Recent changes

From Vintage Story Wiki

Track the most recent changes to the wiki on this page.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Hide bots | Hide minor edits
Show new changes starting from 23:34, 31 May 2024
   
Language:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

31 May 2024

     18:44  (User creation log) [TrentSpeight52‎; Nirkus123580‎; Miles0507901356‎; MaxRichey95673‎; Jeffkaizer10‎; CharlotteOppenhe‎; BrookAdx19‎; BebRav3‎]
     
18:44 User account Jeffkaizer10 talk contribs was created ‎
     
18:08 User account BrookAdx19 talk contribs was created ‎
     
15:52 User account MaxRichey95673 talk contribs was created ‎
     
15:20 User account Miles0507901356 talk contribs was created ‎
     
13:47 User account Nirkus123580 talk contribs was created ‎
     
13:25 User account TrentSpeight52 talk contribs was created ‎
     
12:52 User account BebRav3 talk contribs was created ‎
     
06:17 User account CharlotteOppenhe talk contribs was created ‎
     15:33  Animal husbandry/zh‎‎ 41 changes history −2,954 [ZMWL‎ (41×)]
     
15:33 (cur | prev) −60 ZMWL talk contribs (Created page with "===采收===") Tags: Mobile edit Mobile web edit
     
15:33 (cur | prev) −66 ZMWL talk contribs (Created page with "== 采收和屠宰 ==")
     
15:33 (cur | prev) −3 ZMWL talk contribs
     
15:31 (cur | prev) −211 ZMWL talk contribs (Created page with "{{ll|Chicken|鸡}} 只能用 小饲料槽 饲喂。尽管母鸡每8-15天就会产蛋,但母鸡仍需要至少有4的饱食度并且附近有公鸡,然后才能产下受精蛋。在准备好后,需要设置一个鸡窝,因为母鸡需要在这里产蛋并坐在上面孵化它们。 如果所有鸡窝都被占用,母鸡将会在地上产蛋,可以从地上拾取鸡蛋(2天之后会消失)。 一旦鸡窝中有三个蛋,母鸡就会定期坐在...")
     
15:23 (cur | prev) −61 ZMWL talk contribs (Created page with "=== 鸡 ===")
     
15:23 (cur | prev) −49 ZMWL talk contribs (Created page with "=== 山羊 === 山羊需要使用大饲料槽饲喂。 不同于绵羊, 山羊不会被熊随机攻击。")
     
15:21 (cur | prev) +10 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
15:20 (cur | prev) −179 ZMWL talk contribs (Created page with "{{ll|Sheep|绵羊}} 需要使用 {{ll|Trough|大饲料槽}} 来饲喂。 绵羊会吃饲料槽中的干草和谷物。当 {{信息界面}} 显示母羊可以交配时,它们需要从大饲料槽中吃掉10份食物。 怀孕大约20天后,母羊会产下一只小羊,小羊的性别概率为50/50。小羊需要366小时才能长大,母羊需要休息4-11天才能再次繁殖。<br> 注意,雄性绵羊(有时雌性也会)一定会在玩家靠近时主动攻...")
     
15:14 (cur | prev) −58 ZMWL talk contribs (Created page with "=== 羊 ===")
     
15:14 (cur | prev) −190 ZMWL talk contribs (Created page with "{{ll|Pig|猪}} 需要使用 {{ll|Trough|大饲料槽}} 来饲喂。一旦母猪可以交配,它需要吃至少十份食物才能怀孕。在怀孕25天后,母猪会一次产下多头小猪(4-6头),请确保围栏足够容纳“猪群”,尤其是有多只母猪怀孕时。小猪需要158个小时长大,它有75%概率为雌性,25%概率为雄性。产仔后的母猪有6-11天的“冷却”时间,之后才能再次繁殖。<br> 请注意,公猪(母...") Tags: Mobile edit Mobile web edit
     
06:48 (cur | prev) −57 ZMWL talk contribs (Created page with "=== 猪 ===")
     
06:48 (cur | prev) −93 ZMWL talk contribs (Created page with "雄性不会显示饱食度,但它们至少需要1.0的饱食度才能进行交配。由于饱食度会不断下降,平均计算,它们至少需要进食两次(食物普遍给予1.0饱食度)后才能交配。交配后,雄性动物消耗1.0饱食度,雌性动物最多消耗10饱食度,具体取决于动物种类。")
     
06:45 (cur | prev) +1 ZMWL talk contribs
     
06:44 (cur | prev) +9 ZMWL talk contribs
     
06:43 (cur | prev) +10 ZMWL talk contribs
     
06:43 (cur | prev) −119 ZMWL talk contribs (Created page with "所有动物都需要一定量的饲料才能繁殖。在饲料槽中 {{Using|放置}} 8份 干草 或者 2份 {{ll|grain|谷物}} 来喂养动物。雄性和雌性动物都必须吃饱才能开始繁殖。看向动物时的 {{信息界面}} 显示了动物的饱食度。 它还会显示生物的体重,代数,是否可以繁殖,挤奶,以及是否会因黑暗而消失。<br> 动物可以在最远0.6个方块的距离食用实物,并在最远10个方块外...")
     
