Setting up a Multiplayer Server/fr: Difference between revisions

From Vintage Story Wiki
(Created page with "./server.sh start Attendez la fin du démarrage puis donnez vous les droits administrateurs (OP) avec ./server.sh command "/op <votre_nom_d'utilisateur>"")
(Created page with "'''9. Connectez vous à votre IP/Domaine et amusez-vous !''' ----")
Line 101: Line 101:
   ./server.sh command "/op <votre_nom_d'utilisateur>"
   ./server.sh command "/op <votre_nom_d'utilisateur>"


'''9. Connect to your IP/Domain and have fun'''
'''9. Connectez vous à votre IP/Domaine et amusez-vous !'''
----
----



Revision as of 22:40, 15 July 2023

Other languages:


Installation Basique

Serveur Ad-hoc

Si vous cherchez une expérience multijoueur temporaire il est possible d'ouvrir un monde en mode solo et de cliquer sur "Ouvrir au LAN" dans le menu des options. Cela permettra aux joueurs sur le même réseau local de vous rejoindre. Si vous souhaitez ouvrir votre partie à des joueurs au delà de votre connexion locale, vous pouvez aussi cliquer sur "Ouvrir à internet", ce qui tentera d'établir une connexion externe pour rejoindre votre serveur depuis internet. Cela est possible par une technique appelée UPnP et doit être activé sur votre box internet, l'UPnP est souvent activé par défaut sur la plupart des fournisseurs d'accès. Si vous avez des soucis avec l'UPnP, vous devrez directement effectuer une "Redirection de ports" depuis votre box. Vous devrez rediriger le port TCP 42420 afin de permettre l'accès extérieur. (Vous pouvez trouver des renseignements supplémentaires en recherchant "Redirection de ports" avec le modèle de votre box internet)

Pour que ce serveur fonctionne, une partie solo doit être lancée en continu sur l'ordinateur d'un des joueurs.


Serveur Dédié

Vous pouvez télécharger le logiciel de serveur dédié au même endroit que l'installateur du jeu que vous pouvez lancer sans avoir à vous connecter pour que celui-ci tourne. Il existe différentes manières d'installer et de lancer un serveur dédié.

Hôtes payants

Certains hébergeurs peuvent offrir des offres payantes de serveurs dédiés. L'hébergement de serveurs Vintage Story sont offerts par les développeurs du jeu, PingPerfect, Citadel Server, Creeperhost, Akliz and GPortal, Host Havoc.

Serveurs dédiés sur Windows

  • Ouvrez le dossier contenant le jeu (%appdata%/VintageStory par défaut)
  • Lancez VintagestoryServer.exe.
  • Vous pouvez configurer une redirection des ports de votre routeur internet si vous voulez que votre serveur soit accessible au delà de votre réseau local.

Serveurs dédiés sur Linux

Comment mettre en place un serveur dédié en tant que service sur les systèmes Linux.

Prérequis pour CentOS 7 (RHEL, Fedora, ...)

1. Installer EPEL/screen/wget/curl

 yum -y install epel-release screen wget curl

2. Installer Mono

 yum -y install yum-utils
 rpm --import "http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF"
 yum-config-manager --add-repo http://download.mono-project.com/repo/centos/
 yum -y install mono mono-devel

Prérequis pour Ubuntu (Debian, Mint, ...)

1. Installer screen/wget/curl

 sudo apt install -y screen wget curl

2. Installer Mono

Depuis Vintage Story version 1.12.7 et au delà il est recommandé d'utiliser Mono version 5 ou plus récent.
Ce tutoriel est écrit en assumant que vous êtes sur Ubuntu 18.04 comme système de base.
Pour installer la dernière version stable de Mono pour votre distribution, veuillez suivre les instructions sur la Page Officielle d'Installation du Projet Mono (EN).

 sudo apt install gnupg ca-certificates
 sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF
 echo "deb https://download.mono-project.com/repo/ubuntu stable-bionic main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list
 sudo apt update
 sudo apt install -y mono-complete


3. Télécharger le jeu

Conseil : Créez un dossier différent pour Vintage Story étant donné que le tar.gz ne contient pas de sous-dossier.

 mkdir server && cd server

Allez sur http://account.vintagestory.at/downloads
Copiez le lien du dernier paquet "vs_server_*.*.*.tar.gz" (Tar.gz Archive/Linux (server only) dans la prtie Show other available downloads of Vintage Story)
Téléchargez avec "wget" depuis la console (Vintage Story version 1.12.9 dans cet exemple).

 wget https://cdn.vintagestory.at/gamefiles/stable/vs_server_1.12.9.tar.gz

4. Extraire le paquet tar.gz

 tar xzf vs_server_*.*.*.tar.gz

5. Faire de server.sh un script exécutable

 chmod +x server.sh

6. Éditer le fichier server.sh

Pour des raisons de sécurité, vous ne devriez pas lancer votre serveur en tant que root, le nom d'utilisateur par défaut sera défini sur "vintagestory". Sur la plupart des systèmes d'exploitations Linux, vous pouvez créer un nouvel utilisateur avec la commande "adduser".

