tasks, entity renderers and particle property providers,
- Able to spawn particles server side ( broadcasted to clients)
- Powerful creature configuration: A creature is merely a json file. Creatures can be added, removed or modified by touching only those files (custom models not implemented just yet).
Trivia
The devlog for this update includes a demonstration video of the new creature. The video itself had something gone awry with encoding, making it impossible to see the new creature in action. Tyron wanted to upload a better quality clip the next day, but never got around to it.
References
- ↑ " The First Hostile Creature (1.3.1) "– Vintagestory.at, 12 February 2017