Entity Json Properties

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Overview

A complete list of all available properties

Property Type Default Usage
json
Core (no byType available)
Code
string required A unique identifier for the item.

A domain prefix will be added dynamically depending on the location of the file. Every mod and VintageStory itself have a unique prefix.

For example the code rabbit turns into game:rabbit.

The code identifier has to be unique inside its domain. In theory there could be equal identifiers with different domain prefixes. Find out more about Domains.

Enabled
boolean true If the item will be loaded or not. Can be used to temporarily remove the item.



Vintage Story: Modding

Basics

Mod TypesAsset SystemTexturesItemsRecipesBlocksModel CreatorRelease

Advanced

Setup(Windows,Linux) ♦ Items ♦ BlocksItem-Block interractionsBlock BehaviorBlock EntityParticlesWorld Access

Worldgen

Terrain ♦ Ores ♦ Trees ♦ Worldgen API

Rendering

Shaders and Renderers

Property Overview

ItemBlock