 adduser vintagestory

Puis changez ces options par rapport à vos besoins :

 USERNAME='<le-nom-d'utilisateur-pour-votre-serveur-VS>'
 VSPATH='<le-chemin-du-dossier-du-jeu>'

7. Ouvrir les ports sur votre Pare-Feu (si nécessaire)

firewalld

 firewall-cmd --permanent --zone=public --add-port=42420/tcp
 firewall-cmd --reload

iptables

 iptables -A INPUT -p tcp -m tcp --dport 42420 -j ACCEPT

8. Lancement du serveur et premiers pas

 ./server.sh start
 Attendez la fin du démarrage puis donnez vous les droits administrateurs (OP) avec
 ./server.sh command "/op <votre_nom_d'utilisateur>"

9. Connectez vous à votre IP/Domaine et amusez-vous !


Requirements for Alpine (Advanced, no support)

1. Install mono

As mono is in testing in Alpine, the testing URL (http://dl-cdn.alpinelinux.org/alpine/edge/testing) will have to be uncommented out in

 /etc/apk/repositories

after, run

 apk update
 apk add mono mono-dev

2. Install tmux

 apk add tmux

3. Certificates

 apk add ca-certificates

then run

 cert-sync /etc/ssl/certs/ca-certificates.crt

to update the certs.

4. Simplified Start Script

Download and extract the server into a location as normal, then put this into a script:

 #!/bin/ash
 mono VintagestoryServer.exe --dataPath ./data

This script will just run the server, putting the world save files into the same folder the server is extracted to. As an advanced user, you don't need to worry about having the dependancies, checking for new versions, or installing the server or save files under different users and locations.

Run the script in a tmux session.

The rest of the normal advice applies too (firewalling etc.).

Updating Servers

If you want to install a newer version, remove all installation files first, or you'll get unforseeable behavior. If you chose a data folder inside the installation folder, make sure to not delete that one, or you'll loose your save games, settings and player data. Download the "Tar.gz Archive/Linux (server only)" file and extract it. If you have a remote installation and only a FTP connection to your server, you will have to unpack it locally and upload each file.

Basic Configuration

Once your server is up and running you might want to look over some of the following configuration options. You can configure the server while its running through commands or by editing the serverconfig.json, for which the server needs to be stopped. On windows, by default this file is located at %appdata%/VintageStoryData/serverconfig.json. On Linux it's located at ./data/serverconfig.json of your server directory (e.g. /home/vintagestory/server/data/serverconfig.json if setup like described here)

Remarque :
The easiest way to get a world configured to your wishes is to first create it in Single Player, using the advanced world creating options - and then upload it to use as your server world.


Explanation of values in serverconfig.json you can find here: Server Config

Here are some of the configurations set by commands, that you'd typically want to set.

  • /serverconfig upnp [0|1]
    If set to one, the game server will attempt to set up port forwarding for you
  • /serverconfig name Peaceful PvE Server
    Set up the server name, visible in the public server listing
  • /serverconfig description This is a medieval survival server, PvE only, everyone welcome! <3
    Set up the servers description, visible in the public server listing
  • /serverconfig motd Hi {playername}! Please remember to follow the rules!
    The message shown to players when they join
  • /serverconfig password asdaf
    Require a password for players to log in, if desired. Use /serverconfig nopassword to remove again.
  • /serverconfig advertise (1|0)
    Whether or not add this server to the public server listing

Lastly, you can configure a server that was created with the 'Open to Lan' method in the same way as you do for dedicated ones, be aware though, in that case a few of the configurations are overridden by the client, such as the save file location.

Acquiring server admin rights

If you have access to the server console, type /op playername. If not, open up the serverconfig.json and replace "StartupCommands": null, with "StartupCommands": "/op playername",

In both instances you should replace playername with your actual player name.

Advanced Dedicated Server

Debian with systemd service and rsyslog

If you prefer using systemd instead of screen to run your VS Server, you can follow these Instructions.
We also will setup rsyslog to split all logs into separate files.

Installation

1. mono Install Debian 9

 sudo apt install apt-transport-https dirmngr gnupg ca-certificates wget nano
 sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF
 echo "deb https://download.mono-project.com/repo/debian stable-stretch main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list
 sudo apt update
 sudo apt install mono-devel

For Debian 10 use

 echo "deb https://download.mono-project.com/repo/debian stable-buster main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list

2. create a user

 adduser --shell /bin/bash --disabled-password gameserver

3. create directories

 mkdir -p /srv/gameserver/vintagestory
 mkdir -p /srv/gameserver/data/vs
 mkdir -p /usr/lib/systemd/system

3. Download the game

 cd /srv/gameserver/vintagestory

Goto http://account.vintagestory.at/downloads
Copy the link of the newest "vs_server_*.*.*.tar.gz" package (Tar.gz Archive/Linux (server only) under Show other available downloads of Vintage Story)
Download with "wget" via console (Vintage Story version 1.12.9 in this example).

