Confirmedusers
14
edits
(Marked this version for translation) |
(Added AntiAbuseMaxWalkBlocksPer200ms, AntiAbuseMaxFlySuspicions, AntiAbuseMaxTeleSuspicions, MaxPhysicsThreads, MaxEntitySpawnsPerTick + and comments -dotyerts) |
||
Line 716: | Line 716: | ||
<!--T:93--> | <!--T:93--> | ||
#How often the chunk generator should run in ms (thread sleep time) | #How often the chunk generator should run in ms (thread sleep time) | ||
"ChunkThreadTickTime": 10 | "ChunkThreadTickTime": 10, | ||
#The maximum number of blocks a player can walk per 200ms to ensure they are not hacking | |||
"AntiAbuseMaxWalkBlocksPer200ms": 3, | |||
#A counter that provides more/less leniency for suspicion of fly hacking | |||
"AntiAbuseMaxFlySuspicions": 3, | |||
#A counter that provides more/less leniency for suspicious teleportations | |||
"AntiAbuseMaxTeleSuspicions": 8, | |||
#The CPU threads dedicated to physics calculations on the server | |||
"MaxPhysicsThreads": 1, | |||
#The maximum number of entities than can be spawned per game tick. (Removing this can result in severe lag) | |||
"MaxEntitySpawnsPerTick": 8 | |||
} | } | ||