06:38 (cur | prev) −2 ZMWL talk contribs
     
06:38 (cur | prev) −56 ZMWL talk contribs (Created page with "== Breeding ==") Tags: Mobile edit Mobile web edit
     
06:34 (cur | prev) −52 ZMWL talk contribs (Created page with "另一种有效的移动方法是水流。不过小心,水会抬高动物,这会使它们能够爬上一格高度的栅栏。") Tags: Mobile edit Mobile web edit
     
06:33 (cur | prev) −352 ZMWL talk contribs (Created page with "在动物开始繁殖之后,移动动物可能会很麻烦,因为动物在第10代之后会不再恐惧玩家,并且不会轻易因为被攻击而开始逃跑或反击。 因此,作为上述方法的替代方案,可以使用漏斗构造来移动动物,或是在需要时将它们分开,比如剔除某一代。<br> 为了实现这一方法,玩家需要: *至少一个饲料槽 *足够的围栏 *适合动物的食物。 只需要在围栏中建造一个通...")
     
06:22 (cur | prev) −92 ZMWL talk contribs (Created page with "400px|thumb|right|利用漏斗构造将大角羊转移到新围栏")
     
06:22 (cur | prev) −65 ZMWL talk contribs (Created page with "=== 移动驯化动物 ===") Tags: Mobile edit Mobile web edit
     
06:19 (cur | prev) −328 ZMWL talk contribs (Created page with "有三种方法可以用来捕捉野生动物: # '''制作:''' 制作一个芦苇篮陷阱并放置诱饵。小型动物可能会进入陷阱。在捕捉后,玩家有一段时间将其运送至围栏中,并在其死在篮子内前释放它。 # '''主动:''' 用攻击挑衅野猪或大角羊。作为回应,动物会试图攻击玩家。如果玩家逃跑,它们会追逐一段距离。可以借此将其引诱进入准备好的围栏之中。如果你遇到动物...") Tags: Mobile edit Mobile web edit
     
06:09 (cur | prev) −60 ZMWL talk contribs (Created page with "=== 捕捉野生动物 ===") Tags: Mobile edit Mobile web edit
     
06:08 (cur | prev) −67 ZMWL talk contribs (Created page with "从1.16.5版本开始,不再有栓绳或类似的工具能用来轻松的转移动物,无论是用来捕捉野生动物还是迁移已驯化的动物。")
     
06:07 (cur | prev) 0 ZMWL talk contribs
     
06:06 (cur | prev) −58 ZMWL talk contribs (Created page with "== 移动动物 ==") Tags: Mobile edit Mobile web edit
     
06:04 (cur | prev) −115 ZMWL talk contribs (Created page with "用于测试目的,玩家可以使用命令来改变动物的代数:<br> 1.18.15及更早版本中:<code>/debug setgen [number]</code> - 数字是玩家希望动物变为的代数。 1.19rc8版本中: <code>/entity cmd l[] setgen [number]</code> 需要看向对应动物。") Tags: Mobile edit Mobile web edit
     
06:01 (cur | prev) +5 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
06:00 (cur | prev) −3 ZMWL talk contribs
     
05:59 (cur | prev) −6 ZMWL talk contribs
     
05:59 (cur | prev) −4 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
05:57 (cur | prev) −3 ZMWL talk contribs
     
05:56 (cur | prev) +9 ZMWL talk contribs
     
05:55 (cur | prev) −2 ZMWL talk contribs
     
05:54 (cur | prev) 0 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
05:53 (cur | prev) −98 ZMWL talk contribs (Created page with "''' 在1代之后:''' * 动物可以被 {{Using|抚摸}}。抚摸动物可以使动物平静地站立。 <br> ''' 在3代之后:''' * 动物可以被 {{ll|cleaver|屠宰刀}} 直接 {{Using|杀死}} 。<br> ''' 在10代之后:''' * 沉睡的动物不再会因玩家的靠近而苏醒。 * 主动攻击的动物会变得中立,只有在被攻击时才会反击。 * 动物不会再逃离玩家。")
     
05:39 (cur | prev) −111 ZMWL talk contribs (Created page with "在判定后代代数时,只判定母亲的代数而不考虑父亲。也就是说,如果你永远一个三代的雌性和一个四代的雄性,那后代只会是四代,因为后代总是比母亲高一代。")
     
05:32 (cur | prev) −64 ZMWL talk contribs (Created page with "== 代数变化 ==")
     
05:31 (cur | prev) −212 ZMWL talk contribs (Created page with "复古物语永远许多游戏机制,允许玩家驯化一些生成在世界上的动物。为了驯化动物,玩家必须至少捕获一只雄性和一只雌性,以便这些动物在没有捕食者的地方繁殖后代。动物的行为会在多代以后发生变化——你无法改变某只动物的攻击性或恐惧,只有后代才不会攻击玩家或感到恐惧。即便是很高代数的 {{ll|boar|野猪}} 和 {{ll|bighorn sheep|大角羊}} ,在受到攻...") Tags: Mobile edit Mobile web edit
     
05:26 (cur | prev) −102 ZMWL talk contribs (Created page with "'''驯化''' 是指动物在某一代不再攻击或恐惧玩家。")
     05:13  Room/zh diffhist −147 ZMWL talk contribs (Created page with "记住,如果你想要建造一个露天地窖来熟成蓝奶酪,/debug rooms hi 命令将始终提示红色,但你可以事先将洞口封闭来判断其是否被视为房间,再将洞口挖开使其变为露天。将架子尽可能的远离洞口,或是建造一条长而曲折的走廊来进出地窖,可以有效的降低架子接受的阳光。") Tags: Mobile edit Mobile web edit