 wget https://cdn.vintagestory.at/gamefiles/stable/vs_server_1.12.9.tar.gz

4. Extract tar.gz package

 tar xzf vs_server_1.12.9.tar.gz

5. Change owner

You have to set the owner of your gameserver directory to avoid write permission errors

 chown -R gameserver:gameserver /srv/gameserver

6. Create systemd service unit file

Use your favourite tool to create a service unit file (this example uses nano)

 nano /usr/lib/systemd/system/vintagestoryserver.service

Insert the following content

 [Unit]
 Description=Vintage Story Server Unit
 After=network.target
 
 [Service]
 WorkingDirectory=/srv/gameserver/vintagestory
 ExecStart=/usr/bin/mono VintagestoryServer.exe --dataPath /srv/gameserver/data/vs
 Restart=always
 RestartSec=30
 StandardOutput=syslog
 StandardError=syslog
 SyslogIdentifier=VSSRV
 User=gameserver
 Group=gameserver
 
 [Install]
 WantedBy=multi-user.target

7. Create config file for rsyslog

Use your favourite tool to create a rsyslog config file (this example uses nano)

 nano /etc/rsyslog.d/vintagestoryserver.conf

Insert the following content

 if $programname == 'VSSRV' then {
     if($msg contains "Chat") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/chat.log")
     } else if($msg contains "verließ") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/login.log")
     } else if($msg contains "join") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/login.log")
     } else if($msg contains "Server Warning") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/warn.log")
     } else if($msg contains "Server Notification") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/info.log")
     } else if($msg contains "Server Debug") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/debug.log")
     } else if($msg contains "Server Event") then {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/event.log")
     } else {
         action(type="omfile" dirCreateMode="0755" FileCreateMode="0644" File="/var/log/vintagestory-server/other.log")
     }
 }
 # Discard 
 if $programname == 'VSSRV' then ~

8. restart rsyslog / enable service To activate rsyslog and your vintagestory server type these commands

 systemctl restart rsyslog.service;
 systemctl enable vintagestoryserver.service
 systemctl start vintagestoryserver.service

Stop, Start, Disable Server

To manually stop your VS Server use this command

 systemctl stop vintagestoryserver.service

To manually start your VS Server again type

 systemctl start vintagestoryserver.service

To disable the service use

 systemctl disable vintagestoryserver.service

Config

to change your servers configuration, stop the server and edit

 nano /srv/gameserver/data/vs/serverconfig.json

After you saved your changes, start server again.

Restart schedule

If you want your server to restart every day, you can setup a cronjob for this

 crontab -e

insert this line to stop the server at 04:30

 30 4 * * *      systemctl stop vintagestoryserver.service

you could now ececute backup tasks and then start it again with the next line at 04:32 (if you run a backup task plan some more time here)

 32 4 * * *      systemctl start vintagestoryserver

If you just want to restart the server this line instead of the other two should be fine

 30 4 * * *      systemctl restart vintagestoryserver.service

Logging

The rsyslog config splits the output logs into seperate files that you can watch with tail command
For Login/Logout see

 tail -f /var/log/vintagestory-server/login.log

For all chat messages see

 tail -f /var/log/vintagestory-server/chat.log

For all messages containing [Server Warning] see

 tail -f /var/log/vintagestory-server/warn.log

For all messages containing [Server Notification] see

 tail -f /var/log/vintagestory-server/info.log

For all messages containing [Server Debug] see

 tail -f /var/log/vintagestory-server/debug.log

For all messages containing [Server Event] see

 tail -f /var/log/vintagestory-server/event.log

For all other messages see

 tail -f /var/log/vintagestory-server/other.log

Multiple Server Instances

If you want to run multiple instances on the same machine you just have to redo some of the steps above. This is just an example for a second instance:

 mkdir -p /srv/gameserver/data/vs2
 nano /usr/lib/systemd/system/vintagestoryserver2.service

Copy from step 6 and change these lines:

 Description=Vintage Story Server 2 Unit
 ExecStart=/usr/bin/mono VintagestoryServer.exe --dataPath /srv/gameserver/data/vs2
 SyslogIdentifier=VSSRV2

Create rsyslog file and copy code from step 7

 nano /etc/rsyslog.d/vintagestoryserver2.conf

Change VSSRV to VSSRV2 and /var/log/vintagestory-server to /var/log/vintagestory-server2
Before you proceed make a copy of your first server configuration and edit it for your needs (change port!!!)

 cp /srv/gameserver/data/vs/serverconfig.json /srv/gameserver/data/vs2/
 nano /srv/gameserver/data/vs2/serverconfig.json

Now start the service

 systemctl restart rsyslog.service;
 systemctl enable vintagestoryserver2.service
 systemctl start vintagestoryserver2.service

Install cronjob

 crontab -e

Insert

 30 4 * * *      systemctl restart vintagestoryserver2.service

Have Fun!